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engine: client: cl_game: fixed hudGetModelByIndex function in client API (fix #518)
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@@ -3865,7 +3865,7 @@ static cl_enginefunc_t gEngfuncs =
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(void*)Cmd_GetName,
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pfnGetClientOldTime,
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pfnGetGravity,
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Mod_Handle,
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CL_ModelHandle,
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pfnEnableTexSort,
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pfnSetLightmapColor,
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pfnSetLightmapScale,
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