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engine: image: fix blue halo around sprays
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committed by
a1batross
parent
7e015a268b
commit
e87f307ac1
@@ -116,6 +116,8 @@ typedef enum
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IMAGE_MULTILAYER = BIT(8), // to differentiate from 3D texture
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IMAGE_ONEBIT_ALPHA = BIT(9), // binary alpha
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IMAGE_QUAKEPAL = BIT(10), // image has quake1 palette
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IMAGE_PREMULTIPLIED = BIT(11),
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IMAGE_PLAYERDECAL = BIT(12), // loaded with IL_LOAD_PLAYER_DECAL (custom player spray)
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// Image_Process manipulation flags
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IMAGE_FLIP_X = BIT(16), // flip the image by width
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