ref: load sprites textures with texgamma applied (like GoldSrc)

This commit is contained in:
Alibek Omarov
2025-05-26 19:07:58 +05:00
parent fc3b8ae45d
commit 53e59c2e73
2 changed files with 2 additions and 2 deletions

View File

@@ -195,7 +195,7 @@ void Mod_LoadSpriteModel( model_t *mod, const void *buffer, qboolean *loaded, ui
pal = gEngfuncs.FS_LoadImage( "#masked.pal", src, pal_bytes );
break;
default:
pal = gEngfuncs.FS_LoadImage( "#normal.pal", src, pal_bytes );
pal = gEngfuncs.FS_LoadImage( "#texgamma.pal", src, pal_bytes );
break;
}