Alibek Omarov
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83b5edea88
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engine: platform: sdl: clear key states on losing window focus
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2025-01-06 16:38:16 +03:00 |
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Alibek Omarov
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9d2a85f11f
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engine: client: clear mouse state along with everything else in Key_ClearStates
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2025-01-06 16:38:16 +03:00 |
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Alibek Omarov
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93d3df81ee
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engine: client: small refactoring and better explanation for char input handler for menus that don't query our extended API
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2025-01-06 16:00:11 +03:00 |
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Alibek Omarov
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2a7f13151a
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engine: cmd: when command is already defined and has the same function pointer, show it as warning
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2025-01-06 13:51:25 +03:00 |
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Alibek Omarov
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0c4f6ae61d
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engine: client: like GoldSrc, use cancelselect command for escape key. It is handled in client.dll and allows mods to override Esc key behavior
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2025-01-06 13:51:25 +03:00 |
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Alibek Omarov
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d6ebff81e2
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engine: client: vgui: track textures upload to avoid issues in buggy mods (that are probably will never get fixed)
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2024-12-30 07:28:33 +03:00 |
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Alibek Omarov
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ce4148f351
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engine: client: vgui: deprecate VGUI_CreateTexture and VGUI_UploadTextureBlock functions, as they never used by vgui_support module
* vgui_support used them in old engine for font cache, but we don't have that anymore.
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2024-12-30 07:16:30 +03:00 |
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Alibek Omarov
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08c2632c14
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engine: platform: nswitch: export _Unwind_GetIPInfo as required by cs16-client
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2024-12-29 09:11:21 +03:00 |
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Alibek Omarov
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687c9b004f
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engine: platform: sdl: set directsound as default audio driver on Windows, due to incompatibilities with mods
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2024-12-29 02:01:23 +03:00 |
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Alibek Omarov
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14e79f04ac
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engine: prevent extra malloc in exec by checking if cfg already contains newline at EOL and appending it to cbuf if required
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2024-12-28 16:03:49 +03:00 |
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Alibek Omarov
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5d6cf48687
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engine: client: fix lightstyle timings on GoldSrc protocol, share the parser with Quake protocol handler
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2024-12-28 01:40:59 +03:00 |
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Alibek Omarov
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88949a9ee6
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engine: launcher: drop support for changing games from within internal launcher for platforms that do not have execv equivalent
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2024-12-27 18:45:31 +03:00 |
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Alibek Omarov
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2d1e76199b
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engine: host: always print Host_Error text to log, even if console hasn't been enabled
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2024-12-27 18:37:25 +03:00 |
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Alibek Omarov
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a5d78ecfd7
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engine: be more verbose on why the engine is going to be shut down
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2024-12-27 18:30:46 +03:00 |
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Alibek Omarov
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3576e474e6
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engine: get rid of SendKeyEvents function, it only listened for WM_QUIT on Windows and we don't use that with SDL
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2024-12-27 18:30:01 +03:00 |
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Alibek Omarov
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9811988cce
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engine: server: set mapname globals field before making first call into DLL, as some mods tend to read it too early
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2024-12-26 02:50:30 +03:00 |
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Alibek Omarov
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48bdd4238e
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engine: always include reason to server shutdown
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2024-12-26 02:13:13 +03:00 |
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Alibek Omarov
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fd2b7e9197
|
engine: client: declare music command as overridable as the same command exists in HLU SDK
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2024-12-26 01:16:48 +03:00 |
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Alibek Omarov
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0e42e5b9e3
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engine: command: introduce new type of commands that can be overriden by a mod DLL for better compatibility
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2024-12-26 01:15:32 +03:00 |
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Alibek Omarov
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65750f0cf3
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engine: server: hack save fields that use types unsupported by Half-Life Unified SDK through array types
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2024-12-26 00:36:28 +03:00 |
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Alibek Omarov
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6469b0a5f5
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engine: common: shut up warn-unused-result on log write functions, only fetch system time for system logs when necessary
