mirror of
https://github.com/FWGS/xash3d-fwgs.git
synced 2026-08-05 03:24:56 +08:00
engine: upload logo on connect always, add @cl_logoupdate cvar to clearly signal logo changes from DLL side
This commit is contained in:
@@ -39,6 +39,7 @@ CVAR_DEFINE_AUTO( cl_download_ingame, "1", FCVAR_ARCHIVE, "allow to downloading
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static CVAR_DEFINE_AUTO( cl_logofile, "lambda", FCVAR_ARCHIVE, "player logo name" );
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static CVAR_DEFINE_AUTO( cl_logocolor, "255 120 24", FCVAR_ARCHIVE, "player logo color" );
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static CVAR_DEFINE_AUTO( cl_logoext, "bmp", FCVAR_ARCHIVE, "temporary cvar to tell engine which logo must be packed" );
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static CVAR_DEFINE( cl_logoupdate, "@cl_logoupdate", "0", 0, "set by menu to trigger clan logo update" );
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CVAR_DEFINE_AUTO( cl_logomaxdim, "96", FCVAR_ARCHIVE, "maximum decal dimension" );
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static CVAR_DEFINE_AUTO( cl_test_bandwidth, "1", FCVAR_ARCHIVE, "test network bandwith before connection" );
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@@ -196,6 +197,120 @@ void CL_SetCheatState( qboolean multiplayer, qboolean allow_cheats )
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}
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}
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static resource_t *CL_AddResource( resourcetype_t type, const char *name, int size, qboolean bFatalIfMissing, int index )
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{
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resource_t *r = &cl.resourcelist[cl.num_resources];
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if( cl.num_resources >= MAX_RESOURCES )
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Host_Error( "Too many resources on client\n" );
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cl.num_resources++;
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Q_strncpy( r->szFileName, name, sizeof( r->szFileName ));
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r->ucFlags |= bFatalIfMissing ? RES_FATALIFMISSING : 0;
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r->nDownloadSize = size;
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r->nIndex = index;
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r->type = type;
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return r;
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}
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static void CL_CreateResourceList( void )
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{
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char szFileName[MAX_OSPATH];
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byte rgucMD5_hash[16] = { 0 };
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HPAK_FlushHostQueue();
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cl.num_resources = 0;
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memset( rgucMD5_hash, 0, sizeof( rgucMD5_hash ));
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ClearBits( cl_logoupdate.flags, FCVAR_CHANGED );
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#if 1 // FIXME: deprecated, remove later
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ClearBits( cl_logofile.flags, FCVAR_CHANGED );
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ClearBits( cl_logocolor.flags, FCVAR_CHANGED );
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ClearBits( cl_logoext.flags, FCVAR_CHANGED );
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#endif
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// sanitize cvar value
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if( Q_strcmp( cl_logoext.string, "bmp" ) && Q_strcmp( cl_logoext.string, "png" ))
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Cvar_DirectSet( &cl_logoext, "bmp" );
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Q_snprintf( szFileName, sizeof( szFileName ), "logos/remapped.%s", cl_logoext.string );
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if( cls.legacymode == PROTO_GOLDSRC )
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{
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CL_ConvertImageToWAD3( szFileName );
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Q_strncpy( szFileName, "tempdecal.wad", sizeof( szFileName ));
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}
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file_t *fp = FS_Open( szFileName, "rb", true );
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if( !fp )
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return;
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int nSize = FS_FileLength( fp );
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if( nSize != 0 )
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{
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resource_t *pNewResource = CL_AddResource( t_decal, szFileName, nSize, false, 0 );
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if( pNewResource )
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{
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MD5_HashFile( rgucMD5_hash, szFileName, NULL );
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SetBits( pNewResource->ucFlags, RES_CUSTOM );
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memcpy( pNewResource->rgucMD5_hash, rgucMD5_hash, 16 );
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HPAK_AddLump( false, hpk_custom_file.string, pNewResource, NULL, fp );
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}
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}
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FS_Close( fp );
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}
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/*
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==================
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CL_UpdateLogo
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repackage the clan logo and upload it to the server
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==================
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*/
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static void CL_UpdateLogo( void )
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{
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if( cls.state != ca_active )
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return;
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CL_CreateResourceList();
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if( cl.num_resources == 0 )
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return;
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player_info_t *player = &cl.players[cl.playernum];
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COM_ClearCustomizationList( &player->customdata, true );
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for( int i = 0; i < cl.num_resources; i++ )
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{
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resource_t *pResource = &cl.resourcelist[i];
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if( !COM_CreateCustomization( &player->customdata, pResource, cl.playernum, 0, NULL, NULL ))
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Con_Printf( "Unable to create custom decal\n" );
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}
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CL_SendResourceList( cl.resourcelist, cl.num_resources );
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}
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static void CL_CheckLogoChanged( void )
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{
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if( FBitSet( cl_logoupdate.flags, FCVAR_CHANGED ))
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{
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CL_UpdateLogo();
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return;
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}
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#if 1 // FIXME: deprecated, remove later
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if( FBitSet( cl_logofile.flags | cl_logocolor.flags | cl_logoext.flags, FCVAR_CHANGED ))
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{
