Files
FC1/Editor/Resource.h
romkazvo 34d6c5d489 123
2023-08-07 19:29:24 +08:00

1566 lines
68 KiB
C

//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file.
// Used by CryEdit.rc
//
#define IDC_SELECTOBJECTS 2
#define IDC_REMOVE 3
#define ID_IMPORT 3
#define IDB_MAIL 3
#define IDOK2 3
#define ID_RECOMPILE_CHANGES 3
#define IDC_CHECKOUT 3
#define IDC_COPY 3
#define ID_EXPORT 4
#define IDC_PLACE 4
#define IDC_PAINT 4
#define IDCANCEL3 4
#define ID_RECOMPILE_SELECTION 4
#define IDC_ADD_CGF 5
#define ID_RECOMPILE_SELECTION2 5
#define ID_CANCEL 5
#define IDC_GEN_PREVIEW 6
#define IDC_CLONE_CGF 6
#define ID_RECOMPILE_CHANGES2 6
#define IDC_INVERSE_USE 7
#define IDC_USE_NONE 8
#define IDC_USE_ALL 9
#define IDD_ABOUTBOX 100
#define IDC_EDIT 101
#define IDD_CRITICAL_ERROR 101
#define ID_INFODLG_UPDATE 102
#define IDB_LIGHTBULB 102
#define IDC_EDIT2 102
#define IDC_SAVE 102
#define IDC_FILE 102
#define IDD_PREFERENCES 102
#define IDD_DIALOGBAR 103
#define IDC_ROLLUPTAB 103
#define IDEDIT_TextEdit 104
#define CG_IDS_TIPOFTHEDAY 104
#define IDD_TOOLSCONFIG 104
#define IDC_POINTER 104
#define IDDIALOG_TextScroller 105
#define CG_IDS_TIPOFTHEDAYMENU 105
#define IDC_POINTER_COPY 105
#define IDC_CONSOLEEDIT 106
#define CG_IDS_DIDYOUKNOW 106
#define IDC_NODROP 106
#define CG_IDS_FILE_ABSENT 107
#define CG_IDS_FILE_CORRUPT 108
#define CG_IDS_TIPOFTHEDAYHELP 109
#define IDD_TRACKVIEWDIALOG 110
#define IDC_SEQUENCES 111
#define ID_TOOL1 114
#define ID_TOOL2 115
#define ID_TOOL3 116
#define ID_TOOL4 117
#define ID_TOOL5 118
#define ID_TOOL6 119
#define ID_TOOL7 120
#define ID_TOOL8 121
#define ID_TOOL9 122
#define ID_TOOL10 123
#define ID_TOOL11 124
#define ID_TOOL12 125
#define ID_TOOL13 126
#define ID_TOOL14 127
#define IDR_MAINFRAME 128
#define ID_TOOL15 128
#define IDR_CRYEDITYPE 129
#define IDS_WEAPONS 129
#define ID_TOOL16 129
#define IDD_FILE_BROWSER 129
#define IDR_ANIMATION 130
#define IDD_EDIT_ACCELMAP 130
#define ID_TOOL17 130
#define IDS_TOOLSCONFIG 130
#define ID_TOOL18 131
#define ID_TOOL19 132
#define ID_TOOL20 133
#define ID_TOOL21 134
#define ID_TOOL22 135
#define ID_TOOL23 136
#define ID_TOOL24 137
#define ID_TOOL25 138
#define ID_TOOL26 139
#define ID_TOOL27 140
#define ID_TOOL28 141
#define IDR_VIEW_OPTIONS 142
#define ID_TOOL29 142
#define ID_TOOL30 143
#define ID_DB_MAKE_FROM_SELECTION 145
#define IDC_METHODS_FRAME 147
#define IDD_MISSIONMAINPROPS 153
#define IDB_CAMERA 154
#define IDD_TERRAIN 156
#define IDR_TERRAIN 157
#define IDC_STATIC1 158
#define IDR_BRUSHES 159
#define IDD_SKY 161
#define IDR_SKY 162
#define IDR_VIEW 163
#define IDC_HAND_INTERNAL 165
#define IDB_BRUSH 166
#define IDD_SIZE 167
#define IDD_GENERATION 168
#define IDD_LIGHTING 169
#define IDD_TERRAIN_TEXTURE 170
#define IDC_NEXTTIP 170
#define IDD_STRING 171
#define IDC_STARTUP 171
#define IDR_LAYER 172
#define IDC_TIPSTRING 172
#define IDR_LIGHTMAP 175
#define IDB_WATER 179
#define IDD_DIMENSIONS 180
#define IDD_WATERLEVEL 181
#define IDD_FOG 182
#define IDD_LOADING 183
#define IDC_STATICOBJ 192
#define IDD_STARTUP 194
#define IDD_SELECT_FILE 195
#define IDB_TREE_VIEW 196
#define IDD_SELECT_OBJECT 197
#define IDD_SET_HEIGHT 198
#define IDB_COLORS 199
#define IDC_LIST_OPTIONS 200
#define IDC_WORKSPACE 201
#define IDB_PREFERENCES 202
#define IDC_ZOOM_INTERNAL 204
#define IDD_TIP 204
#define IDC_BRUSH_INTERNAL 205
#define IDR_CGF 206
#define IDD_ROLLUP 209
#define IDD_MAINTOOLS 210
#define IDC_ARRBLCK 217
#define IDC_ARRBLCKCROSS 218
#define IDC_ARRWHITE 219
#define IDD_TERRAIN_CURVE 220
#define IDD_TERRAIN_TOOLS 221
#define IDD_TERRAIN_PANEL 221
#define IDR_EDIT_MODE 222
#define IDD_MODELVIEW_PANEL 222
#define IDD_OBJECT_PANEL 223
#define IDR_OBJECT_MODIFY 223
#define IDD_NUMBER 224
#define IDD_INFO_PANEL 225
#define IDI_UP_ARROW 226
#define IDD_PANEL_STATICOBJ 226
#define IDI_DOWN_ARROW 227
#define IDD_DIALOG1 227
#define IDD_OBJTYPE_BROWSER 229
#define IDD_INFO_BAR 230
#define IDD_STARTUP_LOGO 231
#define IDB_CRYTEK_LOGO 233
#define IDD_TERRAIN_FORMULA 234
#define IDB_TREE_VIEW1 234
#define IDD_SURFACE_TYPES 236
#define IDD_PANEL_TREEBROWER 237
#define IDD_PANEL_PROPERTIES 238
#define IDD_PROPERTIES 239
#define IDB_TABPANEL 244
#define IDD_EXCEPTION 245
#define IDD_PANEL_VOLUME 246
#define IDD_PANEL_DISPLAY_HIDE 247
#define IDR_GAMEACCELERATOR 248
#define IDD_PANEL_DISPLAY_RENDER 248
#define IDD_CONSOLE 249
#define IDD_SHADERS 250
#define IDD_PANEL_BUILDING 251
#define IDD_PANEL_ENTITY 252
#define IDD_FILE_DIALOG 254
#define IDD_MISSIONS 255
#define IDR_MISSION_BAR 256
#define IDD_PANEL_BUILDING1 257
#define IDR_LAYERS_BAR 257
#define IDD_PANEL_TERRAIN_MODIFY 258
#define IDR_TRACKVIEW 258
#define IDD_PANEL_TERRAIN_HOLE 259
#define IDB_LOCK_SELECTION_UP 262
#define IDB_LOCK_SELECTION_DOWN 263
#define IDB_LOCK_SELECTION_FOCUS 264
#define IDB_LOCK_SELECTION_DISABLE 265
#define IDB_ENTITY_EVENTS_TREE 266
#define IDD_DIALOG2 267
#define IDD_CHOOSE_COLOR 269
#define IDD_PANEL_SOUNDOBJECT 270
#define IDC_COLOR_PICKER 271
#define IDD_PANEL_VEGETATION 271
#define IDB_PICK_COLOR 272
#define IDD_INFO_BAR_HOLDER 272
#define IDC_HAND_INTERNAL1 272
#define IDC_HIT_CURSOR 272
