vgui: remove unneeded SDL calls, remove unused VGUI API function, fix mouse cursor visibility

This commit is contained in:
Alibek Omarov
2022-01-04 08:13:57 +03:00
committed by a1batross
parent 7e687b45bb
commit f63d2d747f
3 changed files with 14 additions and 41 deletions

View File

@@ -176,11 +176,6 @@ enum VGUI_DefaultCursor
dc_last
};
typedef struct vguiapi_s
{
qboolean initialized;
@@ -201,7 +196,7 @@ typedef struct vguiapi_s
void (*CursorSelect)( enum VGUI_DefaultCursor cursor );
byte (*GetColor)( int i, int j );
qboolean (*IsInGame)( void );
void (*SetVisible)( qboolean state );
void (*Unused)( void );
void (*GetCursorPos)( int *x, int *y );
int (*ProcessUtfChar)( int ch );
void (*Startup)( int width, int height );