/*============================================================================= NULL_Font.cpp : NULL font functions. Copyright (c) 2001 Crytek Studios. All Rights Reserved. Revision history: * Created by Honitch Andrey =============================================================================*/ #undef THIS_FILE static char THIS_FILE[] = __FILE__; #include "RenderPCH.h" #include "NULL_Renderer.h" #include "../CryFont/FBitmap.h" bool CNULLRenderer::FontUpdateTexture(int nTexId, int X, int Y, int USize, int VSize, byte *pData) { return true; } bool CNULLRenderer::FontUploadTexture(class CFBitmap* pBmp, ETEX_Format eTF) { return true; } void CNULLRenderer::FontReleaseTexture(class CFBitmap *pBmp) { } void CNULLRenderer::FontSetTexture(class CFBitmap* pBmp, int nTexFiltMode) { } void CNULLRenderer::FontSetRenderingState(unsigned long nVPWidth, unsigned long nVPHeight) { } void CNULLRenderer::FontSetBlending(int blendSrc, int blendDest) { } void CNULLRenderer::FontRestoreRenderingState() { } void CNULLRenderer::FontSetState(bool bRestore) { } void CNULLRenderer::PrintToScreen(float x, float y, float size, const char *buf) { }