Alibek Omarov
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64be4251c8
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engine: use designated initializers where possible
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2026-05-20 23:24:36 +05:00 |
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Alibek Omarov
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3c1cf81c2d
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engine: platform: refactor variable declarations
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2026-05-20 23:24:36 +05:00 |
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Alibek Omarov
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dccd076b92
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engine: platform: sdl2: cleanup unused variables
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2026-05-13 10:09:49 +05:00 |
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Alibek Omarov
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22ecec095e
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engine: platform: sdl: request AUDIO_S16SYS to make sound output in native endian
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2026-04-26 04:12:52 +05:00 |
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Alibek Omarov
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729c985eaf
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engine: client: consolidate dma, s_listener and bunch of separate sound globals into one snd global struct. Replace bit fields with bit flags in preparation for SoundAPI
Remove s_combine_sounds, it never worked great and was disabled by default.
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2026-04-06 06:00:48 +05:00 |
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Alibek Omarov
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41925a1aa7
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engine: platform: sdl3: implement audio output using streams
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2025-12-18 12:06:48 +05:00 |
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Alibek Omarov
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30ad3556dd
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engine: small refactorings in sdl2 support, enable messagebox and timer in sdl3 backend back
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2025-12-16 05:18:28 +05:00 |
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Sergey Degtyar
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50a8f23b43
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engine: sdl: always reset device descriptors on shutdown
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2025-06-26 06:57:37 +03:00 |
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Alibek Omarov
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7fda58561f
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engine: platform: sdl2: remove SDL1.2 code, as it's now moved into it's own separate directory
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2025-05-05 05:56:23 +03:00 |
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Alibek Omarov
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aa2e5eb3cc
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engine: platform: move SDL2 support code into sdl2 subdirectory. Change XASH_SDL macro value from 12 to 1 for SDL1.2
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2025-05-05 05:15:10 +03:00 |
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