#define IDC_ARROW_ADDKEY 273
#define IDB_SPLASH 275
#define IDD_UNDO_DROPDOWN 276
#define IDD_PANEL_ENVIRONMENT 277
#define IDD_PANEL_SHADERTEMPLATE 278
#define IDD_PANEL_TEXTURE_TOOL 279
#define IDD_INFO_PROGRESS_BAR 280
#define IDD_PANEL_VEGETATION_OBJECTS 281
#define IDD_PANEL_SA 282
#define IDD_PANEL_PICKENTITIES 282
#define IDD_WEAPONS 283
#define IDI_ICONSMALL 292
#define IDI_SMALLICON 292
#define ID_RESOURCES_GENERATECGFTHUMBNAILS 293
#define IDD_AICONFIG 296
#define IDD_PANEL_DISPLAY_LAYERS 297
#define IDD_LAYERS_SELECT 298
#define IDI_PLUS 299
#define IDI_MINUS 300
#define ID_AI_GENERATETRIANGULATION 303
#define ID_FILE_NEW304 304
#define IDI_DELETE 305
#define IDI_NEW 308
#define IDB_LAYER_BUTTONS 309
#define IDI_LAYERS 310
#define IDB_TRACKVIEW_KEYS 310
#define IDI_EXPORT 311
#define IDB_TRACKVIEW_NODES 311
#define IDI_IMPORT 312
#define IDB_PROPERTIES 312
#define IDI_LOCK 313
#define IDC_CURSOR1 313
#define IDB_VEGETATION_TREE 313
#define IDI_TERRAIN_COLLISION 314
#define IDD_TV_TCBKEY 314
#define IDB_VEGETATION_TREE_STATE 314
#define IDD_PANEL_AIPOINT 315
#define ID_RESOURCES_REDUCEWORKINGSET 315
#define IDI_GRID 315
#define IDI_CLONE 316
#define IDD_TV_SEQ_PROPS 317
#define IDI_REPLACE 317
#define IDD_TV_ENTITY_KEY 318
#define ID_TOOLS_GENERATELIGHTMAPS 318
#define IDI_RENAME 318
#define IDD_TV_TRACK_PROPS 319
#define ID_TOOLS_RELOADINDOORS 319
#define IDD_DIALOG3 320
#define IDD_NEW_LEVEL 320
#define IDC_LEFTRIGHT 321
#define IDD_EQUIPPACKS 321
#define ID_TOOLS_EQUIPPACKSEDIT 322
#define IDD_TV_TCBKEY1 322
#define IDD_TV_SELKEY 322
#define IDC_POINTER_OBJHIT 322
#define ID_EDIT_REDO323 323
#define IDC_POINTER_LINK 323
#define ID_EDIT_HIDE 324
#define IDC_POINTER_LINKNOW 324
#define ID_EDIT_UNHIDEALL 325
#define ID_EDIT_FREEZE 326
#define ID_EDIT_UNFREEZEALL 327
#define ID_RELOAD_TERRAIN 328
#define IDD_GRID_SETTINGS 330
#define ID_VIEW_RENDERINWIREFRAME 331
#define IDD_TV_SOUNDKEY 331
#define ID_VIEW_SNAPTOGRID 332
#define IDD_TV_CHARACTER_KEY 332
#define ID_VIEW_GRIDSETTINGS 333
#define IDD_AICHARACTERS 333
#define ID_VIEW_XPLOOK 335
#define IDB_MARKER 336
#define IDR_TERRAIN_BAR 339
#define IDD_LAYOUT 341
#define IDB_LAYOUTS 342
#define ID_VIEW_CONFIGURELAYOUT 343
#define ID_VIEW_A 344
#define IDD_OBJECT_BROWSER 345
#define IDB_OBJECTS_BROWSER 346
#define IDD_SOUNDPRESETS 348
#define ID_SOUND_PRESETS 349
#define IDR_SOUNDPRESETS 350
#define IDD_DIALOG4 352
#define IDD_SELECTSOUNDPRESET 352
#define IDD_SELECTPRESET 352
#define IDD_PANEL_SS 353
#define IDD_PANEL_SHAPE 353
#define IDD_PANEL_TERRAIN_MODIFY1 354
#define IDD_PANEL_TERRAINLAYER 354
#define IDD_PANEL_TERRAIN_LAYER 354
#define IDD_PANEL_SHAPE1 355
#define IDD_PANEL_BRUSH 355
#define IDI_FILE_BROWSE 361
#define ID_EDIT_LOCKSELECTION 362
#define ID_VIEW_ENABLEPHYSICS 363
#define ID_VIEW_VIEWUNDERTERRAIN 364
#define ID_TOOLS_LOGMEMORYUSAGE 365
#define ID_TERRAIN_EXPORTBLOCK 366
#define ID_TERRAIN_IMPORTBLOCK 367
#define ID_TOOLS_CONFIGURETOOLS 368
#define ID_TOOLS_S 369
#define ID_TOOLS_TOOL1 370
#define ID_TOOLS_CUSTOMIZEKEYBOARD 371
#define ID_EXPORT_INDOORS 372
#define ID_EDIT_ALIGNOBJECT 373
#define ID_ALIGNOBJECT_ALIGNTOGRID 374
#define ID_ALIGNOBJECT_ALIGNTTOOBJECT 375
#define ID_GAME_FD 376
#define ID_VIEW_CYCLE2DVIEWPORT 377
#define ID_SNAPANGLE 378
#define ID_EDIT_ROTATESELECTION 379
#define ID_ROTATESELECTION_XAXIS 380
#define ID_ROTATESELECTION_YAXIS 381
#define ID_ROTATESELECTION_ZAXIS 382
#define ID_ROTATESELECTION_ROTATEANGLE 383
#define ID_EDIT_CONVERTSELECTION 384
#define ID_CONVERTSELECTION_TOBRUSHES 385
#define ID_CONVERTSELECTION_TOSTATICENTITY 386
#define ID_EDIT_RENAMEOBJECT 387
#define ID_EDIT_RENAMEOBJECT388 388
#define IDD_DATABASE 389
#define IDR_ENTITY_PROTOTYPE 390
#define IDR_DB_ENTITY_BAR 390
#define IDR_DB_MATERIAL_BAR 391
#define ID_FILE_EXPORTVISIBLEOBJECTS 392
#define IDB_MATERIAL_TREE 392
#define IDD_CHOOSEENTITY 393
#define IDD_SELECT_ENTITY_CLASS 393
#define IDR_EAXPRESETS 393
#define IDD_STRING_GROUP 394
#define IDR_DB_ENTITY 395
#define ID_LIBRARY_ADD 396
#define ID_LIBRARY_REMOVE 397
#define IDD_DIALOG5 398
#define IDD_DB_ENTITY 398
#define ID_ENTITYPROTOTYPE_ADDNEWPROTOTYPE 399
#define IDD_PANEL_ENTITY1 399
#define IDD_DB_ENTITY_METHODS 399
#define ID_ENTITY_RELOAD 401
#define ID_ENTITYPROTOTYPE_UPDATEALL 402
#define ID_ENTITY_RELOAD403 403
#define ID_Menu 404
#define ID_UIELEMENTS_DATABASEVIEW 406
#define ID_Menu407 407
#define ID_Menu408 408
#define ID_EDIT_NEXTSELECTIONMASK 410
#define IDD_DIALOG6 411
#define IDD_AIANCHORS 411
#define IDD_TV_EXPRKEY 412
#define ID_ENTITYPROTOTYPE_CUT 413
#define IDD_LM_COMPILER 417
#define IDD_MUSICINFO 418
#define ID_Menu419 419
#define IDD_EAXPRESETS 419
#define ID_SOUND_SHOWMUSICINFO 420
#define IDD_PANEL_PREVIEW 420
#define ID_EAX_PRESETS 421
#define IDD_SOURCESAFESETTINGS 421
#define ID_OBJECT_LINK 422
#define IDD_CHECKOUT 422
#define ID_OBJECT_UNLINK 423
#define IDD_LAYER_PROPS 423
#define ID_EDIT_MODE 424
#define IDD_ERROR_REPORT 424
#define ID_MODE_SELECTMODE 425
#define IDD_TV_CONSOLE_KEY 425
#define ID_MODE_BRUSH 426
#define IDD_DYNAMIC_HELP 426
#define ID_EDIT_TRANSFORMATION 427
#define IDD_TV_MOVIEKEY 427
