Max Parry
2ef374ff4a
engine: imagelib: img_bmp: support for big endian RGB format
...
Allows software rendering save screenshots
2025-12-06 19:46:25 +11:00
Max Parry
2c20734ad3
ref: soft: Fix out of bounds memory access in VID_ScreenShot
2025-12-06 19:41:46 +11:00
TheEVolk
a4f8fc2205
engine: add clc_bad log packet cmd value
2025-12-02 00:21:36 +05:00
Alibek Omarov
4ed3e539fa
engine: client: validate server info message
2025-12-01 13:03:53 +05:00
Alibek Omarov
3bc32d6e1b
engine: shift netchan flags bit to the right, as one of the flags is removed
2025-12-01 13:03:53 +05:00
Alibek Omarov
e05d6ec27c
common: net_api: add a note about reserved bit for deprecated extension
2025-12-01 13:03:53 +05:00
Alibek Omarov
cfa8e639f1
engine: drop legacy protocol support
2025-12-01 13:03:53 +05:00
ncuxonaT
bbe659ebfa
ref: gl: fix loading texture arrays
2025-11-30 18:33:57 +05:00
Steven Linn
bf5821e4ea
engine: fix vid_maximized always set to true when switching to windowed mode
2025-11-30 18:11:56 +05:00
Alibek Omarov
a1dc006488
scripts: disable software renderer on Android
2025-11-30 02:59:53 +05:00
Alibek Omarov
31c30aeb28
Documentation: move engine/game development guides to development subdirectory
2025-11-30 02:52:00 +05:00
Alibek Omarov
2516ed71d6
Documentation: add tutorial on using Qt Creator
2025-11-30 02:45:46 +05:00
Alibek Omarov
acbeb8fd30
wscript: ignore Qt Creator 18.0 config directory in clean command
2025-11-30 02:42:02 +05:00
Alibek Omarov
ab5ac3aae8
3rdparty: maintui: another build fix, this time for platforms where C chars are unsigned
2025-11-27 23:58:48 +05:00
Alibek Omarov
da133d890f
gitmodules: update to our xash3d-maintui fork
2025-11-27 23:42:32 +05:00
ncuxonaT
2736d1fd03
dds volume texture fix - gl_image.c
2025-11-27 23:17:18 +08:00
ncuxonaT
c7f18d7abe
dds volume texture fix - img_dds.c
2025-11-27 23:17:18 +08:00
Alibek Omarov
d5347a82cb
engine: platform: get rid of the mouse pos scaling hack, this is not how highdpi issues should get resolved
2025-11-27 19:34:51 +05:00
Alibek Omarov
e32470280d
engine: add file size argument to brush model loading functions
2025-11-27 19:26:36 +05:00
Alibek Omarov
ceb5cd61e4
ref: gl: enable NPOT textures on GLES3 contexts as per spec
2025-11-27 19:18:27 +05:00
Alibek Omarov
75339193d7
engine: client: remove vid_highdpi cvar, always allow high dpi mode
2025-11-25 15:06:46 +05:00
Alibek Omarov
07da038b4b
engine: platform: sdl2: move dpi awareness hint set before SDL_Init, as documentation says it needs to be set before video init
2025-11-23 14:54:15 +05:00
Alibek Omarov
a2b597577f
engine: platform: sdl2: do not hide X11 hints under any platform macro
2025-11-23 14:50:51 +05:00
Alibek Omarov
9cf2d9fa86
engine: platform: sdl2: set up DPI awawareness on Windows through SDL hint
2025-11-23 14:50:12 +05:00
Alibek Omarov
d45ced5c66
engine: platform: sdl2: when closest video mode isn't found, revert to desktop video mode
2025-11-23 12:50:54 +05:00
Alibek Omarov
6aadb4ceea
engine: initialize default video mode in refState global, as we don't support reloading engine without reinitializing globals anyway
2025-11-23 11:54:33 +05:00
Alibek Omarov
c956c65e33
ref: gl: don't misleadingly tell about enabled vsync on engine startup before configs are parsed
