engine: move details textures parser to the engine

This commit is contained in:
Alibek Omarov
2026-04-14 11:50:35 +05:00
parent e6924844da
commit dd3583d11a
10 changed files with 187 additions and 169 deletions

View File

@@ -59,6 +59,17 @@ static void R_StudioSetDrawInterface( struct r_studio_interface_s *pDraw )
;
}
static void R_GetDetailScaleForTexture( int texture, float *xScale, float *yScale )
{
if( xScale ) *xScale = 1.0f;
if( yScale ) *yScale = 1.0f;
}
static void R_SetDetailScaleForTexture( int texture, float xScale, float yScale )
{
;
}
static void R_FillRenderAPI( render_api_t *api )
{
;
@@ -505,6 +516,9 @@ static const ref_interface_t gReffuncs =
.RefGetParm = RefGetParm,
.R_GetDetailScaleForTexture = R_GetDetailScaleForTexture,
.R_SetDetailScaleForTexture = R_SetDetailScaleForTexture,
.GL_FindTexture = GL_FindTexture,
.GL_TextureName = GL_TextureName,
.GL_TextureData = GL_TextureData,