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Documentation: supported-mod-list.md: update.
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a1batross
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@@ -1098,101 +1098,105 @@ To run this mod on specific platforms you may be need to compile libraries from
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To run this mod on specific platforms you may be need to compile libraries from **half-secret** branch of [hlsdk-portable](https://github.com/FWGS/hlsdk-portable).
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41. **[Natural Selection](https://www.moddb.com/mods/natural-selection)**
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41. **[Mortal Kombat](https://www.moddb.com/mods/hl-mortal-kombat)**
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This mod already supports Android and x86 Linux.
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42. **[Natural Selection](https://www.moddb.com/mods/natural-selection)**
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This mod already supports x86 Linux.
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Support for other platforms may be available later.
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42. **[Night at the Office](https://www.moddb.com/mods/night-at-the-office)**
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43. **[Night at the Office](https://www.moddb.com/mods/night-at-the-office)**
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To run this mod on specific platforms you may be need to compile libraries from **noffice** branch of [hlsdk-portable](https://github.com/FWGS/hlsdk-portable).
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43. **[Paranoia](https://www.moddb.com/mods/paranoia)**
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44. **[Paranoia](https://www.moddb.com/mods/paranoia)**
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*Support temporary abandoned*
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[Source code](https://github.com/FWGS/paranoia_toolkit).
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44. **[Poke646](https://poke646.com/)**
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45. **[Poke646](https://poke646.com/)**
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To run this mod on specific platforms you may be need to compile libraries from **poke646** branch of [hlsdk-portable](https://github.com/FWGS/hlsdk-portable).
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45. **[Poke646: Vendetta](https://poke646.com/)**
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46. **[Poke646: Vendetta](https://poke646.com/)**
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To run this mod on specific platforms you may be need to compile libraries from **poke646_vendetta** branch of [hlsdk-portable](https://github.com/FWGS/hlsdk-portable).
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46. [PrimeXT](https://snmetamorph.github.io/PrimeXT/)
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47. [PrimeXT](https://snmetamorph.github.io/PrimeXT/)
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*It's modding SDK*
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[Source code](https://github.com/SNMetamorph/PrimeXT)
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47. **[Quake Remake](https://www.moddb.com/games/quake-remake)**
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48. **[Quake Remake](https://www.moddb.com/games/quake-remake)**
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*Support was fully abandoned due Quake Wrapper release.*
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[Actual source code](https://github.com/FWGS/quakeremake)
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48. **[Rebellion](https://www.moddb.com/mods/rebellion1)**
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49. **[Rebellion](https://www.moddb.com/mods/rebellion1)**
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To run this mod on specific platforms you may be need to compile libraries from **rebellion** branch of [hlsdk-portable](https://github.com/FWGS/hlsdk-portable).
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49. **[Residual Life](https://www.moddb.com/mods/hl-residual-life)**
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50. **[Residual Life](https://www.moddb.com/mods/hl-residual-life)**
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To run this mod on specific platforms you may be need to compile libraries from **residual_point** branch of [hlsdk-portable](https://github.com/FWGS/hlsdk-portable).
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50. **[Residual Point](https://www.moddb.com/mods/hl-residual-point)**
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51. **[Residual Point](https://www.moddb.com/mods/hl-residual-point)**
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To run this mod on specific platforms you may be need to compile libraries from **residual_point** branch of [hlsdk-portable](https://github.com/FWGS/hlsdk-portable).
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51. **[Ricochet](https://store.steampowered.com/app/60/Ricochet/)**
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52. **[Ricochet](https://store.steampowered.com/app/60/Ricochet/)**
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This mod already supports x86 Linux.
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Support for other platforms may be available later.
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52. [Sewer](https://www.moddb.com/games/half-life/addons/sewer-beta)
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53. [Sewer](https://www.moddb.com/games/half-life/addons/sewer-beta)
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To run this mod on specific platforms you may be need to compile libraries from **sewer_beta** branch of [hlsdk-portable](https://github.com/FWGS/hlsdk-portable).
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53. [Spirit of Half-Life 1.2](https://www.moddb.com/mods/spirit-of-half-life)
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54. [Spirit of Half-Life 1.2](https://www.moddb.com/mods/spirit-of-half-life)
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*It's modding SDK*
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To run this mod on specific platforms you may be need to compile libraries from **sohl1.2** branch of [hlsdk-portable](https://github.com/FWGS/hlsdk-portable).
