Commit Graph

5950 Commits

Author SHA1 Message Date
Alibek Omarov
2a3dcecfae engine: platform: sdl2: add a note about useless and broken WarpMouseInWindow on Wayland 2025-12-08 19:05:38 +05:00
Alibek Omarov
a858719a4b engine: platform: sdl2: restore scaling mouse position for hi-dpi support 2025-12-08 19:05:13 +05:00
Alibek Omarov
c844cf7ec1 engine: platform: sdl2: refactor VID_RestoreScreenResolution to accept window_mode_t instead of reading cvar value 2025-12-08 18:57:31 +05:00
Alibek Omarov
a4431b5cfd engine: store scaling factor between physical and logical window size 2025-12-07 15:23:35 +03:00
Alibek Omarov
7e730cf171 common: by default, use borderless fullscreen mode 2025-12-07 15:23:35 +03:00
Alibek Omarov
9569900b9c engine: redefine cvar flags in functions arguments from plain int to uint32_t 2025-12-07 15:23:35 +03:00
Alibek Omarov
5c190567e5 engine: client: add cvars vid_width and vid_height to query physical window size 2025-12-07 15:23:35 +03:00
Max Parry
2ef374ff4a engine: imagelib: img_bmp: support for big endian RGB format
Allows software rendering save screenshots
2025-12-06 19:46:25 +11:00
Max Parry
2c20734ad3 ref: soft: Fix out of bounds memory access in VID_ScreenShot 2025-12-06 19:41:46 +11:00
TheEVolk
a4f8fc2205 engine: add clc_bad log packet cmd value 2025-12-02 00:21:36 +05:00
Alibek Omarov
4ed3e539fa engine: client: validate server info message 2025-12-01 13:03:53 +05:00
Alibek Omarov
3bc32d6e1b engine: shift netchan flags bit to the right, as one of the flags is removed 2025-12-01 13:03:53 +05:00
Alibek Omarov
e05d6ec27c common: net_api: add a note about reserved bit for deprecated extension 2025-12-01 13:03:53 +05:00
Alibek Omarov
cfa8e639f1 engine: drop legacy protocol support 2025-12-01 13:03:53 +05:00
ncuxonaT
bbe659ebfa ref: gl: fix loading texture arrays 2025-11-30 18:33:57 +05:00
Steven Linn
bf5821e4ea engine: fix vid_maximized always set to true when switching to windowed mode 2025-11-30 18:11:56 +05:00
Alibek Omarov
a1dc006488 scripts: disable software renderer on Android 2025-11-30 02:59:53 +05:00
Alibek Omarov
31c30aeb28 Documentation: move engine/game development guides to development subdirectory 2025-11-30 02:52:00 +05:00
Alibek Omarov
2516ed71d6 Documentation: add tutorial on using Qt Creator 2025-11-30 02:45:46 +05:00
Alibek Omarov
acbeb8fd30 wscript: ignore Qt Creator 18.0 config directory in clean command 2025-11-30 02:42:02 +05:00
Alibek Omarov
ab5ac3aae8 3rdparty: maintui: another build fix, this time for platforms where C chars are unsigned 2025-11-27 23:58:48 +05:00
Alibek Omarov
da133d890f gitmodules: update to our xash3d-maintui fork 2025-11-27 23:42:32 +05:00
ncuxonaT
2736d1fd03 dds volume texture fix - gl_image.c 2025-11-27 23:17:18 +08:00
ncuxonaT
c7f18d7abe dds volume texture fix - img_dds.c 2025-11-27 23:17:18 +08:00
Alibek Omarov
d5347a82cb engine: platform: get rid of the mouse pos scaling hack, this is not how highdpi issues should get resolved 2025-11-27 19:34:51 +05:00
Alibek Omarov
e32470280d engine: add file size argument to brush model loading functions 2025-11-27 19:26:36 +05:00
Alibek Omarov
ceb5cd61e4 ref: gl: enable NPOT textures on GLES3 contexts as per spec 2025-11-27 19:18:27 +05:00
Alibek Omarov
75339193d7 engine: client: remove vid_highdpi cvar, always allow high dpi mode 2025-11-25 15:06:46 +05:00
Alibek Omarov
07da038b4b engine: platform: sdl2: move dpi awareness hint set before SDL_Init, as documentation says it needs to be set before video init 2025-11-23 14:54:15 +05:00
Alibek Omarov
a2b597577f engine: platform: sdl2: do not hide X11 hints under any platform macro 2025-11-23 14:50:51 +05:00
Alibek Omarov
9cf2d9fa86 engine: platform: sdl2: set up DPI awawareness on Windows through SDL hint 2025-11-23 14:50:12 +05:00
Alibek Omarov
d45ced5c66 engine: platform: sdl2: when closest video mode isn't found, revert to desktop video mode 2025-11-23 12:50:54 +05:00
Alibek Omarov
6aadb4ceea engine: initialize default video mode in refState global, as we don't support reloading engine without reinitializing globals anyway 2025-11-23 11:54:33 +05:00
Alibek Omarov
c956c65e33 ref: gl: don't misleadingly tell about enabled vsync on engine startup before configs are parsed 2025-11-23 11:45:47 +05:00
Alibek Omarov
86dfbc3e34 common: make bspfile.h use stdint types, reformat the file 2025-11-22 13:40:11 +05:00
Alibek Omarov
3fc59104f3 engine: make FS_CopyImage argument const 2025-11-22 13:11:41 +05:00
Alibek Omarov
aae59ac281 engine: client: remove unused temppaintbuffer array 2025-11-22 13:11:18 +05:00
Alibek Omarov
e8a2047d4c engine: client: use utility function to copy an image before quantization 2025-11-22 13:11:00 +05:00
Alibek Omarov
56972a811c readme: better wording [skip ci] 2025-11-19 14:47:47 +05:00
Alibek Omarov
27086bfb97 engine: set r_wadtextures and r_allow_wad3_luma as latched cvars, as those require reloading textures and thus the game 2025-11-18 15:38:25 +05:00
Alibek Omarov
93dfcc344b engine: implement loading luma in half-life 2025-11-18 15:35:20 +05:00
Alibek Omarov
c2448c8881 engine: imagelib: allow specifiying index for empty pixels when processing luma texture 2025-11-18 15:35:20 +05:00
Alibek Omarov
26df99ae41 utils: xar: fix build 2025-11-18 15:35:20 +05:00
Marc-Antoine Lortie
45cff25bbc readme: fix hlsdk-portable link 2025-11-18 08:48:27 +08:00
Alibek Omarov
5556668fc3 wscript: add option to disable rpath usage 2025-11-17 13:01:06 +05:00
Xav101
1b28d183fc wscript: rework link flags on IRIX to handle GL and SDL linking correctly 2025-11-17 03:08:38 +08:00
Xav101
15bbe9892e public: mathlib: add parenthesis to fix ambiguous order of operations 2025-11-17 03:08:38 +08:00
Xav101
7236094421 platform: add missing include 2025-11-17 03:08:38 +08:00
Xav101
c85c6f80e0 platform: fix type in formatter string 2025-11-17 03:08:38 +08:00
Alibek Omarov
dd7811e5bc filesystem: wscript: do not link library_suffix on PSVita 2025-11-16 18:46:08 +05:00