#define IDD_TV_MUSICKEY 427
#define ID_TRANSFORMATION_CONSTRAINTOXAXIS 428
#define IDD_MODELVIEW_MULTIPART 428
#define ID_MODIFY_GOTOSELECTION 429
#define IDD_PANEL_PREFAB 429
#define ID_MODIFY_SETHEIGHT 430
#define ID_VIEW_TAGLOCATION 431
#define ID_TAGLOCATION_TAG1 432
#define ID_TAGLOCATION_TAG2 433
#define ID_TAGLOCATION_TAG3 434
#define ID_TAGLOCATION_TAG4 435
#define ID_TAGLOCATION_TAG5 436
#define ID_TAGLOCATION_TAG6 437
#define ID_TAGLOCATION_LOCATION7 438
#define ID_TAGLOCATION_LOCATION8 439
#define ID_TAGLOCATION_LOCATION9 440
#define ID_TAGLOCATION_LOCATION10 441
#define ID_TAGLOCATION_LOCATION11 442
#define ID_TAGLOCATION_LOCATION12 443
#define ID_DISPLAY_GOTOLOCATION 444
#define ID_DISPLAY_CHANGEFLYSPEED 445
#define ID_CHANGEMOVESPEED_INCREASE 446
#define ID_CHANGEMOVESPEED_DECREASE 447
#define ID_CHANGEMOVESPEED_CHANGESTEP 448
#define ID_MODIFY_SEP 449
#define ID_MODIFY_AIPOINT_PICKLINK 450
#define ID_Menu451 451
#define ID_MODIFY_SEP452 452
#define ID_CONVERTSELECTION_TOSIMPLEENTITY 453
#define ID_GAME_UPDATELIGHTMAPSONSELECTION 454
#define ID_GAME_SEP 455
#define ID_MODIFY_SEP458 458
#define ID_MODIFY_MATERIAL 459
#define ID_MATERIAL_ASSIGNCURRENT 460
#define ID_MATERIAL_RESETTODEFAULT 461
#define ID_MATERIAL_GETMATERIAL 462
#define ID_TOOLS_UPDATELIGHTMAPS 463
#define ID_MODIFY_PHYSICS 464
#define ID_PHYSICS_GETPHYSICSSTATE 465
#define ID_PHYSICS_RESETPHYSICSSTATE 466
#define ID_TOOLS_CONFIGURESOURCESAFE 467
#define ID_FILE_SOURCESAFESETTINGS 468
#define ID_FILE_SEP 469
#define IDI_QUESTIONMARK 472
#define IDI_FILEOPEN_BACK 473
#define IDR_PANEL_LAYERS 474
#define IDI_FILEOPEN_UP 474
#define IDR_PANEL_VEGETATION 475
#define ID_GAME_SYNCPLAYER 476
#define IDR_DYNAMIC_HELP 476
#define IDR_DB_MUSIC_BAR 477
#define IDR_DB_PREFAB_BAR 478
#define IDB_SELECT_OBJECT_LIST 479
#define IDB_ERROR_REPORT 480
#define ID_FILE_SAVELEVELRESOURCES 480
#define ID_VALIDATELEVEL 481
#define ID_HELP_DYNAMICHELP 482
#define ID_FILE_CHANGEMOD 483
#define ID_FILE_SEP484 484
#define IDB_BITMAP2 485
#define IDB_FILES_IMAGE 485
#define IDB_MATERIAL_TREE1 486
#define IDB_MUSIC_TREE 486
#define IDB_SOUND_FILES 487
#define IDI_FOLDER 488
#define IDB_MATERIAL_TREE2 488
#define IDB_PREFABS_TREE 488
#define ID_TERRAIN_RESIZETERRAIN 489
#define IDB_MATERIAL_TREE3 489
#define IDB_PARTICLES_TREE 489
#define IDC_POINTER_OBJECT_ROTATE 494
#define IDC_POINTER_OBJECT_SCALE 495
#define IDC_POINTER_OBJECT_MOVE 496
#define IDC_POINTER_PLUS 498
#define IDB_BITMAP1 498
#define IDB_ENTITY_TREE 498
#define IDC_POINTER_MINUS 499
#define IDR_AVI_RECORDER_BAR 499
#define IDC_POINTER_GET_HEIGHT 500
#define IDC_POINTER_FLATTEN 501
#define IDC_POINTER_FLATTEN1 502
#define IDC_POINTER_SMOOTH 502
#define IDC_HEIGHTMAP_BORDER 1000
#define IDC_COMMANDS 1000
#define IDC_EDIT_LIST 1000
#define IDC_TERRAIN_SIZE 1001
#define IDC_CALLSTACK 1001
#define IDC_GEN_STATUS 1002
#define IDC_EXCEPTION_CODE 1002
#define IDC_TERRAIN 1003
#define IDC_PASSES 1003
#define IDC_EXCEPTION_ADDRESS 1003
#define IDC_SKY 1004
#define IDC_FREQUENCY 1004
#define IDC_EXCEPTION_MODULE 1004
#define IDC_CURRENTS 1004
#define IDC_MATERIALS 1005
#define IDC_FADE 1005
#define IDC_EXCEPTION_DESC 1005
#define IDC_ASSIGN 1005
#define ID_RELOAD_TEXTURES 1005
#define IDC_TXT_EDIT1 1005
#define IDC_LIBRARY 1006
#define IDC_FREQSTEP 1006
#define IDC_ERROR_TEXT 1006
#define IDC_RAND 1007
#define IDC_RESET 1007
#define IDC_COVER 1008
#define IDB_EXIT 1008
#define IDC_SHARPNESS 1009
#define IDB_SAVE 1009
#define IDC_ALREADY_AFFECTED 1009
#define IDC_FILELIST 1009
#define IDC_PASSES_NUM 1010
#define IDC_LOOKIN 1010
#define IDC_FREQUENCY_NUM 1011
#define IDC_BACK 1011
#define IDC_FADE_NUM 1012
#define IDC_SHORTCUTS 1012
#define IDC_FREQSTEP_NUM 1013
#define IDC_EDIT_KEY 1013
#define IDC_HISTORY 1013
#define IDC_RAND_NUM 1014
#define IDC_UP 1014
#define IDC_COVER_NUM 1015
#define IDC_FILESTYPE 1015
#define IDC_SHARPNESS_NUM 1016
#define IDC_FILEINFO 1016
#define IDC_PROCESS_OBJECTS 1017
#define IDC_BLUR 1017
#define IDC_AMBIENT_BRIGHTNESS 1018
#define IDC_BLUR_NUM 1018
#define IDC_BRIGHTNESS 1019
#define IDC_SUNHEIGHT 1019
#define IDC_GENERATE 1020
#define IDC_STATUS 1021
#define IDC_LAYER_LIST 1022
#define IDC_SUNBRIGHTNESS 1022
#define IDC_SHADOWBRIGHTNESS 1023
#define IDC_MOVE_UP 1024
#define IDC_LIGHTINGCONTRAST 1024
#define IDC_MOVE_DOWN 1025
#define IDC_SUN_DIRECTION 1025
#define IDC_GENERATE_PREVIEW 1026
#define IDC_SUN_HEIGHT 1026
#define IDC_ADD_LAYER 1027
#define IDC_SHADOW_INTENSITY 1027
#define IDC_LAYER_START_END 1028
#define IDC_AMBIENT 1028
#define IDC_SEL_START 1029
#define IDC_SHADOW_BLUR 1029
#define IDC_REMOVE_LAYER 1030
#define IDC_LOAD_TEXTURE 1031
#define IDC_SEL_END 1032
#define IDC_SEL_START_END_NUM 1033
#define IDC_RENAME_LAYER 1034
#define IDC_LAYER_OPT_FRAME 1035
#define IDC_LAYER_TEX_INFO 1036
#define IDC_LAYER_TEX_PREVIEW 1037
#define IDC_STRING 1038
#define IDC_LAYER_SLOPE 1038
#define IDC_LAYER_MASK_PREVIEW 1039
#define IDC_GROUP 1039
#define IDC_FINAL_TEX_PREVIEW 1040
#define IDC_SLOPE_SEL_START 1041
#define IDC_SLOPE_SEL_MIN_MAX_NUM 1042
#define IDC_SLOPE_SEL_END 1043
#define IDC_CAPTION1 1044
