Alibek Omarov
c177be0dd8
engine: move our HTTP client to http subfolder, prepare for curl integration
2025-09-19 09:15:17 +05:00
Alibek Omarov
793de9ec3e
engine: move clc_strings definition to net_buffer, alongside svc_strings
2025-09-06 04:58:34 +05:00
Alibek Omarov
7e3dc39cdd
engine: similar to other config saving functions, print when vfs.cfg is being saved
2025-09-01 01:46:27 +05:00
Alibek Omarov
9c6589fa03
engine: introduce vfs.cfg to properly control user set addon folders
...
vfs.cfg executed before game directory is mounted, this way we can know which
folders must be mounted before engine initialization.
This commit also removes buggy hot reload of the addon folders.
2025-09-01 01:42:37 +05:00
Alibek Omarov
4c0931cc89
engine: fix loading mods on Linux that have Intel architecture suffix, like ag_i386.so
2025-08-27 16:12:21 +05:00
Alibek Omarov
e52c46ec5e
engine: imagelib: rename mips variable to mipmaps, to avoid clash with some MIPS compilers
...
While here, reduce some variables scope.
2025-08-25 11:37:14 +05:00
Alibek Omarov
f12ef07c02
engine: whereami: add support for GNU/Hurd
2025-08-13 17:02:22 +05:00
Alibek Omarov
4f45df2293
engine: imagelib: add missing argument name, so it compilers with old C standards compliant compilers
2025-08-11 20:50:03 +05:00
Alibek Omarov
3a6862f278
engine: when specifying server dll name with an @ (give that feature a name please), actually look for it in server dlls folder
2025-08-11 18:44:12 +05:00
Alibek Omarov
be0d31f408
engine: imagelib: try to use FS_Search to bruteforce through supported image formats
2025-08-08 18:14:46 +05:00
Alibek Omarov
820a001ced
engine: move prepending lib prefix on Android earlier, when the path is constructed
2025-08-08 17:03:56 +05:00
Alibek Omarov
4cc009ac3e
engine: always prepend lib on Android, as it's part of library naming scheme now
2025-08-08 16:16:05 +05:00
Alibek Omarov
a4614a00e9
engine: move android logging category from debug to info
2025-08-05 19:03:53 +05:00
Bohdan Shulyar
0ba45d343e
host: common: switch host_writeconfig to direct function call
2025-08-05 01:31:21 +05:00
Bohdan Shulyar
2c26601bee
engine: common: add a host_writeconfig console command
2025-08-05 01:31:21 +05:00
Alibek Omarov
70f6480a5f
engine: add a shortcut for loading custom DLLs that follow library naming scheme (like bots)
2025-08-03 19:01:56 +05:00
Alibek Omarov
bfc10a732a
engine: register forgotten ui_language cvar, so changing language actually works (thanks @Alivebyte on GitHub\!)
