/*============================================================================= PS2_TexturesStreaming.cpp : PS2 specific texture streaming technology. Copyright (c) 2001 Crytek Studios. All Rights Reserved. Revision history: * Created by Honitch Andrey =============================================================================*/ #include "RenderPCH.h" #include "NULL_Renderer.h" //=============================================================================== void STexPic::BuildMips() { } bool STexPic::UploadMips(int nStartMip, int nEndMip) { return true; } void STexPic::RemoveFromPool() { } void CTexMan::UnloadOldTextures(STexPic *pExclude) { } void CTexMan::CheckTexLimits(STexPic *pExclude) { } void STexPic::PrecacheAsynchronously(float fDist, int Flags) { }