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FC1/Editor/Util/PathUtil.h
romkazvo 34d6c5d489 123
2023-08-07 19:29:24 +08:00

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C++

////////////////////////////////////////////////////////////////////////////
//
// Crytek Engine Source File.
// Copyright (C), Crytek Studios, 2002.
// -------------------------------------------------------------------------
// File name: pathutil.h
// Version: v1.00
// Created: 5/11/2002 by Timur.
// Compilers: Visual Studio.NET
// Description: Utility functions to simplify working with paths.
// -------------------------------------------------------------------------
// History:
//
////////////////////////////////////////////////////////////////////////////
#ifndef __pathutil_h__
#define __pathutil_h__
#pragma once
namespace Path
{
//! Split full file name to path and filename
//! @param filepath [IN] Full file name inclusing path.
//! @param path [OUT] Extracted file path.
//! @param file [OUT] Extracted file (with extension).
inline void Split( const CString &filepath,CString &path,CString &file )
{
char path_buffer[_MAX_PATH];
char drive[_MAX_DRIVE];
char dir[_MAX_DIR];
char fname[_MAX_FNAME];
char ext[_MAX_EXT];
_splitpath( filepath,drive,dir,fname,ext );
_makepath( path_buffer,drive,dir,0,0 );
path = path_buffer;
_makepath( path_buffer,0,0,fname,ext );
file = path_buffer;
}
//! Split full file name to path and filename
//! @param filepath [IN] Full file name inclusing path.
//! @param path [OUT] Extracted file path.
//! @param filename [OUT] Extracted file (without extension).
//! @param ext [OUT] Extracted files extension.
inline void Split( const CString &filepath,CString &path,CString &filename,CString &fext )
{
char path_buffer[_MAX_PATH];
char drive[_MAX_DRIVE];
char dir[_MAX_DIR];
char fname[_MAX_FNAME];
char ext[_MAX_EXT];
_splitpath( filepath,drive,dir,fname,ext );
_makepath( path_buffer,drive,dir,0,0 );
path = path_buffer;
filename = fname;
fext = ext;
}
//! Extract extension from full specified file path.
inline CString GetExt( const CString &filepath )
{
char ext[_MAX_EXT];
_splitpath( filepath,0,0,0,ext );
if (ext[0] == '.')
return ext+1;
return ext;
}
//! Extract path from full specified file path.
inline CString GetPath( const CString &filepath )
{
char path_buffer[_MAX_PATH];
char drive[_MAX_DRIVE];
char dir[_MAX_DIR];
_splitpath( filepath,drive,dir,0,0 );
_makepath( path_buffer,drive,dir,0,0 );
return path_buffer;
}
//! Extract file name with extension from full specified file path.
inline CString GetFile( const CString &filepath )
{
char path_buffer[_MAX_PATH];
char fname[_MAX_FNAME];
char ext[_MAX_EXT];
_splitpath( filepath,0,0,fname,ext );
_makepath( path_buffer,0,0,fname,ext );
return path_buffer;
}
//! Extract file name without extension from full specified file path.
inline CString GetFileName( const CString &filepath )
{
char fname[_MAX_FNAME];
_splitpath( filepath,0,0,fname,0 );
return fname;
}
//! Removes the trailing backslash from a given path.
inline CString RemoveBackslash( const CString &path )
{
if (path.IsEmpty() || path[path.GetLength()-1] != '\\')
return path;
return path.Mid( 0,path.GetLength()-1 );
}
//! add a backslash if needed
inline CString AddBackslash( const CString &path )
{
if(path.IsEmpty() || path[path.GetLength()-1] == '\\')
return path;
return path + "\\";
}
//! Replace extension for givven file.
inline CString ReplaceExtension( const CString &filepath,const CString &ext )
{
char path_buffer[_MAX_PATH];
char drive[_MAX_DRIVE];
char dir[_MAX_DIR];
char fname[_MAX_FNAME];
_splitpath( filepath,drive,dir,fname,0 );
_makepath( path_buffer,drive,dir,fname,ext );
return path_buffer;
}
//! Makes a fully specified file path from path and file name.
inline CString Make( const CString &path,const CString &file )
{
return AddBackslash(path) + file;
}
//! Makes a fully specified file path from path and file name.
inline CString Make( const CString &dir,const CString &filename,const CString &ext )
{
char path_buffer[_MAX_PATH];
_makepath( path_buffer,NULL,dir,filename,ext );
return path_buffer;
}
};
#endif // __pathutil_h__