engine: platform: sdl: SetCursorType shouldn't know about current game state

This commit is contained in:
Alibek Omarov
2022-10-13 14:07:48 +03:00
parent 2d2523df4a
commit d45e6e0ad1
-3
View File
@@ -319,9 +319,6 @@ void Platform_SetCursorType( VGUI_DefaultCursor type )
return;
#endif
if( cls.key_dest != key_game || cl.paused )
return;
switch( type )
{
case dc_user: