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FC1/RenderDll/Common/Textures/Image/inv_cmap.cpp
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2023-08-07 19:29:24 +08:00

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/*=============================================================================
inv_cmap.cpp :
Copyright (c) 2001 Crytek Studios. All Rights Reserved.
Revision history:
* Created by Honitch Andrey
=============================================================================*/
#include "RenderPCH.h"
#include "CImage.h"
static int bcenter, gcenter, rcenter;
static long gdist, rdist, cdist;
static long cbinc, cginc, crinc;
static unsigned long *gdp, *rdp, *cdp;
static unsigned char *grgbp, *rrgbp, *crgbp;
static long gstride, rstride;
static long rx, gx, bx;
static long rxsqr, gxsqr, bxsqr;
static long rcolormax, gcolormax, bcolormax;
static int cindex;
static void maxfill (unsigned long *, long, long, long);
static int redloop (void);
static int greenloop (int);
static int blueloop (int);
/*
* Here's the idea: scan from the "center" of each cell "out"
* until we hit the "edge" of the cell -- that is, the point
* at which some other color is closer -- and stop. In 1-D,
* this is simple:
* for i := here to max do
* if closer then buffer[i] = this color
* else break
* repeat above loop with i := here-1 to min by -1
*
* In 2-D, it's trickier, because along a "scan-line", the
* region might start "after" the "center" point. A picture
* might clarify:
* | ...
* | ... .
* ... .
* ... | .
* . + .
* . .
* . .
* .........
*
* The + marks the "center" of the above region. On the top 2
* lines, the region "begins" to the right of the "center".
*
* Thus, we need a loop like this:
* detect := false
* for i := here to max do
* if closer then
* buffer[..., i] := this color
* if !detect then
* here = i
* detect = true
* else
* if detect then
* break
*
* Repeat the above loop with i := here-1 to min by -1. Note that
* the "detect" value should not be reinitialized. If it was
* "true", and center is not inside the cell, then none of the
* cell lies to the left and this loop should exit
* immediately.
*
* The outer loops are similar, except that the "closer" test
* is replaced by a call to the "next in" loop; its "detect"
* value serves as the test. (No assignment to the buffer is
* done, either.)
*
* Each time an outer loop starts, the "here", "min", and
* "max" values of the next inner loop should be
* re-initialized to the center of the cell, 0, and cube size,
* respectively. Otherwise, these values will carry over from
* one "call" to the inner loop to the next. This tracks the
* edges of the cell and minimizes the number of
* "unproductive" comparisons that must be made.
*
* Finally, the inner-most loop can have the "if !detect"
* optimized out of it by splitting it into two loops: one
* that finds the first color value on the scan line that is
* in this cell, and a second that fills the cell until
* another one is closer:
* if !detect then {needed for "down" loop}
* for i := here to max do
* if closer then
* buffer[..., i] := this color
* detect := true
* break
* for i := i+1 to max do
* if closer then
* buffer[..., i] := this color
* else
* break
*
* In this implementation, each level will require the
* following variables. Variables labelled (l) are local to each
* procedure. The ? should be replaced with r, g, or b:
* cdist: The distance at the starting point.
* ?center: The value of this component of the color
* c?inc: The initial increment at the ?center position.
* ?stride: The amount to add to the buffer
* pointers (dp and rgbp) to get to the
* "next row".
* min(l): The "low edge" of the cell, init to 0
* max(l): The "high edge" of the cell, init to
* colormax-1
* detect(l): True if this row has changed some
* buffer entries.
* i(l): The index for this row.
* ?xx: The accumulated increment value.
*
* here(l): The starting index for this color. The
* following variables are associated with here,
* in the sense that they must be updated if here
* is changed.
* ?dist: The current distance for this level. The
* value of dist from the previous level (g or r,
* for level b or g) initializes dist on this
* level. Thus gdist is associated with here(b)).
* ?inc: The initial increment for the row.
* ?dp: Pointer into the distance buffer. The value
* from the previous level initializes this level.
* ?rgbp: Pointer into the rgb buffer. The value
* from the previous level initializes this level.
*
* The blue and green levels modify 'here-associated' variables (dp,
* rgbp, dist) on the green and red levels, respectively, when here is
* changed.