2025-08-03 10:23:31 +05:00
Alibek Omarov
cd26b1f279
engine: imagelib: img_quant: reduce used colors from 256 to 255, so last color in palette can be reserved for custom usage (like transparency in player decals)
2025-07-25 01:39:59 +05:00
Alibek Omarov
24f05e3fc5
engine: client: refactor spray logo, get rid of unneeded bmp checks
2025-07-25 01:34:46 +05:00
Sergey Degtyar
6111df486e
engine: client: GoldSrc spray support
2025-07-16 23:54:56 +05:00
Sergey Degtyar
e36486b73a
engine: imagelib: handling wad extension to save and load image properly
2025-07-16 23:54:56 +05:00
Sergey Degtyar
000304ddde
engine: net_chan: added bz2 compression for file fragments
2025-07-16 23:54:56 +05:00
Alibek Omarov
4c9b69af5f
engine: mod_bmodel: allow firstclipnode index to be negative, as maps compiled with it rely on this trick by encoding whole hull as empty contents
2025-07-16 23:42:49 +05:00
Alibek Omarov
dc0648e812
engine: net_http: validate file size against reported by server, when downloading chunked files
2025-07-09 17:35:25 +05:00
Alibek Omarov
907e02da8d
Merge ffmpeg support
2025-06-15 13:15:17 +05:00
Alibek Omarov
fa92a5fa0c
engine: common: disable colored stdout for Emscripten
2025-06-15 13:01:13 +05:00
Alibek Omarov
3e396bb55a
engine: host: allow console if DEFAULT_DEV is set to larger than 0 value
2025-06-15 13:01:13 +05:00
Alibek Omarov
6022865cae
engine: filesystem_engine: set default root directory on Emscripten
2025-06-15 13:01:13 +05:00
Alibek Omarov
1559b1b331
engine: system: exit from Emscripten with force_exit call
2025-06-15 13:01:13 +05:00
Alibek Omarov
5db150e565
engine: launcher: get rid of Emscripten load library hacks, mount IDBFS into /rwdir
2025-06-15 13:01:13 +05:00
Alibek Omarov
e823ba050a
engine: whereami: add stub for Emscripten
2025-06-15 13:01:13 +05:00
Alibek Omarov
6f545f178e
engine: host: move main loop contents into separate function
2025-06-15 13:01:13 +05:00
Alibek Omarov
05edde050d
engine: always remap clipnodes for bsp30ext
2025-05-27 22:54:06 +03:00
Alibek Omarov
1c29490889
Reapply "engine: disable clipnodes remapping for non-extended formats and QBSP2"
...
This reverts commit 2e748c4aea .
2025-05-27 22:44:53 +03:00
Alibek Omarov
2e748c4aea
Revert "engine: disable clipnodes remapping for non-extended formats and QBSP2"
...
This reverts commit f2ecdad5bb .
2025-05-27 22:23:44 +03:00
Alibek Omarov
f9a9aedea5
engine: set fps_override to 0 by default, it's still experimental and breaks multiplayer
...
Was probably set to 1 by mistake.
2025-05-26 20:10:45 +05:00
Alibek Omarov
fc3b8ae45d
engine: imagelib: allow installing texgamma processed palette before loading sprites
2025-05-26 19:09:28 +05:00
Alibek Omarov
911b83a9d8
engine: imagelib: load studio model textures with texgamma applied (like GoldSrc)
2025-05-26 19:09:28 +05:00
Alibek Omarov
71040c7ed5
engine: net_http: fix missing newline
2025-05-25 19:21:23 +05:00
Alibek Omarov
c3531b6499
engine: expect that base_cmd is consistent, as for many years no cases of broken basecmd were found
2025-05-25 16:48:31 +05:00
Alibek Omarov
9c6f12f31c
engine: make command argc/argv functions inline
2025-05-25 16:47:45 +05:00
Alibek Omarov
913d0eb693
engine: add command to make other commands or variables privileged
2025-05-25 16:33:11 +05:00
Alibek Omarov
7bff848592
engine: base_cmd: simplify FindAll
2025-05-25 16:33:11 +05:00
Alibek Omarov
f2ecdad5bb
engine: disable clipnodes remapping for non-extended formats and QBSP2
2025-05-24 20:43:44 +05:00
Alibek Omarov
298842be32
engine: fix clipnodes limit check based on BSP version
2025-05-24 17:43:01 +05:00
Alibek Omarov
15544cde26
engine: common: fix typo in aguirRe nickname [skip ci]
2025-05-21 17:43:05 +05:00
Alibek Omarov
b2444f2480
engine: restore SDL2 include path
2025-05-11 18:01:17 +03:00
Alibek Omarov
97bdd9dba0
engine: port occasional SDL2 calls to SDL3, no platform yet
2025-05-11 16:18:10 +03:00
Alibek Omarov
8209a8a681
engine: platform: move mouse grab enabling and querying functions to SDL platform code
2025-05-11 16:09:57 +03:00
Alibek Omarov
34beb9666b
engine: soundlib: drop SDL-based resampler
2025-05-11 15:27:50 +03:00