mirror of
https://github.com/FWGS/xash3d-fwgs.git
synced 2026-08-05 03:24:56 +08:00
engine: client: fix check for local game when deciding to enable netchan splitsize extension
This commit is contained in:
@@ -1174,7 +1174,7 @@ static void CL_SendConnectPacket( connprotocol_t proto, int challenge )
|
|||||||
else
|
else
|
||||||
{
|
{
|
||||||
const char *qport = Cvar_VariableString( "net_qport" );
|
const char *qport = Cvar_VariableString( "net_qport" );
|
||||||
int extensions = Host_IsLocalGame() ? 0 : NET_EXT_SPLITSIZE;
|
int extensions = adrtype == NA_LOOPBACK ? 0 : NET_EXT_SPLITSIZE;
|
||||||
string key;
|
string key;
|
||||||
|
|
||||||
ID_GetMD5ForAddress( key, adr, sizeof( key ));
|
ID_GetMD5ForAddress( key, adr, sizeof( key ));
|
||||||
|
|||||||
Reference in New Issue
Block a user