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54. **[Swiss Cheese Halloween](https://www.moddb.com/mods/half-life-halloween-mod)**
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55. **[Swiss Cheese Halloween](https://www.moddb.com/mods/half-life-halloween-mod)**
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To run this mod on specific platforms you may be need to compile libraries from **halloween** branch of [hlsdk-portable](https://github.com/FWGS/hlsdk-portable).
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55. **[Team Fortress Classic](https://store.steampowered.com/app/20/Team_Fortress_Classic/)**
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56. **[Team Fortress Classic](https://store.steampowered.com/app/20/Team_Fortress_Classic/)**
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This mod already supports x86 Linux.
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Currently, only source code of [client part](https://github.com/Velaron/tf15-client) is available.
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56. **[The Gate](https://www.moddb.com/mods/the-gate)**
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57. **[The Gate](https://www.moddb.com/mods/the-gate)**
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To run this mod on specific platforms you may be need to compile libraries from **thegate** branch of [hlsdk-portable](https://github.com/FWGS/hlsdk-portable).
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57. **[The Last Bullet](https://www.moddb.com/mods/the-last-bullet-update)**
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58. **[The Last Bullet](https://www.moddb.com/mods/the-last-bullet-update)**
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To run this mod on specific platforms you may be need to compile libraries from **fwgs** branch of [The-Last-Bullet-Updated-Code](https://github.com/GT-Project-Cat/The-Last-Bullet-Updated-Code).
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58. **[They Hunger: Trilogy](https://www.moddb.com/mods/they-hunger)**
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59. **[They Hunger: Trilogy](https://www.moddb.com/mods/they-hunger)**
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To run this mod on specific platforms you may be need to compile libraries from **theyhunger** branch of [hlsdk-portable](https://github.com/FWGS/hlsdk-portable).
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59. **[ThreeWave CTF](https://www.moddb.com/games/deathmatch-classic/downloads/threewave-ctf)**
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60. **[ThreeWave CTF](https://www.moddb.com/games/deathmatch-classic/downloads/threewave-ctf)**
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To run this mod on specific platforms you may be need to compile libraries from **dmc** branch of [hlsdk-portable](https://github.com/FWGS/hlsdk-portable).
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60. **[Times of Troubles](https://www.moddb.com/mods/times-of-troubles)**
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61. **[Times of Troubles](https://www.moddb.com/mods/times-of-troubles)**
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To run this mod on specific platforms you may be need to compile libraries from **tot** branch of [hlsdk-portable](https://github.com/FWGS/hlsdk-portable).
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61. [XashXT](https://csm.dev/threads/xashxt-0-65-rev-4-release-stable.38319/)
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62. [XashXT](https://csm.dev/threads/xashxt-0-65-rev-4-release-stable.38319/)
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*It's modding SDK*
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@@ -1200,19 +1204,23 @@ To run this mod on specific platforms you may be need to compile libraries from
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[Source code](https://github.com/FWGS/XashXT-FWGS/)
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62. **[X-Half-Life DeathMatch](https://www.moddb.com/mods/xdm)**
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63. **[X-Half-Life DeathMatch](https://www.moddb.com/mods/xdm)**
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This mod already supports x86 Linux.
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Support for other platforms may be available later.
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63. **[Xen-Warrior](https://www.moddb.com/mods/xen-warrior)**
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64. **[Xen-Warrior](https://www.moddb.com/mods/xen-warrior)**
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To run this mod on specific platforms you may be need to compile libraries from **sohl1.2** branch of [hlsdk-portable](https://github.com/FWGS/hlsdk-portable).
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Don't forget to enable XENWARRIOR build option!!!
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64. [Zombie-X](https://www.moddb.com/mods/zombie-x-10-final)
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65. **[Yet another PS2 Half-Life port](https://www.moddb.com/mods/yet-another-ps2-half-life-pc-port)**
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To run this mod on specific platforms you may be need to compile libraries from **ps2hl** branch of [hlsdk-portable](https://github.com/FWGS/hlsdk-portable).
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66. [Zombie-X](https://www.moddb.com/mods/zombie-x-10-final)
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To run this mod on specific platforms you may be need to compile libraries from **zombie-x** branch of [hlsdk-portable](https://github.com/FWGS/hlsdk-portable).
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