#define IDC_CAPTION2 1045
#define IDC_EXPORT 1047
#define IDC_IMPORT 1048
#define IDC_IMPORT_MAP 1049
#define IDC_SCALE 1049
#define IDC_512 1050
#define IDC_ADD_SFTYPE 1050
#define IDC_EXPORT_MAP 1050
#define IDC_1024 1051
#define IDC_REMOVE_SFTYPE 1051
#define IDC_2048 1052
#define IDC_RENAME_SFTYPE 1052
#define IDC_4096 1053
#define IDC_ADD_DETAILOBJECT 1053
#define IDC_HEIGHTSLIDER 1054
#define IDC_REMOVE_DETAILOBJECT 1054
#define IDC_8192 1054
#define IDC_LEVELNUM 1055
#define IDC_CLONE_SFTYPE 1055
#define IDC_8193 1055
#define IDC_SHADOWS 1057
#define IDC_TERRAINSHADOWS 1057
#define IDC_LIGHTING 1058
#define IDC_TEXTURED 1058
#define IDC_SMOOTH 1059
#define IDC_RADIO1 1059
#define IDC_LINEAR 1059
#define IDC_CREATE_NEW 1059
#define IDC_ADD_TO_MAP 1059
#define ID_INSERT_ENTITY 1059
#define IDC_FILL_MODE 1059
#define IDC_VISIBLE 1059
#define IDC_HOLE_MAKE 1059
#define IDC_ZAXIS 1059
#define IDC_WAYPOINT 1059
#define IDC_CONSTANT 1059
#define IDC_ORT_ONCE 1059
#define IDC_SHADOWS2 1059
#define IDC_OBJECTSHADOWS 1059
#define IDC_SELMOOD 1059
#define IDC_3D 1059
#define IDC_RADIO2 1060
#define IDC_EXP 1060
#define IDC_OPEN_RECENT 1060
#define IDC_REMOVE_FROM_MAP 1060
#define IDC_WIREFRAME_MODE 1060
#define IDC_HIDDEN 1060
#define IDC_REPLACE 1060
#define IDC_XAXIS 1060
#define IDC_HIDEPOINT 1060
#define IDC_CYCLE 1060
#define IDC_ORT_CONSTANT 1060
#define IDC_VOLRAMP 1060
#define IDC_STEREO 1060
#define IDC_RADIO3 1061
#define IDC_EXP2 1061
#define IDC_OPEN_MAP 1061
#define IDC_FROZEN 1061
#define IDC_YAXIS 1061
#define IDC_ENTRYPOINT 1061
#define IDC_ORT_LOOP 1061
#define IDC_DP4 1061
#define IDC_SLIDER1 1062
#define IDC_DENSITY 1062
#define IDC_ALTITUDE 1062
#define IDC_BRUSH_RADIUS_SLIDER 1062
#define IDC_RADIUS 1062
#define IDC_ENTRYPOINT2 1062
#define IDC_EXITPOINT 1062
#define IDC_TEXEL_SIZE_SLIDER 1062
#define IDC_SLIDER2 1063
#define IDC_DISTANCE 1063
#define IDC_SLOPE 1063
#define ID_INSERT_SOUND 1063
#define IDC_BRUSH_HEIGHT_SLIDER 1063
#define IDC_ANGLE_SLIDER 1063
#define IDC_NUM_DENSITY 1064
#define IDC_BRUSH_HARDNESS_SLIDER 1064
#define IDC_NUM_DISTANCE 1065
#define IDC_SIZE2 1065
#define IDC_NOISE_SCALE_SLIDER 1065
#define IDC_DENSITY2 1066
#define IDC_NOISE_FREQ_SLIDER 1066
#define IDC_BRUSH_RADIUS_SLIDER2 1067
#define IDC_CONSOLE_OUTPUT 1070
#define IDC_SLOPE_START 1073
#define IDC_SLOPE_END 1074
#define IDC_PREVIEW 1076
#define IDC_ALTITUDE_START 1078
#define IDC_ALTITUDE_END 1079
#define IDC_RECENT_MAPS 1079
#define IDC_MAP_FILENAME 1080
#define IDC_BROWSE_FOR_MAP 1081
#define IDC_CHANGE_LEV_DIR 1082
#define IDC_DIR_NAME 1083
#define IDC_OBJ_DESCRIPTION 1089
#define IDC_OBJ_PREVIEW 1090
#define IDC_TTS_HOLD 1091
#define IDC_TTS_FETCH 1092
#define IDC_OBJECTS 1094
#define IDC_SEL_ALL 1095
#define IDC_SEL_NONE 1096
#define IDC_SEL_INV 1097
#define IDC_HEIGHT_SLIDER 1099
#define IDC_HEIGHT_STATIC 1100
#define IDC_BASE 1101
#define IDC_USE_LAYER 1102
#define IDC_STAT_OBJ_IN_USE 1103
#define IDC_SHOW_TREES 1105
#define IDC_SHOW_DIST_MAP 1106
#define IDC_CLEAR_DIST_MAP 1107
#define IDC_INVERT_DIST_MAP 1108
#define IDC_SHARE_DIST_MAP 1109
#define IDC_BRUSH_SIZE 1110
#define IDC_STATIC_BRUSH_SIZE 1111
#define IDC_STATIC_OBJ 1112
#define IDC_SLOPE_RANGE 1113
#define IDC_STATIC_LABEL1 1114
#define IDC_STATIC_LABEL2 1115
#define IDC_STATIC_LABEL3 1116
#define IDC_STATIC_LABEL4 1117
#define IDC_STATIC_LABEL5 1118
#define IDC_CHANGE_CGF 1119
#define IDC_BENDING 1120
#define IDC_PLUGINS 1120
#define IDC_STATIC_LABEL7 1120
#define IDC_STATIC_LABEL6 1121
#define IDC_BUTTON2 1123
#define IDC_EDIT_SURFACETYPES 1123
#define IDC_EDIT_SHAPE 1123
#define IDC_PHYSICS 1123
#define IDC_SHADERTEMPL_CHOOSEFILE 1123
#define IDC_SHADERTEMPL_LOAD 1123
#define IDC_BROWSE_OBJECT 1123
#define IDC_TAB 1124
#define IDC_HOLE_REMOVE 1124
#define IDC_SHADERTEMPL_SAVE 1124
#define IDC_SYNCPLAYER 1124
#define ID_EDIT_SELECT 1125
#define IDC_SETTINGS_FRAME 1125
#define IDC_SHADERTEMPL_GETFROMSEL 1125
#define IDC_VIEW 1126
#define IDC_SHADERTEMPL_SELECTBYSTP 1126
#define IDC_CLEAR 1127
#define IDC_EDIT_HM 1128
#define IDC_SUN_COLOR 1128
#define IDC_DISTRIBUTE 1128
#define IDC_SKY_COLOR 1129
#define IDC_DISTRIBUTE2 1129
#define IDC_DISTRIBUTE_MASK 1129
#define IDC_CLEAR_MASK 1130
#define IDC_VIEW_WITH_TEXTURING 1135
#define ID_TERRAIN_NOISE 1136
#define ID_TERRAIN_SMOOTH 1137
#define ID_TERRAIN_SMOOTH2 1138
#define ID_TERRAIN_SMOOTH3 1139
#define ID_TERRAIN_SMOOTH4 1140
#define ID_TERRAIN_MAKEHOLE 1140
#define ID_TERRAIN_SMOOTH5 1141
#define IDC_ANIMFRAME 1141
#define ID_TERRAIN_SMOOTH6 1142
#define IDC_OBJECT_NAME 1142
#define ID_TERRAIN_SMOOTH7 1143
#define IDC_OBJECT_COLOR 1143
#define ID_TERRAIN_REMOVEHOLE 1144
#define IDC_NUMBER 1149
#define IDC_POSY 1151
#define IDC_POSZ 1152
#define IDC_POSX 1153
#define IDC_OBJECT_AREA 1154
#define IDC_STATOBJ_RELOAD 1155
#define IDC_OBJECT_HELPER 1155
#define IDC_STATOBJ_NAME 1156
#define IDC_LIST_ENTITY 1159
#define IDC_LIST_BUILDING 1160
#define IDC_LIST_TAGPOINT 1161
#define IDC_LIST_OTHER 1162
#define IDC_LIST_STATOBJ 1163
#define IDC_LIST_SOUND 1164
#define IDC_LIST_PREFABS 1164
#define IDC_FASTFIND 1165
#define IDC_LIST_GROUPS 1166