*/
void shInverseColormap (int colors, SRGBPixel *colormap,
int rbits, int gbits, int bbits, byte *&rgbmap, unsigned long *dist_buf)
{
int rnbits = 8 - rbits;
int gnbits = 8 - gbits;
int bnbits = 8 - bbits;
rcolormax = 1 << rbits;
gcolormax = 1 << gbits;
bcolormax = 1 << bbits;
rx = 1 << rnbits;
gx = 1 << gnbits;
bx = 1 << bnbits;
rxsqr = 1 << (2 * rnbits);
gxsqr = 1 << (2 * gnbits);
bxsqr = 1 << (2 * bnbits);
/* Compute "strides" for accessing the arrays. */
gstride = bcolormax;
rstride = gcolormax * bcolormax;
bool free_dist_buf = false;
if (!dist_buf)
{
free_dist_buf = true;
dist_buf = new unsigned long [rcolormax * gcolormax * bcolormax];
}
maxfill (dist_buf, rcolormax, gcolormax, bcolormax);
// Allocate inverse colormap if not already done
if (!rgbmap)
rgbmap = new byte [rcolormax * gcolormax * bcolormax];
for (cindex = 0; cindex < colors; cindex++)
{
/*
* Distance formula is
* (red - map[0])^2 + (green - map[1])^2 + (blue - map[2])^2
*
* Because of quantization, we will measure from the center of
* each quantized "cube", so blue distance is
* (blue + x/2 - map[2])^2,
* where x = 2^(8 - bits).
* The step size is x, so the blue increment is
* 2*x*blue - 2*x*map[2] + 2*x^2
*
* Now, b in the code below is actually blue/x, so our
* increment will be 2*(b*x^2 + x^2 - x*map[2]). For
* efficiency, we will maintain this quantity in a separate variable
* that will be updated incrementally by adding 2*x^2 each time.
*/
/* The initial position is the cell containing the colormap
* entry. We get this by quantizing the colormap values.
*/
rcenter = colormap [cindex].red >> rnbits;
gcenter = colormap [cindex].green >> gnbits;
bcenter = colormap [cindex].blue >> bnbits;
rdist = colormap [cindex].red - (rcenter * rx + rx / 2);
gdist = colormap [cindex].green - (gcenter * gx + gx / 2);
cdist = colormap [cindex].blue - (bcenter * bx + bx / 2);
cdist = rdist * rdist + gdist * gdist + cdist * cdist;
crinc = 2 * ((rcenter + 1) * rxsqr - (colormap [cindex].red * rx));
cginc = 2 * ((gcenter + 1) * gxsqr - (colormap [cindex].green * gx));
cbinc = 2 * ((bcenter + 1) * bxsqr - (colormap [cindex].blue * bx));
/* Array starting points. */
cdp = dist_buf + rcenter * rstride + gcenter * gstride + bcenter;
crgbp = rgbmap + rcenter * rstride + gcenter * gstride + bcenter;
(void) redloop ();
}
if (free_dist_buf)
delete [] dist_buf;
}
/* redloop -- loop up and down from red center. */
static int redloop ()
{
int detect;
int r;
int first;
long txsqr = rxsqr + rxsqr;
static long rxx;
detect = 0;
/* Basic loop up. */
for (r = rcenter, rdist = cdist, rxx = crinc,
rdp = cdp, rrgbp = crgbp, first = 1;
r < rcolormax;
r++, rdp += rstride, rrgbp += rstride,
rdist += rxx, rxx += txsqr, first = 0)
{
if (greenloop (first))
detect = 1;
else if (detect)
break;
}
/* Basic loop down. */
for (r = rcenter - 1, rxx = crinc - txsqr, rdist = cdist - rxx,
rdp = cdp - rstride, rrgbp = crgbp - rstride, first = 1;
r >= 0;
r--, rdp -= rstride, rrgbp -= rstride,
rxx -= txsqr, rdist -= rxx, first = 0)
{
if (greenloop (first))
detect = 1;
else if (detect)
break;
}
return detect;
}
/* greenloop -- loop up and down from green center. */
static int greenloop (int restart)
{
int detect;
int g;
int first;
long txsqr = gxsqr + gxsqr;
static int here, min, max;
