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Clean delta when getting delta from server
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@@ -543,7 +543,8 @@ void Delta_ParseTableField( sizebuf_t *msg )
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post_mul = MSG_ReadFloat( msg );
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// delta encoders it's already initialized on this machine (local game)
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if( delta_init ) return;
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if( delta_init )
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Delta_Shutdown();
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// add field to table
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Delta_AddField( dt->pName, pName, flags, bits, mul, post_mul );
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