#define IDC_LIST_VOLUMES 1167
#define IDC_LIST_PATHS 1168
#define IDC_LIST_BRUSHES 1169
#define IDC_LIST_AIPOINTS 1170
#define IDC_SOBJ_SIZE 1173
#define IDC_SOBJ_DENSITY 1174
#define IDC_SOBJ_BENDING 1175
#define IDC_SOBJ_SLOPEEND 1176
#define IDC_SOBJ_SLOPESTART 1177
#define IDC_SOBJ_ALTSTART 1178
#define IDC_SOBJ_SLOPERANGE 1179
#define IDC_SOBJ_ALTEND 1180
#define IDC_OBJECTS_FRAME 1181
#define IDC_SOBJ_SIZEVAR 1181
#define IDC_PROP 1182
#define IDC_STATIC_DISTRIB 1184
#define IDC_STAT_OBJ_LIST 1185
#define IDC_LIST2 1190
#define IDC_INFO_WH 1192
#define IDC_VECTOR_LOCK 1193
#define IDC_ANIMATE_LIGHTS 1194
#define IDC_DISABLE_LOD 1195
#define IDC_SUNCOLOR_SCALE 1197
#define IDC_INFO_TEXT 1199
#define IDC_VERSION 1200
#define IDC_EDIT_FORMULA_PARAM1 1202
#define IDC_EDIT_FORMULA_PARAM2 1203
#define IDC_AUTO_GEN_MASK 1203
#define IDC_EDIT_FORMULA_PARAM3 1204
#define IDC_LOAD_MASK 1204
#define IDC_EXPORT_MASK 1206
#define IDC_SURFACE_TYPES 1210
#define IDC_SFTYPE_DETAILTEXTURE 1211
#define IDC_DETAIL_OBJECTS 1212
#define IDC_SURFACE_TYPE 1213
#define IDC_SFTYPE_BROWSE_BUMPMAP 1213
#define IDC_SFTYPE_DETAILTEXTURE_TEXT 1214
#define IDC_BROWSER_TREE 1215
#define IDC_SFTYPE_DETAILTEXTURE_TEXT2 1215
#define IDC_SFTYPE_BUMPMAP_TEXT 1215
#define IDC_NUM_FILES 1216
#define IDC_SFTYPE_MATERIAL 1217
#define IDC_MATERIAL 1217
#define IDC_LIST1 1227
#define IDC_UNDO 1227
#define IDC_HIDDEN_SECTORS 1227
#define IDC_ANIMATIONS 1227
#define IDC_USED 1227
#define IDC_ENTITIES 1227
#define IDC_LAYERS 1227
#define IDC_LAYOUTS 1227
#define IDC_PRESETS 1227
#define IDC_ANCHORS 1227
#define IDC_AVAILABLE 1228
#define IDC_EVENTS 1228
#define IDC_SOUNDS 1228
#define IDC_SOBJ_CASTSHADOW 1230
#define IDC_FLATTEN 1231
#define IDC_HIDE_ALL 1232
#define IDC_HIDE_NONE 1233
#define IDC_HIDE_INVERT 1234
#define IDC_HIDE_ENTITY 1235
#define IDC_HIDE_BUILDING 1236
#define IDC_HIDE_PREFABS 1236
#define IDC_HIDE_TAGPOINT 1237
#define IDC_HIDE_STATOBJ 1238
#define IDC_HIDE_AIPOINT 1238
#define IDC_HIDE_SOUND 1239
#define IDC_HIDE_GROUP 1240
#define IDC_HIDE_LABELS 1241
#define IDC_HIDE_VOLUME 1242
#define IDC_LENGTH 1242
#define IDC_HIDE_PATH 1243
#define IDC_WIDTH 1243
#define IDC_PROPERTIES 1243
#define IDC_DISPLAY_BBOX 1243
#define IDC_HEIGHT 1244
#define IDC_DISPLAY_INDOORS 1244
#define IDC_HIDE_PATH2 1244
#define IDC_HIDE_BRUSH 1244
#define IDC_DISPLAY_STATICOBJ 1245
#define IDC_DISPLAY_LIVINGOBJ 1246
#define IDC_DISPLAY_DEBUG_LIGHTS 1246
#define IDC_DISPLAY_FOG 1247
#define IDC_DISPLAY_DECALS 1248
#define IDC_DISPLAY_SKYBOX 1249
#define IDC_DISPLAY_TERRAIN 1250
#define IDC_DISPLAY_WATER 1251
#define IDC_DISPLAY_BEACHES 1252
#define IDC_DISPLAY_SHADOWMAPS 1253
#define IDC_DISPLAY_DETAILTEX 1254
#define IDC_DISPLAY_DETAILOBJ 1255
#define IDC_DISPLAY_RAIN 1256
#define IDC_DISPLAY_RADIUSES 1256
#define IDC_DISPLAY_ALL 1257
#define IDC_DISPLAY_NONE 1258
#define IDC_DISPLAY_INVERT 1259
#define IDC_DISPLAY_FARTERRAIN 1260
#define IDC_DISPLAY_PARTICLES 1260
#define IDC_SHADERS 1261
#define IDC_DISPLAY_PROFILE 1261
#define IDC_HIDE 1262
#define IDC_DISPLAY_AIDEBUGDRAW 1262
#define IDC_FREEZE 1263
#define IDC_ADD 1263
#define IDC_BRUSH_ADD 1263
#define IDC_MEM_INFO 1263
#define IDC_NEW_CATEGORY 1263
#define IDC_EDITSCRIPT 1264
#define IDC_BRUSH_REMOVE 1264
#define IDC_RENAME 1264
#define IDC_MEM_INFO2 1264
#define IDC_DISPLAY_RADIUSES2 1264
#define IDC_ENABLE_PREVIEW 1264
#define IDC_METHODS 1265
#define IDC_BRUSH_CLONE 1265
#define IDC_ADD2 1265
#define IDC_REFRESH 1265
#define IDC_HIDE_HELPERS 1265
#define IDC_RELOADSCRIPT 1266
#define IDC_BRUSH_RENAME 1266
#define IDC_MEM_STATS 1266
#define IDC_ADD_METHOD 1267
#define IDC_BRUSH_HIDE 1267
#define IDC_TEXMEM_STATS 1267
#define IDC_GOTO_METHOD 1268
#define IDC_BRUSH_UNHIDE 1268
#define IDC_DISPLAY_PHYSICSDEBUGDRAW 1268
#define IDC_RUN_METHOD 1269
#define IDC_OBJECT_ADD 1269
#define IDC_DISPLAY_PROFILERENDERER 1269
#define IDC_MISSIONS 1270
#define IDC_PROTOTYPE 1270
#define IDC_DISPLAY_PROFILESHADERS 1270
#define IDC_DESCRIPTION 1271
#define IDC_PROTOTYPE2 1271
#define IDC_GETPHYSICS 1271
#define IDC_DISPLAY_OVERDRAW 1271
#define IDC_DISPLAY_PROFILESHADERS3 1272
#define IDC_DISPLAY_RENDERERRESOURCES 1272
#define IDC_SHARED 1273
#define IDC_GETPHYSICS2 1273
#define IDC_RESETPHYSICS 1273
#define IDC_EVENT 1274
#define IDC_DISPLAY_PROFILE2 1274
#define IDC_EVENT_TARGETS 1275
#define IDC_ANIMATION 1275
#define IDC_EVENT_REMOVE 1277
#define IDC_EVENT_SEND 1278
#define IDC_EVENT_ADD 1281
#define IDC_EVENT_ADD2 1282
#define IDC_EVENT_ADDMISSION 1282
#define ID_LOCK_SELECTION 1289
#define IDC_EVENTTREE 1293
#define IDC_BRUSH_RADIUS 1297
#define IDC_BRUSH_HEIGHT 1298
#define IDC_BRUSH_TYPE 1299
#define IDC_BRUSH_NOISE 1300
#define IDC_BUILDING 1301
#define IDC_BRUSH_HARDNESS 1301
#define IDC_CHANGE 1302
#define IDC_NOISE_SCALE 1302
#define IDC_MODIFY 1303
#define IDC_NOISE_FREQ 1303
#define IDC_HOLE 1304
#define IDC_BRUSH_RADIUS2 1304
#define IDC_VEGETATION 1305
#define IDC_ENVIRONMENT 1306
#define IDC_SHADER 1307
#define IDC_DISABLE_SHADOW 1308
#define IDC_TEXTURE 1308
#define IDC_CAST_SHADOW 1308
#define IDC_VERTEX_LIGHTING 1309
