public: fix build with C++

This commit is contained in:
Alibek Omarov
2025-11-01 21:25:39 +05:00
parent a66774d65f
commit 8a94256558

View File

@@ -141,7 +141,9 @@ CONSTANTS GLOBALS
*/
// a1ba: we never return pointers to these globals
// so help compiler optimize constants away
#ifndef __cplusplus
#define vec3_origin ((vec3_t){ 0.0f, 0.0f, 0.0f })
#endif // __cplusplus
extern const int boxpnt[6][4];
extern const float m_bytenormals[NUMVERTEXNORMALS][3];
@@ -259,7 +261,6 @@ static inline float SwapFloat( float bf )
uint32_t li = Swap32( bi );
return UintAsFloat( li );
}
#endif // __cplusplus
// isnan implementation is broken on IRIX as reported in https://github.com/FWGS/xash3d-fwgs/pull/1211
#if defined( XASH_IRIX ) || !defined( isnan )
@@ -271,6 +272,8 @@ static inline int IS_NAN( float x )
#else
#define IS_NAN isnan
#endif
#endif // __cplusplus
static inline float anglemod( float a )
{
@@ -473,8 +476,9 @@ static inline void Matrix3x4_OriginFromMatrix( const matrix3x4 in, float *out )
static inline void QuaternionAngle( const vec4_t q, vec3_t angles )
{
matrix3x4 mat;
Matrix3x4_FromOriginQuat( mat, q, vec3_origin );
matrix3x4 mat;
vec3_t origin = { 0, 0, 0 };
Matrix3x4_FromOriginQuat( mat, q, origin );
Matrix3x4_AnglesFromMatrix( mat, angles );
}