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2024-12-24 11:27:34 +03:00 |
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Alibek Omarov
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4f98187e9a
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engine: move select-based stdin input function to platform/posix
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2024-12-24 11:13:05 +03:00 |
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Alibek Omarov
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74c19a1557
|
engine: client: leave SDL2 client.dll detection for Windows only
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2024-12-24 10:46:39 +03:00 |
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Alibek Omarov
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cfebee6ea8
|
engine: split crashhandler to win32 and posix versions
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2024-12-24 10:37:49 +03:00 |
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Alibek Omarov
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bd0d6644e0
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engine: move Sys_SendKeyEvents to platform/win32
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2024-12-24 09:59:47 +03:00 |
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Alibek Omarov
|
70897af362
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public: add dll helpers to simplify basic interaction with exported functions lists
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2024-12-23 04:43:15 +03:00 |
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Alibek Omarov
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f1d7101ad8
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engine: client: get rid of NULL sentinels at the end of arrays
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2024-12-22 07:43:26 +03:00 |
|
Alibek Omarov
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ac9d960eef
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engine: common: get rid of NULL sentinels at the end of arrays
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2024-12-22 07:22:10 +03:00 |
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Alibek Omarov
|
0c471aecb1
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engine: common: imagelib: get rid of NULL sentinels at the end of arrays
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2024-12-22 07:21:06 +03:00 |
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Alibek Omarov
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72d0d70587
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engine: server: get rid of NULL sentinels at the end of arrays
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2024-12-22 07:12:32 +03:00 |
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Alibek Omarov
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1dd622fcbb
|
engine: client: keys: refactoring, remove NULL sentinels, make keys structs and few more functions private to keys.c file
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2024-12-21 15:22:48 +03:00 |
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Alibek Omarov
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af4b64983a
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engine: fix a typo in Cmd_AddFilteredCommand flags passed to Cmd_AddCommandEx. Make them return Cmd_AddCommandEx value
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2024-12-21 15:01:04 +03:00 |
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Alibek Omarov
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e751092555
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engine: common: cmd: consider filtered buffer privileged when we're running local singleplayer game
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2024-12-20 05:48:33 +03:00 |
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Alibek Omarov
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ce06b1d3d7
|
engine: client: allow CL_GetLocalPlayer to return NULL rather than halting whole server
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2024-12-20 05:47:46 +03:00 |
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Alibek Omarov
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a834f4996f
|
engine: move client adding functions to their appropriate subsystems and make them static. Make in-engine functions inlined.
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2024-12-20 05:47:46 +03:00 |
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Alibek Omarov
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fdcf267fe3
|
engine: client: fix usermessage being removed because of case-sensitivity (message names are case-insensitive when transferred from server to client)
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2024-12-20 03:05:14 +03:00 |
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Alibek Omarov
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7f2ebd1b5e
|
engine: server: add command sv_list_messages to print all registered user messages
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2024-12-20 02:37:38 +03:00 |
|
Alibek Omarov
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68b2d9f269
|
engine: server: fix possible message number inconsistency if server requested it twice
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2024-12-20 02:37:01 +03:00 |
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Alibek Omarov
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3f1eed9f59
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engine: client: remove svc_goldsrc_* definitions for message that semantics matches Xash3D 49 protocol and instead use it's definitions
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2024-12-20 01:51:24 +03:00 |
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Alibek Omarov
|
0637dbaab1
|
engine: client: refactor and simplify CL_RegisterUserMessage
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2024-12-20 01:51:24 +03:00 |
|
Alibek Omarov
|
85388e97c1
|
engine: client: add command cl_list_messages to print all registered user messages
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2024-12-20 01:51:24 +03:00 |
|
Alibek Omarov
|
de961eb45e
|
engine: client: use new extension for creating temporary files for demoheader
|
2024-12-19 07:10:02 +03:00 |
|
Alibek Omarov
|
93c5853356
|
engine: server: merge SV_FindBestBaseline for normal entities and static entities into single function
|
2024-12-18 06:57:43 +03:00 |
|
Alibek Omarov
|
98e587285b
|
engine: client: allocate static entities only when server sends static entity packet
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2024-12-18 06:57:43 +03:00 |
|
Alibek Omarov
|
ca0c5f929a
|
engine: slight refactoring of lightstyle handling functions
|
2024-12-17 17:04:26 +03:00 |
|
Alibek Omarov
|
48cc526c7e
|
engine: client: fix possible svc_pings misparse by reading until null bit is encountered
|
2024-12-15 18:22:40 +03:00 |
|
Alibek Omarov
|
c8bf7e5630
|
engine: avi: get rid of stubs file, temporarily put these stubs into avi_ffmpeg.c
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2024-12-13 03:04:32 +03:00 |
|
Alibek Omarov
|
4987080e1e
|
engine: client: remove unused S_RawSamples wrapper function
|
2024-12-13 03:04:32 +03:00 |
|
Alibek Omarov
|
1d78e400ff
|
engine: sound: increase MAX_RAW_SAMPLES to 16384 to fit an audio track coming from the movies
|
2024-12-13 03:04:32 +03:00 |
|
Alibek Omarov
|
2d1a885954
|
common: render_api: use movie_state_s in AVI functions for easier type checking
|
2024-12-13 03:04:32 +03:00 |
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