#define IDC_RECV_SHADOW 1309
#define IDC_CAST_SHADOW2 1309
#define IDC_TEXTURE2 1309
#define IDC_TERRAIN_MOVE 1309
#define IDC_REPOSITION_OBJECTS 1310
#define IDC_RIGID_BODY 1310
#define IDC_BUTTON1 1311
#define IDC_RELOAD 1311
#define IDC_SPAWN 1311
#define IDC_SELECT_ALL 1311
#define IDC_UNDO_BUTTON 1311
#define IDC_SHADERTEMPLATE_CREATE 1311
#define IDC_APPLY 1311
#define IDC_CANCEL 1311
#define IDC_PICK 1311
#define IDC_NEW 1311
#define IDC_SHADERTEMPL_COPY 1311
#define IDC_WEAPONMODEL 1311
#define IDC_RESCALE_TIME 1311
#define IDC_EQUIPPACKADDBTN 1311
#define IDC_BROWSE 1311
#define IDC_FILENAME 1311
#define IDC_BROWSE_PREFAB 1311
#define IDC_RESETSIZE 1311
#define IDC_BROWSE_EXE 1311
#define IDC_SELECT_PROPERTY_VALUE 1311
#define IDC_BUTTON3 1312
#define IDC_PICK_COLOR 1312
#define IDC_SELECT_NONE 1312
#define IDC_BIND 1312
#define IDC_UNDO_CLEAR 1312
#define IDC_SELECT 1312
#define IDC_SHADERTEMPL_PASTE 1312
#define IDC_HIDABLE 1312
#define IDC_EQUIPPACKDELBTN 1312
#define IDC_STOPANIMATION 1312
#define IDC_BROWSEMUSIC 1312
#define IDC_RESETSIZE3 1312
#define IDC_BROWSE_DATABASE 1312
#define IDC_SELECT_PROPERTY_NAME 1312
#define IDC_BUTTON4 1313
#define IDC_INNER_RADIUS 1313
#define IDC_SELECT_INVERT 1313
#define IDC_UNBIND 1313
#define IDC_SHADERTEMPL_PASTE2 1313
#define IDC_SHADERTEMPL_SETDEFAULT 1313
#define IDC_PRECALC_SHADOW2 1313
#define IDC_RESETSIZE2 1313
#define IDC_BROWSE_FILE 1313
#define IDC_BUTTON5 1314
#define IDC_OUTER_RADIUS 1314
#define IDC_SHADERTEMPL_TOLIB 1314
#define IDC_RELOAD_FILE 1314
#define IDC_VOLUME 1315
#define IDC_HELPERS 1315
#define IDC_SHADERTEMPL_TOLIB2 1315
#define IDC_SHADERTEMPL_FROMLIB 1315
#define IDC_DETACH 1315
#define IDC_VOLUME2 1316
#define IDC_PAN 1316
#define IDC_BROWSESOUND 1316
#define IDC_DETACHALL 1316
#define IDC_PAN2 1317
#define IDC_BLENDOUT 1317
#define IDC_STOPANIMATION2 1317
#define IDC_INRADIUS 1317
#define IDC_AMP 1318
#define IDC_OUTRADIUS 1318
#define IDC_MOVE_SPEED 1320
#define IDC_WIREFRAME 1324
#define IDC_PORTALS 1325
#define IDC_LOOP 1326
#define IDC_GRID 1327
#define IDC_LOOP2 1327
#define IDC_SYNCHRONIZE_PHASE 1327
#define IDC_UNLOAD 1327
#define IDC_NORMALS 1328
#define IDC_SHIFTX 1333
#define IDC_SHIFTY 1334
#define IDC_SCALEX 1335
#define IDC_PROGRESS 1335
#define IDC_PRECALC_SHADOW 1336
#define IDC_SCALEY 1336
#define IDC_INFO 1336
#define IDC_ROTATE 1337
#define IDC_LAYER 1337
#define IDC_TWIN 1338
#define IDC_BLENDTIME 1339
#define IDC_BLENDINTIME 1339
#define IDC_BRUSHES 1340
#define IDC_BLENDOUTTIME 1340
#define IDC_HEIGHT_MIN 1341
#define IDC_HEIGHT_MAX 1342
#define IDC_BRUSH_DENSITY 1343
#define IDC_CLONE 1344
#define IDC_SLOPE_MIN 1345
#define IDC_SLOPE_MAX 1346
#define IDC_ENTITY 1346
#define IDC_AREA_ID 1347
#define IDC_NUM_POINTS 1348
#define IDC_CLOSED 1349
#define IDC_AMMUNITION 1351
#define ID_TERRAIN_COLLISION 1352
#define IDC_TERRAIN_COLLISION 1353
#define IDC_SNAPTOGRID 1354
#define IDC_BEHAVIOR 1364
#define IDC_MAP_VISIBLE 1366
#define IDC_LAYER_NAME 1374
#define IDC_SHADERTEMPL_XML 1376
#define IDC_COMBO1 1377
#define IDC_TEMPLATECOMBO 1377
#define IDC_PROJECTION 1377
#define IDC_TERRAIN_RESOLUTION 1377
#define IDC_SIDES 1377
#define IDC_LM_RESOLUTION 1377
#define IDC_TERRANI_UNITS 1378
#define IDC_SHADERTEMPL_MATERIALNAME 1379
#define IDC_EDIT1 1381
#define IDC_SHADERTEMPL_FILENAME 1381
#define IDC_MASS 1381
#define IDC_NAME 1381
#define IDC_SCRIPT 1381
#define IDC_GRID_SIZE 1381
#define IDC_BLEND_TIME 1381
#define IDC_OBJECT 1381
#define IDC_ALT_START 1381
#define IDC_PREVNEXT 1382
#define IDC_SHADERTEMPL_NAME 1382
#define IDC_GRID_SCALE 1382
#define IDC_BONE 1382
#define IDC_ALT_END 1382
#define IDC_MUSICSCRIPT 1382
#define IDC_TIME_SCALE 1382
#define IDC_EXE 1382
#define IDC_XVALUE 1383
#define IDC_DATABASE 1383
#define IDC_CLASS 1383
#define IDC_YVALUE 1384
#define IDC_ANGLESNAP_SIZE 1384
#define IDC_PROJECT 1384
#define IDC_CLASS2 1384
#define IDC_TYPE 1384
#define IDC_ZVALUE 1385
#define IDC_WVALUE 1386
#define IDC_TIME 1387
#define IDC_EASETO 1388
#define IDC_KEYNUM 1389
#define IDC_TCBPREVIEW 1390
#define IDC_TENSION 1391
#define IDC_NODES 1391
#define IDC_CONTINUITY 1392
#define IDC_BIAS 1393
#define IDC_START_TIME 1393
#define IDC_END_TIME 1394
#define IDC_EASEFROM 1395
#define IDC_ALWAYS_PLAY 1395
#define IDC_ALWAYS_PLAY2 1396
#define IDC_CUT_SCENE 1396
#define IDC_KEY 1397
#define IDC_EQUIPPACKCOMBO 1399
#define IDC_EQUIPPACK 1399
#define IDC_EQUIPAVAILLST 1400
#define IDC_EQUIPUSEDLST 1401
#define IDC_EQUIPADDBTN 1402
#define IDC_INSERT 1402
#define IDC_EQUIPDELBTN 1403
#define IDC_EQUIPAMMOPROP 1404
#define IDC_CREATE 1406
#define IDC_USE_TERRAIN 1407
#define IDC_CREATE2 1407
#define IDC_NOMUSIC 1407
#define IDC_TERRAIN_INFO 1408
#define IDC_LEVEL 1409
#define IDC_ID 1410
#define IDC_SNAP 1411
#define IDC_SNAPANGLE 1411
#define IDC_ANGLESNAP 1412
#define IDC_OBJECT_CLONE 1413
#define IDC_OBJECT_REPLACE 1414
#define IDC_OBJECT_REMOVE 1415
#define IDC_DISABLEHUD 1418
#define IDC_DISABLEPLAYER 1419
#define IDC_DISABLEPHYICS 1420
#define IDC_DISABLEPLAYER2 1421
#define IDC_DISABLEAI 1421
#define IDC_DISABLEPLAYER3 1422
#define IDC_16TO9 1422
