Commit Graph

6 Commits

Author SHA1 Message Date
Alibek Omarov
cb4a03ded2 engine: platform: add Platform_LibraryExists and implement it for iOS and generally for everything else with FS_FileExists 2026-04-04 17:37:48 +05:00
Alibek Omarov
8e450d869b engine: common: add host.default_gamedir containing gamedir passed to us from game launcher 2026-04-03 04:09:25 +05:00
ksagameng
11c7c1b77d scripts: ios: enable decay build in buildallmods.sh 2026-03-19 22:36:51 +05:00
ksagameng
59dbe1d01e ios: Add entitlements.plist and codesign the generated ipa with said plist in createipa.sh 2026-03-19 22:36:51 +05:00
ksagameng
9f71255d6f engine: ios: Fixed code for running multiple client libraries bundled in the same ipa 2026-03-19 22:36:51 +05:00
ksagameng2
a9bf700da4 Restore iOS build support (#2352)
* initial commit

* initial commit

* add port files

* ios: Changes to allow creating app bundle without xcode projects

* ios: Added mic perms request

* ios: Very basic app bundle creation script

* ios: Fix -log parameter

* ios: Sdk no longer hardcoded and option to compile for simulator

* general: Update gitignore

* ios: Enable game mode for the app

* ios: Compile instructions and updated ipa creation script

* ios: Code cleanup

* ios: Remove dylibs

* general: Remove extra submodules

* ios: Remove dylibs again

* ios: Implement suggested changes

* ios: Fix building as dylib instead of binary

* ios: Scripts for building mods

* ios: Move 'ios' contents to engine/platform/ios/bundle and modify scripts

* ios: Update createipa.sh to use waf install

* ios: Clean script and updated README

* general: Fix spelling mistake and outdated instructions

* ios: Clean up in xcompile.py

* ios: Fix createipa.sh generating an invalid ipa

* ios: Temporary fix for launch dialog textfield colors in dark mode
2025-11-01 18:32:00 +05:00