Terence Noone
7fbd461f83
engine: Format code
...
Ran uncrustify on each file
2026-07-24 14:23:39 +05:00
Terence Noone
eb0ff8e631
engine: Implement SDL3 resizing/mode switching
...
Adds the ability to switch to fullscreen, windowed, and borderless, as
well as changing fullscreen mode.
2026-07-24 14:23:39 +05:00
Terence Noone
f50e61403f
engine: Fix SDL3 support
...
Gets SDL3 building again on macOS. The game is able to boot to the main
menu and play with hlsdk-portable and HL assets. Some bugs when changing
video modes.
2026-07-24 14:23:39 +05:00
Alibek Omarov
2cf8c63631
engine: server: fix a typo, we should set pmove frametime before calling server pmove, instead of server global pmove, like GoldSrc
...
Thanks to @dkenw for drawing attention to this issue.
2026-07-22 17:36:32 +05:00
Alibek Omarov
e09773c912
engine: server: add challenge to A2S_GOLDSRC_RULES and A2S_GOLDSRC_PLAYERS
2026-07-22 10:03:59 +05:00
Alibek Omarov
3a15357dc8
engine: server: drop A2A_NETINFO
2026-07-22 10:03:59 +05:00
Sergey Degtyar
2127735456
engine: implement GoldSrc A2S query for NetAPI
...
As Xash also supports GoldSrc like queries, it's netinfo is dropped.
2026-07-22 10:03:59 +05:00
ksagameng
f0ea3a194a
platform: ios: Remake launch dialog using UIAlertController
2026-07-15 15:16:14 +05:00
Alibek Omarov
4c109a0c6c
engine: propagate challenge to client connect message
2026-06-30 23:24:16 +05:00
Alibek Omarov
36c71c2610
engine: fixes found by fuzzing sprite loader: mostly float-to-int conversions and overflows
2026-06-30 22:12:01 +05:00
Alibek Omarov
8ccb9dea3f
engine: add sprite model loading fuzzing, decouple fuzzing from tests
2026-06-30 22:12:01 +05:00
Alibek Omarov
c2ac632446
engine: client: s/cls.legacymode/cls.net_protocol/g
2026-06-22 18:42:56 +05:00
Alibek Omarov
365c126de6
engine: client: fix uninitlaized variable, treat legacy info response servers as 48 even though it's incorrect
2026-06-22 18:34:55 +05:00
Alibek Omarov
44313e624c
engine: client: fix parsing of legacy goldsrc A2S_INFO response format
2026-06-22 17:39:42 +05:00
Alibek Omarov
2f776a6173
engine: add overflow checks to sprite loader
2026-06-22 17:39:42 +05:00
Alibek Omarov
3366ad06d0
wscript: add yy-thunks library to help support the holy cow of windows users
2026-06-21 11:16:03 +05:00
Alibek Omarov
57206b3651
client: parse: fix svc_spawnbaseline entity type delta table determine order
2026-06-21 10:34:33 +05:00
Alibek Omarov
d9ecd03b4a
client: parse: fix default attenuation value for goldsrc sound packet
2026-06-21 10:12:56 +05:00
Alibek Omarov
b2a5f0db5a
engine: masterlist: fix addmaster command not allowing third optional argument
2026-06-09 21:47:08 +05:00
Alibek Omarov
abd7b5ccdd
engine: masterlist: change parsing static server list from by token to by line
2026-06-08 22:17:21 +05:00
Alibek Omarov
8c9cd59c71
engine: http: fix the bug where maxconnections wasn't followed when many files were queued at once, bump it back to 5 concurrent connections
2026-06-07 17:29:41 +05:00
Alibek Omarov
c79b29687c
engine: http: cache resolve result in httpserver_t
2026-06-07 17:18:28 +05:00
Alibek Omarov
1eb922a0f1
engine: http: also lazy allocate buffer for query/response
2026-06-07 17:17:54 +05:00
Alibek Omarov
f6e36994be
engine: http: lazy open download files, to avoid wasting too much file descriptors
2026-06-07 17:09:59 +05:00