#define IDC_TAB2 1422
#define IDC_CHECK1 1423
#define IDC_TOGGLEVARONOFF 1423
#define IDC_LOCKBLENDTIMES 1423
#define IDC_CHECK_SHADOWS 1423
#define IDC_DISABLESOUNDS 1423
#define IDC_PREFAB 1424
#define IDC_CHECK_AVERAGING 1424
#define IDC_TREE1 1425
#define IDC_EXTERNAL 1425
#define IDC_TREE 1426
#define IDC_TEXT 1427
#define IDC_LINE 1428
#define IDC_MATERIAL_BROWSE 1429
#define IDC_MATERIAL_BROWSE2 1430
#define IDC_MATERIAL_RESET 1430
#define IDC_HOLD 1431
#define IDC_BLENDIN 1432
#define IDC_STATIC2 1433
#define IDC_STATIC3 1434
#define IDC_DBG_OUTPUT_OBJ 1435
#define IDC_DBG_BORDERS 1436
#define IDC_CHECK4 1437
#define IDC_LOW_QUALITY_MODE 1437
#define IDC_DONT_MERGE_POLYS 1437
#define IDC_LOW_QUALITY_MODE2 1438
#define IDC_COMPILER_OUTPUT 1439
#define IDC_PLAYING 1440
#define IDC_RECOMPUTE_SEL_ONLY 1441
#define IDC_PARAMS 1442
#define IDC_STREAMING 1443
#define IDC_STREAMING2 1444
#define IDC_THEME 1444
#define IDC_MOOD 1445
#define IDC_PLAYINGFRAME 1446
#define ID_RECOMPILE_ALL 1447
#define IDC_CHECK2 1448
#define ID_RECOMPILE_ALL2 1448
#define ID_RECOMPILE_LIGHTS 1448
#define IDC_USE_SUN_LIGHT 1449
#define IDC_HEMISAMPLEQ 1450
#define IDC_USE_SUN_LIGHT2 1450
#define IDOK1 1451
#define IDC_AUTOSELECT 1452
#define IDC_PAINTVEGETATION 1453
#define IDC_PAINT_SIMPLELIGHTING 1454
#define IDC_TEXEL_SIZE 1455
#define IDC_PAINT_TERRAIN_SHADOWS 1455
#define IDC_COMBO3 1456
#define IDC_SUB_SAMPLING 1456
#define IDC_USERNAME 1456
#define IDC_PAINT_OBJECT_SHADOWS 1456
#define IDC_ERRORS 1457
#define IDC_SUB_SAMPLING2 1457
#define IDC_DXT_SOFT 1457
#define IDC_OCCLUSION 1457
#define IDC_INFOTEXT 1458
#define IDC_OCCLUSION2 1458
#define IDC_HDR 1458
#define IDC_LABELS_DISTANCE 1459
#define IDC_HEMISPHERE 1460
#define IDC_DP3 1461
#define IDC_PRECISELIGHTING2 1462
#define IDC_HTMLVIEW 1464
#define IDC_PREVIEW_ON 1468
#define IDC_STATIC_FILENAME 1469
#define IDC_STATIC_FILESTYPE 1470
#define IDC_STATIC_FILESYPE 1470
#define IDC_PROPERTY 1471
#define IDC_PROPERTY_STATIC 1472
#define IDC_REMOVESUBMESH 1473
#define IDC_ADDSUBMESH 1474
#define IDC_REMOVESUBMESH2 1475
#define IDC_RELOADSUBMESH 1475
#define IDC_CHANGESUBMESH 1476
#define IDC_MODELVIEW_SUBMESH_PANEL 1477
#define IDC_SUBMESH_VISIBLE 1478
#define IDC_RESETANIMATIONS 1479
#define IDC_LM_GEN_PROGRESS 1480
#define IDC_NUM_OBJECTS 1481
#define IDC_LM_MEMUSAGE 1481
#define IDC_EXTRACT_SELECTED 1482
#define IDC_EXTRACT_ALL 1483
#define IDC_OBJECT_INFO 1484
#define IDC_STREAM 1485
#define IDC_SMOOTH_NORMALS 1486
#define IDC_SPOTASPOINT 1487
#define IDC_STATIC_MEMUSAGE 1488
#define IDC_STATIC_MEMUSAGE2 1489
#define IDC_STATIC_METHODS_FRAME 1500
#define IDC_EDIT_BRUSHNAME 1501
#define IDC_EDIT_BRUSHTYPE 1502
#define IDC_ANGLE 1503
#define IDC_FRAME 1505
#define IDC_BOTTOM_FRAME 1505
#define IDC_CHECK_ERROR_LOG 1506
#define IDC_FILTER 1507
#define ID_EDIT_SELECTALL 32773
#define ID_EDIT_SELECTNONE 32774
#define ID_ANIM_FAST_BACK 32781
#define ID_ANIM_BACK 32782
#define ID_ANIM_PLAY 32783
#define ID_ANIM_FRONT 32784
#define ID_ANIM_FAST_FORWARD 32785
#define IDR_KEYFRAMES 32787
#define ID_BUTTON32794 32794
#define ID_BUTTON32795 32795
#define ID_BUTTON32796 32796
#define ID_BUTTON32797 32797
#define ID_BUTTON32798 32798
#define ID_VIEWOPTIONS_WIREFRAME 32799
#define ID_VIEWOPTIONS_FLATSHADED 32800
#define ID_VIEWOPTIONS_SMOOTHSHADED 32801
#define ID_VIEWOPTIONS_TEXTURED 32802
#define ID_TARGET_SPOTLIGHT 32803
#define ID_FREE_SPOTLIGHT 32804
#define ID_OMNI_LIGHT 32805
#define ID_DIRECTIONAL_LIGHT 32806
#define ID_SUNLIGHT 32807
#define ID_BUTTON32808 32808
#define ID_BUTTON32809 32809
#define ID_BUTTON32810 32810
#define ID_BUTTON32811 32811
#define ID_BUTTON32812 32812
#define ID_TEST 32813
#define ID_BUTTON32814 32814
#define ID_BUTTON32815 32815
#define ID_BUTTON32818 32818
#define ID_BUTTON32819 32819
#define ID_BUTTON32820 32820
#define ID_BUTTON32821 32821
#define ID_BUTTON32822 32822
#define ID_BUTTON32823 32823
#define ID_BUTTON32824 32824
#define ID_WIREFRAME 32825
#define ID_VIEW_ANIMATIONTOOLBAR 32826
#define ID_VIEW_UTILITIESTOOLBAR 32827
#define ID_BUTTON32828 32828
#define ID_BUTTON32825 32829
#define ID_BUTTON32826 32830
#define ID_TERRAIN_BRUSH 32831
#define ID_TERRAIN_LOWER 32834
#define ID_TERRAIN_RAISE 32835
#define ID_TERRAIN_ZOOM 32836
#define ID_BRUSH_1 32838
#define ID_BRUSH_2 32839
#define ID_BRUSH_3 32840
#define ID_BRUSH_4 32841
#define ID_BRUSH_5 32842
#define ID_BRUSH_6 32843
#define ID_BRUSH_7 32844
#define ID_BRUSH_8 32845
#define ID_BRUSH_9 32846
#define ID_BRUSH_10 32848
#define ID_TERRAIN_SCROLL 32849
#define ID_TERRAIN_ERASE 32854
#define ID_TERRAIN_GENERATE 32855
#define ID_BRUSH_11 32864
#define ID_BUTTON32867 32867
#define ID_BUTTON32868 32868
#define ID_BUTTON32869 32869
#define ID_BUTTON32870 32870
#define ID_BUTTON32871 32871
#define ID_BUTTON32872 32872
#define ID_BUTTON32873 32873
#define ID_BUTTON32874 32874
#define ID_SKY_CLOUDS 32875
#define ID_SKY_FOG 32876
#define ID_SKY_WEATHER 32877
#define ID_SKY_NORTH 32878
#define ID_SKY_EAST 32879
#define ID_SKY_SOUTH 32880
#define ID_SKY_WEST 32881
#define ID_TERRAIN_LOAD 32882
#define ID_TERRAIN_RESIZE 32883
#define ID_TERRAIN_INVERT 32884
