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ref: gl: better wording about backface culling goldsrc bug [skip ci]
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@@ -2342,7 +2342,7 @@ static void R_StudioDrawPoints( void )
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// backface culling for left-handed weapons
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//
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// there is a bug in GoldSrc that sets backface culling to GL_FRONT
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// but doesn't check OpenGL state. This allows mod developers to disable
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// but doesn't enable OpenGL GL_CULL_FACE. This allows mod developers to disable
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// backface culling through TriAPI call
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//
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// see https://github.com/FWGS/xash3d-fwgs/issues/2517
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