static long ginc, gxx, gcdist; /* "gc" variables maintain correct */
static unsigned long *gcdp; /* values for bcenter position, */
static unsigned char *gcrgbp; /* despite modifications by blueloop */
/* to gdist, gdp, grgbp. */
if (restart)
{
here = gcenter;
min = 0;
max = gcolormax - 1;
ginc = cginc;
}
detect = 0;
/* Basic loop up. */
for (g = here, gcdist = gdist = rdist, gxx = ginc,
gcdp = gdp = rdp, gcrgbp = grgbp = rrgbp, first = 1;
g <= max;
g++, gdp += gstride, gcdp += gstride, grgbp += gstride, gcrgbp += gstride,
gdist += gxx, gcdist += gxx, gxx += txsqr, first = 0)
{
if (blueloop (first))
{
if (!detect)
{
/* Remember here and associated data! */
if (g > here)
{
here = g;
rdp = gcdp;
rrgbp = gcrgbp;
rdist = gcdist;
ginc = gxx;
}
detect = 1;
}
}
else if (detect)
break;
}
/* Basic loop down. */
for (g = here - 1, gxx = ginc - txsqr, gcdist = gdist = rdist - gxx,
gcdp = gdp = rdp - gstride, gcrgbp = grgbp = rrgbp - gstride,
first = 1;
g >= min;
g--, gdp -= gstride, gcdp -= gstride, grgbp -= gstride, gcrgbp -= gstride,
gxx -= txsqr, gdist -= gxx, gcdist -= gxx, first = 0)
{
if (blueloop (first))
{
if (!detect)
{
/* Remember here! */
here = g;
rdp = gcdp;
rrgbp = gcrgbp;
rdist = gcdist;
ginc = gxx;
detect = 1;
}
}
else if (detect)
break;
}
return detect;
}
/* blueloop -- loop up and down from blue center. */
static int blueloop (int restart)
{
int detect;
register unsigned long *dp;
register unsigned char *rgbp;
register unsigned long bdist, bxx;
register int b, i = cindex;
register long txsqr = bxsqr + bxsqr;
register int lim;
static int here, min, max;
static long binc;
if (restart)
{
here = bcenter;
min = 0;
max = bcolormax - 1;
binc = cbinc;
}
detect = 0;
/* Basic loop up. */
/* First loop just finds first applicable cell. */
for (b = here, bdist = gdist, bxx = binc, dp = gdp, rgbp = grgbp, lim = max;
b <= lim;
b++, dp++, rgbp++,
bdist += bxx, bxx += txsqr)
{
if (*dp > bdist)
{
/* Remember new 'here' and associated data! */
if (b > here)
{
here = b;
gdp = dp;
grgbp = rgbp;
gdist = bdist;
binc = bxx;
}
detect = 1;
break;
}
}
/* Second loop fills in a run of closer cells. */
for (;
b <= lim;
b++, dp++, rgbp++,
bdist += bxx, bxx += txsqr)
{
if (*dp > bdist)
{
*dp = bdist;
*rgbp = i;
}
else
{
break;
}
}
/* Basic loop down. */
/* Do initializations here, since the 'find' loop might not get executed. */
lim = min;
b = here - 1;
bxx = binc - txsqr;
bdist = gdist - bxx;
dp = gdp - 1;
rgbp = grgbp - 1;
/* The 'find' loop is executed only if we didn't already find something. */
if (!detect)
for (;
b >= lim;
b--, dp--, rgbp--,
bxx -= txsqr, bdist -= bxx)
{
if (*dp > bdist)
{
/* Remember here! */
/* No test for b against here necessary because b < here by definition. */
here = b;
gdp = dp;
grgbp = rgbp;
gdist = bdist;
binc = bxx;
detect = 1;
break;
}
}
/* The 'update' loop. */
for (;
b >= lim;
b--, dp--, rgbp--,
bxx -= txsqr, bdist -= bxx)
{
if (*dp > bdist)
{
*dp = bdist;
*rgbp = i;
}
else
break;
}
/* If we saw something, update the edge trackers. */
return detect;
}
static void maxfill (unsigned long *buffer, long rside, long gside, long bside)
{
register unsigned long maxv = ~0UL;
register long i;
register unsigned long *bp;
for (i = rside * gside * bside, bp = buffer; i > 0; i--, bp++)
*bp = maxv;
}