engine: drop dllemu glue, as it won't build with current engine anyway and not supported by it's author :(

This commit is contained in:
Alibek Omarov
2025-09-29 00:00:59 +05:00
parent 1f124bad9d
commit cee1e74872
6 changed files with 17 additions and 126 deletions

View File

@@ -149,9 +149,6 @@ def configure(conf):
if not conf.env.DEST_OS in ['win32', 'android'] and have_async_resolve:
conf.check_pthreads(mode='c')
if hasattr(conf.options, 'DLLEMU'):
conf.define_cond('XASH_DLL_LOADER', conf.options.DLLEMU)
conf.check_cc(fragment=EXECINFO_TEST, msg='Checking for glibc backtrace()', mandatory=False, define_name='HAVE_EXECINFO')
conf.define('ENGINE_DLL', 1)
@@ -200,7 +197,7 @@ def build(bld):
# public includes for renderers and utils use
bld(name = 'engine_includes', export_includes = '. common common/imagelib', use = 'filesystem_includes')
libs = ['engine_includes', 'public', 'dllemu', 'werror', 'backtrace']
libs = ['engine_includes', 'public', 'werror', 'backtrace']
includes = ['server', 'client', 'client/vgui', 'common/soundlib', 'platform']
# basic build: dedicated only