40 lines
795 B
C++
40 lines
795 B
C++
/*=============================================================================
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PS2_TexturesStreaming.cpp : PS2 specific texture streaming technology.
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Copyright (c) 2001 Crytek Studios. All Rights Reserved.
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Revision history:
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* Created by Honitch Andrey
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=============================================================================*/
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#include "RenderPCH.h"
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#include "NULL_Renderer.h"
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//===============================================================================
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void STexPic::BuildMips()
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{
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}
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bool STexPic::UploadMips(int nStartMip, int nEndMip)
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{
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return true;
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}
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void STexPic::RemoveFromPool()
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{
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}
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void CTexMan::UnloadOldTextures(STexPic *pExclude)
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{
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}
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void CTexMan::CheckTexLimits(STexPic *pExclude)
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{
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}
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void STexPic::PrecacheAsynchronously(float fDist, int Flags)
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{
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}
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