Files
FC1/Ubisoft.com/ConsoleImplementation/ConsoleImplementation.vcproj
romkazvo 34d6c5d489 123
2023-08-07 19:29:24 +08:00

242 lines
8.0 KiB
XML

<?xml version="1.0" encoding = "Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.00"
Name="Ubi.com"
ProjectGUID="{9C9E19C4-AC32-4D92-B50E-401D5A0FBC39}"
SccProjectName="&quot;$/Game01&quot;, GBOAAAAA"
SccAuxPath=""
SccLocalPath="..\.."
SccProvider="MSSCCI:Microsoft Visual SourceSafe"
Keyword="Win32Proj">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="Debug"
ConfigurationType="1"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="&quot;.\..\..\ubisoft.com\GSServices\sdks\gs-sdk-common\include&quot;;&quot;.\..\..\ubisoft.com\GSServices\sdks\gs-sdk-msclient\include&quot;;&quot;.\..\..\ubisoft.com\GSServices\sdks\gs-sdk-base\include&quot;;&quot;.\..\..\ubisoft.com\GSServices\sdks\gs-sdk-regserver\include&quot;;&quot;.\..\..\ubisoft.com\GSServices\sdks\gs-sdk-msclient\include&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE"
MinimalRebuild="TRUE"
BasicRuntimeChecks="3"
RuntimeLibrary="5"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="TRUE"
DebugInformationFormat="4"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="libgsclient_debug.lib libgsmsclient_debug.lib libgsregserver_debug.lib libgsconnect_debug.lib libgscrypto_debug.lib libgsutility_debug.lib libgssocket_debug.lib libgsproxyclient_debug.lib libgsresult_debug.lib Wininet.lib Ws2_32.lib"
OutputFile="$(OutDir)/ConsoleImplementation.exe"
LinkIncremental="2"
AdditionalLibraryDirectories="&quot;.\..\..\ubisoft.com\GSServices\sdks/gs-sdk-msclient/lib_win32&quot;;&quot;.\..\..\ubisoft.com\GSServices\sdks/gs-sdk-common/lib_win32&quot;;&quot;.\..\..\ubisoft.com\GSServices\sdks/gs-sdk-base/lib_win32&quot;;&quot;.\..\..\ubisoft.com\GSServices\sdks/gs-sdk-regserver/lib_win32&quot;"
IgnoreDefaultLibraryNames="LIBCMTD"
GenerateDebugInformation="TRUE"
ProgramDatabaseFile="$(OutDir)/ConsoleImplementation.pdb"
SubSystem="1"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="GS_WIN32"
Culture="1033"
AdditionalIncludeDirectories="&quot;C:\ubisoft\GSServices\sdks\gs-sdk-common\include&quot;;&quot;C:\ubisoft\GSServices\sdks\gs-sdk-base\include&quot;"
ShowProgress="TRUE"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="Release"
ConfigurationType="1"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="1"
OmitFramePointers="TRUE"
AdditionalIncludeDirectories="&quot;.\..\..\ubisoft.com\GSServices\sdks\gs-sdk-common\include&quot;;&quot;.\..\..\ubisoft.com\GSServices\sdks\gs-sdk-msclient\include&quot;;&quot;.\..\..\ubisoft.com\GSServices\sdks\gs-sdk-base\include&quot;;&quot;.\..\..\ubisoft.com\GSServices\sdks\gs-sdk-regserver\include&quot;;&quot;.\..\..\ubisoft.com\GSServices\sdks\gs-sdk-msclient\include&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE"
StringPooling="TRUE"
RuntimeLibrary="4"
EnableFunctionLevelLinking="TRUE"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="TRUE"
DebugInformationFormat="3"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="libgsclient.lib libgsmsclient.lib libgsregserver.lib libgsconnect.lib libgscrypto.lib libgsutility.lib libgssocket.lib libgsproxyclient.lib libgsresult.lib Wininet.lib Ws2_32.lib"
OutputFile="$(OutDir)/ConsoleImplementation.exe"
LinkIncremental="1"