Alibek Omarov
e31c893852
wscript: enable bcrypt on Windows, add entropy generator that avoids usage of bcrypt for our 32-bit builds, allowing them to run on Windows XP
2026-06-07 06:39:50 +05:00
Alibek Omarov
92fd51ad99
engine: http: don't allow CRLF in URLs, fix memory leaks
2026-06-07 06:11:39 +05:00
Alibek Omarov
5480055997
engine: http: use thin TLS backend in HTTP client
2026-06-07 05:56:54 +05:00
Alibek Omarov
d634c6aad5
engine: http: use separate mempool for HTTP client
2026-06-07 05:56:54 +05:00
Alibek Omarov
034efb3b31
engine: http: add TLS backend using mbedTLS
2026-06-07 05:56:54 +05:00
Alibek Omarov
eae45b2e81
engine: wscript: link in mbedtls
2026-06-07 05:56:54 +05:00
Alibek Omarov
567d279007
engine: wscript: drop unfinished work on curl
2026-06-07 05:56:54 +05:00
Alibek Omarov
2d39a7fa24
engine: fix skewed ping calculation, drop --debug-all-servers
2026-06-07 03:17:45 +05:00
Alibek Omarov
61a84f6953
engine: cache negative master server DNS failures longer, remove dead UDP master server addresses
2026-06-07 02:24:30 +05:00
Alibek Omarov
75ffba64c5
engine: http: add support for redirects
2026-06-06 22:55:47 +05:00
Alibek Omarov
c134840148
engine: masterlist: add UDP master server deprecation notice, fix static master list address
2026-06-06 19:53:37 +05:00
Alibek Omarov
f155005bb1
engine: move out MAX_CLIENTS definition
2026-06-06 02:50:30 +05:00
Alibek Omarov
74fcab9bfb
engine: implement new static master server protocol
2026-06-06 02:47:39 +05:00
Alibek Omarov
efad71bcc9
engine: in-memory HTTP downloader
2026-06-06 02:47:39 +05:00
Alibek Omarov
c444ab882a
engine: client: drop key ms protocol extension
2026-06-06 02:47:39 +05:00
Alibek Omarov
4cd6d25ee6
engine: common: account for header size when sending first file fragment (which contains filename + compressor on goldsrc)
2026-06-05 08:42:46 +05:00
Alibek Omarov
33e47ef5a9
engine: fix engine.log output
2026-06-02 06:44:39 +05:00
Alibek Omarov
fe1827f5e4
engine: common: don't let executing @ prefixed commands and cvars for unprivileged mode
2026-06-02 06:13:59 +05:00
Alibek Omarov
918323fcea
engine: upload logo on connect always, add @cl_logoupdate cvar to clearly signal logo changes from DLL side
2026-06-02 06:10:24 +05:00
Alibek Omarov
47582182e6
engine: server: set flag that we are expecting resource list to come from the client to not apply resource list rate limit
2026-06-02 02:56:19 +05:00
Alibek Omarov
4a2c218cfc
engine: common: xrcon: oops, fix build, forgot to stage the change
2026-06-01 21:32:45 +05:00
Alibek Omarov
376817478d
engine: platform: sdl2: add expiremntal flag -nosteaminput that would remove set by Steam SDL environment variables and let us use gamepad directly
2026-06-01 18:55:38 +05:00
Alibek Omarov
b96dc61e31
engine: common: xrcon: do not print misleading "client disconnected" message on engine shutdown
2026-06-01 18:49:50 +05:00
Alibek Omarov
b997d5657b
engine: common: xrcon: refactor macros and magic numbers
2026-06-01 18:49:50 +05:00
Alibek Omarov
e9f5bca5c4
engine: common: make single shared print buffer with stripped colorcodes
...
- in xrcon, make delay and timeout macros into cvars
2026-06-01 18:49:50 +05:00
Alibek Omarov
b36f107a2e
engine: common: xrcon: use uint32_t for message types instead of null terminated small strings
2026-06-01 18:49:50 +05:00