engine: add buffer size argument to RefAPI's Mod_ProcessRenderData, bump RefAPI version

This commit is contained in:
Alibek Omarov
2025-10-31 15:58:05 +05:00
parent b3dc772cd2
commit a14cc82d46
6 changed files with 9 additions and 8 deletions

View File

@@ -1282,7 +1282,7 @@ static qboolean CL_LoadHudSprite( const char *szSpriteName, model_t *m_pSprite,
else
{
Mod_LoadSpriteModel( m_pSprite, buf, size, &loaded );
ref.dllFuncs.Mod_ProcessRenderData( m_pSprite, true, buf );
ref.dllFuncs.Mod_ProcessRenderData( m_pSprite, true, buf, size );
}
Mem_Free( buf );