AdditionalLibraryDirectories="&quot;.\..\..\ubisoft.com\GSServices\sdks/gs-sdk-msclient/lib_win32&quot;;&quot;.\..\..\ubisoft.com\GSServices\sdks/gs-sdk-common/lib_win32&quot;;&quot;.\..\..\ubisoft.com\GSServices\sdks/gs-sdk-base/lib_win32&quot;;&quot;.\..\..\ubisoft.com\GSServices\sdks/gs-sdk-regserver/lib_win32&quot;"
IgnoreDefaultLibraryNames="LIBCMT"
GenerateDebugInformation="TRUE"
SubSystem="1"
OptimizeReferences="2"
EnableCOMDATFolding="2"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
</Configuration>
</Configurations>
<Files>
<Filter
Name="Ubi Source Files"
Filter="">
<Filter
Name="Header Files"
Filter=".h">
<File
RelativePath="..\GSServices\sdks\gs-sdk-cdkey\include\CDKeyDefines.h">
</File>
<File
RelativePath="..\GSServices\sdks\gs-sdk-chat\include\GLIRCCallbacks.h">
</File>
<File
RelativePath="..\GSServices\sdks\gs-sdk-chat\include\GLIRCLibrary.h">
</File>
<File
RelativePath="..\GSServices\sdks\gs-sdk-base\include\GSClientClass.h">
</File>
<File
RelativePath="..\GSServices\sdks\gs-sdk-base\include\GSClientLibrary.h">
</File>
<File
RelativePath="..\GSServices\sdks\gs-sdk-common\include\GSCryptoDefines.h">
</File>
<File
RelativePath="..\GSServices\sdks\gs-sdk-common\include\GSCryptoInterface.h">
</File>
<File
RelativePath="..\GSServices\sdks\gs-sdk-common\include\GSErrors.h">
</File>
<File
RelativePath="..\GSServices\sdks\gs-sdk-base\include\GSFriendsCB.h">
</File>
<File
RelativePath="..\GSServices\sdks\gs-sdk-http\include\GSHttpCallbacks.h">
</File>
<File
RelativePath="..\GSServices\sdks\gs-sdk-http\include\GSHttpDefines.h">
</File>
<File
RelativePath="..\GSServices\sdks\gs-sdk-http\include\GSHttpInterface.h">
</File>
<File
RelativePath="..\GSServices\sdks\gs-sdk-base\include\GSLobbyCB.h">
</File>
<File
RelativePath="..\GSServices\sdks\gs-sdk-base\include\GSLoginCB.h">
</File>
<File
RelativePath="..\GSServices\sdks\gs-sdk-base\include\GSPersistentCB.h">
</File>
<File
RelativePath="..\GSServices\sdks\gs-sdk-base\include\GSSessionCB.h">
</File>
<File
RelativePath="..\GSServices\sdks\gs-sdk-common\include\GSTypes.h">
</File>
<File
RelativePath="..\GSServices\sdks\gs-sdk-common\include\InitSockets.h">
</File>
<File
RelativePath="..\GSServices\sdks\gs-sdk-base\include\LobbyDefines.h">
</File>
<File
RelativePath="..\GSServices\sdks\gs-sdk-common\include\NetInterface.h">
</File>
<File
RelativePath="..\GSServices\sdks\gs-sdk-common\include\SimpleConnect.h">
</File>
<File
RelativePath="..\GSServices\sdks\gs-sdk-common\include\define.h">
</File>
</Filter>
<Filter
Name="Source Files"
Filter=".cpp">
</Filter>
</Filter>
<Filter
Name="Implementation Files"
Filter="">
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl;inc">
<File
RelativePath="src\CommonDefines.h">
</File>
<File
RelativePath="src\ErrorSrings.h">
</File>
<File
RelativePath="src\NewUbisoftClient.h">
</File>
<File
RelativePath="src\UbisoftMemory.h">
</File>
<File
RelativePath="src\stdafx.h">
</File>
</Filter>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm">
<File
RelativePath="src\NewUbisoftClient.cpp">
</File>
<File
RelativePath="src\NewUbisoftMSClient.cpp">
</File>
<File
RelativePath="src\NewUbisoftRegServer.cpp">
</File>
<File
RelativePath="src\UbisoftMemory.cpp">
</File>
<File
RelativePath="src\main.cpp">
</File>
</Filter>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>