Files
FC1/Editor/Controls/NumberCtrl.h
romkazvo 34d6c5d489 123
2023-08-07 19:29:24 +08:00

149 lines
4.1 KiB
C++

#if !defined(AFX_NUMBERCTRL_H__F928C7EC_F2C9_4272_B538_C670C0B2EF9F__INCLUDED_)
#define AFX_NUMBERCTRL_H__F928C7EC_F2C9_4272_B538_C670C0B2EF9F__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// NumberCtrl.h : header file
//
#include "NumberCtrlEdit.h"
/////////////////////////////////////////////////////////////////////////////
// CNumberCtrl window
class CNumberCtrl : public CWnd
{
// Construction
public:
typedef Functor1<CNumberCtrl*> UpdateCallback;
enum Flags {
LEFTARROW = 0x01, //!< Place arrows at left side of edit control.
NOBORDER = 0x02, //!< Not draw border arroud edit control.
LEFTALIGN = 0x04, //!< Align text to left side.
};
CNumberCtrl();
// Attributes
public:
// Operations
public:
void Create( CWnd* parentWnd,UINT ctrlID,int nFlags=0 );
void Create( CWnd* parentWnd,CRect &rc,UINT nID,int nFlags=0 );
//! If called will enable undo with givven text when control is modified.
void EnableUndo( const CString& undoText );
void SetUpdateCallback( const UpdateCallback &cb ) { m_updateCallback = cb; };
//void SetBeginUpdateCallback( const UpdateCallback &cb ) { m_beginUpdateCallback = cb; };
//void SetEndUpdateCallback( const UpdateCallback &cb ) { m_endUpdateCallback = cb; };
void SetMultiplier( float fMultiplier );
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CNumberCtrl)
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CNumberCtrl();
//! Set current value and change step.
void SetValue( float val,float step=0.01f );
//! Get current value.
float GetValue() const;
//! Get increment step.
float GetStep() const;
CString GetValueAsString() const;
//! Set min/max values.
void SetRange( float min,float max );
//! Value in control will be integer.
void SetInteger( bool enable );
//! If left is true align text in edit control to left, overwise to right.
void SetLeftAlign( bool left );
//! set the internal precision for floats m.m. (default is 2)
void SetInternalPrecision( int iniDigits );
//! Ovveridable from MFC.
void SetFont( CFont* pFont,BOOL bRedraw = TRUE);
// Generated message map functions
protected:
void DrawButtons( CDC &dc );
//{{AFX_MSG(CNumberCtrl)
afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
afx_msg void OnPaint();
afx_msg void OnMouseMove(UINT nFlags, CPoint point);
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
afx_msg void OnEnable(BOOL bEnable);
afx_msg void OnSetFocus(CWnd* pOldWnd);
afx_msg void OnEditSetFocus();
afx_msg void OnEditKillFocus();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
void GetBtnRect( int btn,CRect &rc );
int GetBtn( CPoint point );
void SetBtnStatus( int s );
void NotifyUpdate( bool tracking );
void OnEditChanged();
void SetInternalValue( float val );
//! Get current value.
float GetInternalValue() const;
CNumberCtrlEdit m_edit;
int m_nFlags;
int m_iInternalPrecision; //!< m.m. internal precisicion used for floats default is 2
float m_step;
float m_min,m_max;
mutable float m_value;
float m_lastUpdateValue;
float m_multiplier;
// 0 if no buttons pressed.
// 1 if up button pressed.
// 2 if down button pressed.
int m_btnStatus;
int m_btnWidth;
CPoint m_mousePos;
bool m_draggin;
HICON m_upArrow,m_downArrow;
HCURSOR m_upDownCursor;
bool m_enabled;
bool m_noNotify;
bool m_integer;
bool m_bUndoEnabled;
bool m_bDragged;
CString m_undoText;
UpdateCallback m_updateCallback;
//UpdateCallback m_beginUpdateCallback;
//UpdateCallback m_endUpdateCallback;
//! calculate the digits right from the comma
//! \param infNumber source float number
//! \param iniMaxPlaces maximum number of places (used for numeric rounding problems)
//! \return number of places 0..iniMaxPlaces
static int CalculateDecimalPlaces( float infNumber, int iniMaxPlaces );
public:
afx_msg void OnSize(UINT nType, int cx, int cy);
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_NUMBERCTRL_H__F928C7EC_F2C9_4272_B538_C670C0B2EF9F__INCLUDED_)