Alibek Omarov
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3366ad06d0
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wscript: add yy-thunks library to help support the holy cow of windows users
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2026-06-21 11:16:03 +05:00 |
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Alibek Omarov
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85e5f032d8
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scripts: gha: remove bundled mbedTLS on Switch
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2026-06-07 06:39:50 +05:00 |
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SNMetamorph
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2904c3e88b
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scripts: gha: set default touch configuration file for PS Vita platform
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2026-05-23 21:09:31 +05:00 |
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Alibek Omarov
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853a67b0c5
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scripts: gha: lock PSVita SDL2 fork to last known good revision
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2026-05-21 01:04:43 +05:00 |
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Alibek Omarov
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0053edbe7b
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scripts: gha: drop signing step from build_android.sh, as it's done on gradle level now
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2026-05-18 13:01:22 +05:00 |
|
Marc-Antoine Lortie
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982a216df4
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Fix hlsdk-xash3d references where applicable.
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2026-05-01 19:02:13 +05:00 |
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ksagameng
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780dbd6183
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scripts: gha: fix ios ci builds not including game libs
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2026-04-17 19:41:30 +05:00 |
|
Alibek Omarov
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f7e516b775
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ci: run armhf build on arm64 runner too
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2026-04-02 02:01:09 +05:00 |
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Alibek Omarov
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4edd512902
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scripts: gha: enable all renderers on Linux targets
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2026-04-01 20:59:48 +05:00 |
|
Alibek Omarov
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acb263368a
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ci: try to use github arm64 runner
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2026-04-01 20:51:22 +05:00 |
|
Alibek Omarov
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018c52b998
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scripts: gha: apple: add -v flag to build stage
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2026-04-01 06:36:40 +05:00 |
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Alibek Omarov
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9a050cb67f
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scripts: gha: fix shellcheck warnings in build_* scripts
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2026-03-24 04:07:21 +05:00 |
|
Alibek Omarov
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cf8046ecd9
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scripts: gha: fix shellcheck warnings in deps_* scripts
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2026-03-24 03:51:54 +05:00 |
|
Alibek Omarov
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6a292ec68c
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scripts: gha: android: bump NDK, JDK and commandline tools versions
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2026-03-24 03:46:58 +05:00 |
|
ksagameng
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146244f1f4
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scripts: gha: Set hlsdk minimum ios version to 12.0
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2025-12-10 16:56:09 +05:00 |
|
ksagameng
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a66774d65f
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ci: ios: Minor change
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2025-11-03 04:36:59 +08:00 |
|
ksagameng
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a9f159bae5
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ci: ios: Implement suggestions and use hlsdk mobile_hacks
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2025-11-03 04:36:59 +08:00 |
|
ksagameng
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a6108b7930
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ci: Add iOS builds
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2025-11-03 04:36:59 +08:00 |
|
Alibek Omarov
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a7b466e4a9
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scripts: gha: try to update vitaGL
|
2025-10-16 08:12:13 +08:00 |
|
Alibek Omarov
|
47d181aa92
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scripts: gha: always build tarball with engine even if AppImage port is available
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2025-10-01 14:53:27 +08:00 |
|
Alibek Omarov
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2106260238
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scripts: gha: set make_release.sh to be executable
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2025-09-18 10:10:50 +05:00 |
|
Alibek Omarov
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6115ef0821
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gha: move release commands into it's own script
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2025-09-17 12:46:35 +05:00 |
|
Alibek Omarov
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42b0a9a13d
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scripts: gha: copy SDL library with all symlinks to it
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2025-08-30 21:46:39 +05:00 |
|
Alibek Omarov
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10ada3c141
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Revert "scripts: gha: temporarily switch hlsdk-portable branch to android_library_naming for testing"
This reverts commit c1c0c2761d.
