Files
FC1/RenderDll/XRenderNULL/NULL_Font.cpp
romkazvo 34d6c5d489 123
2023-08-07 19:29:24 +08:00

55 lines
1.1 KiB
C++

/*=============================================================================
NULL_Font.cpp : NULL font functions.
Copyright (c) 2001 Crytek Studios. All Rights Reserved.
Revision history:
* Created by Honitch Andrey
=============================================================================*/
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#include "RenderPCH.h"
#include "NULL_Renderer.h"
#include "../CryFont/FBitmap.h"
bool CNULLRenderer::FontUpdateTexture(int nTexId, int X, int Y, int USize, int VSize, byte *pData)
{
return true;
}
bool CNULLRenderer::FontUploadTexture(class CFBitmap* pBmp, ETEX_Format eTF)
{
return true;
}
void CNULLRenderer::FontReleaseTexture(class CFBitmap *pBmp)
{
}
void CNULLRenderer::FontSetTexture(class CFBitmap* pBmp, int nTexFiltMode)
{
}
void CNULLRenderer::FontSetRenderingState(unsigned long nVPWidth, unsigned long nVPHeight)
{
}
void CNULLRenderer::FontSetBlending(int blendSrc, int blendDest)
{
}
void CNULLRenderer::FontRestoreRenderingState()
{
}
void CNULLRenderer::FontSetState(bool bRestore)
{
}
void CNULLRenderer::PrintToScreen(float x, float y, float size, const char *buf)
{
}