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CL_UpdateLogo();
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return;
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}
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#endif
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}
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/*
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===============
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CL_CheckClientState
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@@ -214,6 +329,8 @@ static void CL_CheckClientState( void )
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cls.changedemo = false; // changedemo is done
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cl.first_frame = true; // first rendering frame
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CL_UpdateLogo();
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SCR_MakeLevelShot(); // make levelshot if needs
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Cvar_SetValue( "scr_loading", 0.0f ); // reset progress bar
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Netchan_ReportFlow( &cls.netchan );
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@@ -1349,102 +1466,6 @@ static void CL_CheckForResend( void )
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}
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}
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static resource_t *CL_AddResource( resourcetype_t type, const char *name, int size, qboolean bFatalIfMissing, int index )
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{
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resource_t *r = &cl.resourcelist[cl.num_resources];
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if( cl.num_resources >= MAX_RESOURCES )
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Host_Error( "Too many resources on client\n" );
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cl.num_resources++;
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Q_strncpy( r->szFileName, name, sizeof( r->szFileName ));
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r->ucFlags |= bFatalIfMissing ? RES_FATALIFMISSING : 0;
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r->nDownloadSize = size;
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r->nIndex = index;
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r->type = type;
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return r;
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}
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static void CL_CreateResourceList( void )
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{
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char szFileName[MAX_OSPATH];
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byte rgucMD5_hash[16] = { 0 };
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HPAK_FlushHostQueue();
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cl.num_resources = 0;
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memset( rgucMD5_hash, 0, sizeof( rgucMD5_hash ));
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ClearBits( cl_logofile.flags, FCVAR_CHANGED );
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ClearBits( cl_logocolor.flags, FCVAR_CHANGED );
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ClearBits( cl_logoext.flags, FCVAR_CHANGED );
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// sanitize cvar value
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if( Q_strcmp( cl_logoext.string, "bmp" ) && Q_strcmp( cl_logoext.string, "png" ))
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Cvar_DirectSet( &cl_logoext, "bmp" );
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Q_snprintf( szFileName, sizeof( szFileName ), "logos/remapped.%s", cl_logoext.string );
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if( cls.legacymode == PROTO_GOLDSRC )
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{
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CL_ConvertImageToWAD3( szFileName );
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Q_strncpy( szFileName, "tempdecal.wad", sizeof( szFileName ));
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}
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file_t *fp = FS_Open( szFileName, "rb", true );
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if( !fp )
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return;
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int nSize = FS_FileLength( fp );
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if( nSize != 0 )
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{
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resource_t *pNewResource = CL_AddResource( t_decal, szFileName, nSize, false, 0 );
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if( pNewResource )
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{
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MD5_HashFile( rgucMD5_hash, szFileName, NULL );
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SetBits( pNewResource->ucFlags, RES_CUSTOM );
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memcpy( pNewResource->rgucMD5_hash, rgucMD5_hash, 16 );
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HPAK_AddLump( false, hpk_custom_file.string, pNewResource, NULL, fp );
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}
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}
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FS_Close( fp );
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}
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/*
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==================
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CL_CheckLogoChanged
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==================
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*/
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static void CL_CheckLogoChanged( void )
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{
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if( cls.state != ca_active )
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return;
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if( !FBitSet( cl_logofile.flags | cl_logocolor.flags | cl_logoext.flags, FCVAR_CHANGED ))
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return;
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CL_CreateResourceList();
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if( cl.num_resources == 0 )
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return;
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player_info_t *player = &cl.players[cl.playernum];
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COM_ClearCustomizationList( &player->customdata, true );
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for( int i = 0; i < cl.num_resources; i++ )
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{
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resource_t *pResource = &cl.resourcelist[i];
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if( !COM_CreateCustomization( &player->customdata, pResource, cl.playernum, 0, NULL, NULL ))
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Con_Printf( "Unable to create custom decal\n" );
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}
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CL_SendResourceList( cl.resourcelist, cl.num_resources );
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}
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static qboolean CL_StringToProtocol( const char *s, connprotocol_t *proto )
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{
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if( !Q_stricmp( s, "current" ) || !Q_strcmp( s, "49" ))
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@@ -3494,6 +3515,7 @@ static void CL_InitLocal( void )
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Cvar_RegisterVariable( &cl_logofile );
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Cvar_RegisterVariable( &cl_logocolor );
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Cvar_RegisterVariable( &cl_logoext );
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Cvar_RegisterVariable( &cl_logoupdate );
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Cvar_RegisterVariable( &cl_logomaxdim );
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Cvar_RegisterVariable( &cl_test_bandwidth );
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