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2025-08-04 10:39:04 +05:00 |
|
Bohdan Shulyar
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95bf2f03ad
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android: bump deps
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2025-08-03 19:01:56 +05:00 |
|
Alibek Omarov
|
c1c0c2761d
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scripts: gha: temporarily switch hlsdk-portable branch to android_library_naming for testing
|
2025-08-03 19:01:56 +05:00 |
|
Alibek Omarov
|
6e69e1d67b
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scripts: gha: build engine for Linux and Windows with FFmpeg linked in runtime by default, thus allowing for smaller distribution size for game developers
|
2025-07-13 04:39:44 +05:00 |
|
Alibek Omarov
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cc528d407d
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Revert "scripts: gha: use full ffmpeg builds, as ours are not finalized yet"
This reverts commit 7f5e62d03a.
|
2025-06-16 06:24:35 +05:00 |
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Alibek Omarov
|
7f5e62d03a
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scripts: gha: use full ffmpeg builds, as ours are not finalized yet
|
2025-06-15 16:01:23 +05:00 |
|
Alibek Omarov
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907e02da8d
|
Merge ffmpeg support
|
2025-06-15 13:15:17 +05:00 |
|
Alibek Omarov
|
14127c26f5
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scripts: gha: don't put dedicated binary in full client tarballs
|
2025-04-24 23:41:26 +03:00 |
|
Alibek Omarov
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1abb16638f
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scripts: gha: build dedicated server alongside full client for slightly faster builds
|
2025-04-24 23:33:59 +03:00 |
|
Alibek Omarov
|
bbf6f1c7b8
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scripts: gha: fix generating sources.list on different ubuntu version
|
2025-04-10 23:37:36 +03:00 |
|
Alibek Omarov
|
64e774377b
|
scripts: gha: fix ppc64el rust target
|
2025-04-10 22:48:17 +03:00 |
|
Alibek Omarov
|
a20e961892
|
scripts: gha: install i686-pc-windows-msvc rust target for cross-compiling 32-bit maintui
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2025-04-10 22:02:13 +03:00 |
|
Alibek Omarov
|
8ba30a1c09
|
scripts: gha: add Rust target for crosscompiling
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2025-04-10 20:01:03 +03:00 |
|
Alibek Omarov
|
d570d6d6da
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scripts: gha: enable building maintui on supported platforms (win32, linux and apple)
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2025-04-10 19:21:09 +03:00 |
|
SNMetamorph
|
ea29699633
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scripts: gha: psvita: pinned cmake version to 3.28.3
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2025-04-05 12:45:45 +05:00 |
|
Alibek Omarov
|
9d1b03d119
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scripts: gha: build for e2k-8c on GitHub Actions machines
|
2025-03-31 19:07:47 +03:00 |
|
Alibek Omarov
|
6cf0d7a871
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scripts: gha: linux: fix enabling stb_truetype in mainui_cpp
|
2025-03-31 18:20:23 +03:00 |
|
SNMetamorph
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d5a6a7ae60
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scripts: gha: made voice chat enabled by default for PS Vita platform
|
2025-03-30 20:24:38 +03:00 |
|
Alibek Omarov
|
1d81e611f0
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scripts: gha: use N+1 job count when building PSVita dependencies
|
2025-02-06 00:32:42 +03:00 |
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Alibek Omarov
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c7e8ea2ffa
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scripts: gha: linux: build smaller SDL2 (without 2D renderer) for Linux as well
|
2025-01-31 10:02:19 +03:00 |
|
Alibek Omarov
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94b2c0b443
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scripts: gha: build render-less SDL2 for PSVita
|
2025-01-31 09:10:09 +03:00 |
|
Alibek Omarov
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6f0fb594e7
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Merge branch 'master'
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2025-01-23 18:42:00 +03:00 |
|
Alibek Omarov
|
a7b776f3b9
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Revert "wscript: disable /showIncludes based msvcdeps for now, it causes issues with non-English locales"
Add option --enable-msvcdeps that we only enable on CI.
This reverts commit e58007aab3.
|
2025-01-10 21:48:43 +03:00 |
|
Alibek Omarov
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80bac157eb
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Update SDL to 2.30.11, use GitHub links for SDL, as it might be faster on Actions virtual machines
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2025-01-08 09:42:53 +03:00 |
|
Alibek Omarov
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c9ee844a24
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scripts: gha: bundle SDL2 pdb file for better stacktraces on Windows
|
2024-12-29 02:08:05 +03:00 |
|
Alibek Omarov
|
8b4b0479c8
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ci: enable ffmpeg by default for Windows and Linux x86 targets
|
2024-12-13 03:04:32 +03:00 |
|
Alibek Omarov
|
744d5d1141
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ci: include proguard mapping files archive
|
2024-11-20 17:05:46 +03:00 |
|