2025-11-23 11:45:47 +05:00
Alibek Omarov
86dfbc3e34
common: make bspfile.h use stdint types, reformat the file
2025-11-22 13:40:11 +05:00
Alibek Omarov
3fc59104f3
engine: make FS_CopyImage argument const
2025-11-22 13:11:41 +05:00
Alibek Omarov
aae59ac281
engine: client: remove unused temppaintbuffer array
2025-11-22 13:11:18 +05:00
Alibek Omarov
e8a2047d4c
engine: client: use utility function to copy an image before quantization
2025-11-22 13:11:00 +05:00
Alibek Omarov
56972a811c
readme: better wording [skip ci]
2025-11-19 14:47:47 +05:00
Alibek Omarov
27086bfb97
engine: set r_wadtextures and r_allow_wad3_luma as latched cvars, as those require reloading textures and thus the game
2025-11-18 15:38:25 +05:00
Alibek Omarov
93dfcc344b
engine: implement loading luma in half-life
2025-11-18 15:35:20 +05:00
Alibek Omarov
c2448c8881
engine: imagelib: allow specifiying index for empty pixels when processing luma texture
2025-11-18 15:35:20 +05:00
Alibek Omarov
26df99ae41
utils: xar: fix build
2025-11-18 15:35:20 +05:00
Marc-Antoine Lortie
45cff25bbc
readme: fix hlsdk-portable link
2025-11-18 08:48:27 +08:00
Alibek Omarov
5556668fc3
wscript: add option to disable rpath usage
2025-11-17 13:01:06 +05:00
Xav101
1b28d183fc
wscript: rework link flags on IRIX to handle GL and SDL linking correctly
2025-11-17 03:08:38 +08:00
Xav101
15bbe9892e
public: mathlib: add parenthesis to fix ambiguous order of operations
2025-11-17 03:08:38 +08:00
Xav101
7236094421
platform: add missing include
2025-11-17 03:08:38 +08:00
Xav101
c85c6f80e0
platform: fix type in formatter string
2025-11-17 03:08:38 +08:00
Alibek Omarov
dd7811e5bc
filesystem: wscript: do not link library_suffix on PSVita
2025-11-16 18:46:08 +05:00
veygax
28c118a4e6
engine: zone: free poolchain on every iteration of Memory_Init
...
free poolchain when calling Memory_Init multiple times.
Fixes: memory leak when running run-fuzzer-Image_LoadBMP
Signed-off-by: veygax <veyga@veygax.dev >
2025-11-16 01:17:05 +08:00
Daniyar Tussupbekov
49b0619c9a
readme: update README.md for android build instruction ( #2120 )
...
* readme: update README.md for android build instruction
* Update Android build instructions in README
Corrected instructions for running in Android Studio and added a new section for building on Android.
---------
Co-authored-by: a1batross <a1ba.omarov@gmail.com >
2025-11-15 10:06:21 +05:00
veygax
0c3c6345e9
engine: imagelib: fix pixel iteration bounds checking on 1-bit BMPs
...
move 1-bit BMP bounds checking to the beginning of a loop to prevent a second iteration
Fixes: [GHSA-3p7j-2339-g5mm](https://github.com/FWGS/xash3d-fwgs/security/advisories/GHSA-3p7j-2339-g5mm )
Signed-off-by: veygax <veyga@veygax.dev >
2025-11-15 12:50:33 +08:00
Alibek Omarov
747baa1e16
engine: client: additionally look for loading images with bmp and png extensions
2025-11-13 22:01:55 +05:00
Alibek Omarov
2e5d2c1dcc
3rdparty: library_suffix: update
2025-11-12 20:28:04 +05:00
Alibek Omarov
300edb3318
engine: remember last resolved master server address for about a minute
2025-11-12 20:04:55 +05:00
Alibek Omarov
0dfeea5213
Migrate to library-suffix library
2025-11-11 06:59:41 +05:00