#define ID_TERRAIN_RUBBER 32885
#define ID_FILE_EXPORTTOGAME 32886
#define ID_GENERATORS_LIGHTING 32887
#define ID_GENERATORS_STATICOBJECTS 32888
#define ID_GENERATORS_TEXTURE 32889
#define ID_TERRAIN_LIGHT 32891
#define ID_TERRAIN_SURFACE 32892
#define ID_ACCEL32893 32893
#define ID_FILE_EXPORTHEIGHTMAP 32895
#define ID_FILE_EXPORTLARGEPREVIEW 32898
#define ID_PREVIEW_APPLYLIGHTING 32899
#define ID_PREVIEW_SHOWWATER 32900
#define ID_LAYER_SETWATERLEVEL 32901
#define ID_FILE_EXPORT 32902
#define ID_FILE_IMPORT 32903
#define ID_LAYER_EXPORTTEXTURE 32904
#define ID_VIEW_EDITORLOGFILE 32905
#define ID_LIGHTING_SUNLIGHTCOLOR 32906
#define IDC_SET_FOG_COLOR 32907
#define ID_MODIFY_MAKEISLE 32908
#define ID_MODIFY_FLATTEN_LIGHT 32909
#define ID_MODIFY_FLATTEN_HEAVY 32910
#define ID_MODIFY_SMOOTH 32911
#define ID_EDIT_HOLD 32912
#define ID_EDIT_FETCH 32913
#define ID_MODIFY_REMOVEWATER 32914
#define ID_MODIFY_SMOOTHSLOPE 32915
#define ID_HEIGHTMAP_SHOWLARGEPREVIEW 32916
#define ID_OPTIONS_SELECTDETAILTEXTURE 32917
#define ID_OPTIONS_SHOWDETAILTEXTURE 32918
#define ID_FILE_CREATEOPENLEVEL 32921
#define ID_FILE_IMPORTSETTINGS 32923
#define ID_FILE_EXPORTSETTINGS 32924
#define ID_MODIFY_SMOOTHBEACHESCOAST 32925
#define ID_FILE_MERGESETTINGS 32925
#define ID_FILE_EXPORTTOGAMENOSURFACETEXTURE 32926
#define ID_EDIT_INSERTOBJECT 32929
#define ID_VIEW_SWITCHTOGAME 32930
#define ID_INSERT_TAGPOINT 32931
#define ID_INSERT_BUILDING 32932
#define IDC_DELETE 32933
#define ID_EDIT_DELETE 32934
#define ID_MOVE_OBJECT 32935
#define ID_SELECT_OBJECT 32936
#define ID_RENAME_OBJ 32937
#define ID_SET_HEIGHT 32938
#define ID_SCRIPT_COMPILESCRIPT 32939
#define ID_SCRIPT_EDITSCRIPT 32941
#define ID_SET_AREA 32942
#define ID_OPTIONS_SETLAYERBLENDING 32943
#define ID_MODIFY_NOISE 32944
#define ID_MODIFY_NORMALIZE 32945
#define ID_MODIFY_REDUCERANGE 32946
#define ID_MODIFY_REDUCERANGELIGHT 32947
#define ID_MODIFY_RANDOMIZE 32948
#define ID_LOW_OPACITY 32949
#define ID_MEDIUM_OPACITY 32950
#define ID_HIGH_OPACITY 32951
#define ID_HOLD 32953
#define ID_FETCH 32954
#define ID_BUTTON32956 32956
#define ID_OPTIONS_SHOWWATER 32957
#define ID_OPTIONS_SHOWMAPOBJECTS 32958
#define ID_FILE_EXIT 32959
#define ID_SET_TO_HEIGHT 32960
#define IDR_ANIM_SEQUENCES 32961
#define ID_INSERT_STATICOBJECT 32962
#define ID_NOISE_BRUSH 32963
#define ID_NORMAL_BRUSH 32964
#define ID_EDIT_EDITOBJECT 32965
#define ID_EDIT_INSERTOBJECTID_EDIT_INSERTOBJECTID_EDIT_SELECTOBJECT 32967
#define ID_TOOLS_EXPORTTERRAINASGEOMETRIE 32968
#define ID_OPTIONS_EDITTERRAINCURVE 32969
#define ID_VIEWMODE_MOVE 32973
#define ID_EDIT_MODE_MOVE 32976
#define ID_EDITMODE_ROTATE 32981
#define ID_EDITMODE_SCALE 32985
#define ID_EDITMODE_MOVE 32986
#define ID_EDITMODE_SELECT 32987
#define IDC_SELECTION 32990
#define ID_SELECTION_DELETE 32991
#define ID_EDIT_ESCAPE 32992
#define ID_OBJECTMODIFY_SETAREA 32993
#define ID_OBJECTMODIFY_SETHEIGHT 32994
#define ID_SELECTION_OK 32995
#define ID_OBJECTMODIFY_FREEZE 32996
#define ID_OBJECTMODIFY_UNFREEZE 32997
#define ID_GAME_SWITCH 32998
#define ID_EDITMODE_SELECTAREA 33000
#define ID_SELECT_AXIS_XY 33011
#define ID_SELECT_AXIS_X 33012
#define ID_SELECT_AXIS_Y 33013
#define ID_SELECT_AXIS_Z 33015
#define ID_UNDO 33019
#define ID_EDIT_CLONE 33020
#define ID_SETWATERLEVEL 33021
#define ID_EXPORT_TERRAIN_GEOM 33022
#define ID_SELECTION_SAVE 33026
#define ID_BUTTON33029 33029
#define ID_SELECTION_LOAD 33030
#define ID_GROUP_MAKE 33031
#define ID_GROUP_OPEN 33032
#define ID_GROUP_CLOSE 33033
#define ID_GROUP_ATTACH 33034
#define ID_GROUP_DETACG 33035
#define ID_GOTO_SELECTED 33036
#define ID_GROUP_DETACH 33037
#define ID_GROUP_UNGROUP 33038
#define ID_LAYER_SETWATERCOLOR 33039
#define ID_MISSION_NEW 33040
#define ID_MISSION_DELETE 33041
#define ID_MISSION_DUPLICATE 33042
#define ID_MISSION_SELECT 33043
#define ID_MISSION_PROPERTIES 33044
#define ID_MISSION_RENAME 33045
#define IDC_MISSION 33047
#define ID_SHOW_TIPS 33049
#define IDC_MISSION_TIME 33050
#define ID_EDIT_LEVELDATA 33051
#define ID_FILE_EDITEDITORINI 33052
#define ID_FILE_EDITLOGFILE 33053
#define ID_SELECT_AXIS_TERRAIN 33054
#define ID_PREFERENCES 33055
#define ID_EDIT_SURFACETYPES 33056
#define ID_RELOAD_SCRIPTS 33057
#define ID_RELOAD_SHADERS 33058
#define ID_RELOAD_GEOMETRY 33059
#define ID_REDO 33060
#define IDC_LAYER_CURRENT 33067
#define ID_LAYER_VISIBLE 33068
#define ID_LAYER_FROZEN 33069
#define ID_LAYER_SELECT 33073
#define ID_LAYER_CURRENT 33076
#define ID_SWITCH_PHYSICS 33078
#define ID_REF_COORDS_SYS 33081
#define ID_TV_ADDKEY 33087
#define ID_TV_DELKEY 33088
#define ID_TV_MOVEKEY 33089
#define ID_TV_SLIDEKEY 33090
#define ID_TV_SCALEKEY 33091
#define ID_TV_SEQUENCE 33092
#define ID_TV_ADD_SEQUENCE 33093
#define ID_TV_DEL_SEQUENCE 33095
#define ID_TV_EDIT_SEQUENCE 33096
#define ID_TV_RECORD 33097
#define ID_TV_PLAY 33098
#define ID_TV_STOP 33099
#define ID_TV_PAUSE 33100
#define ID_ADDNODE 33102
#define ID_BUTTON33104 33104
#define ID_EDITTOOL_LINK 33105
#define ID_EDITTOOL_UNLINK 33106
#define ID_BUTTON33107 33107
#define ID_MISSION_RELOAD 33107
#define ID_MISSION_EDIT 33108
#define ID_BUTTON33109 33109
#define ID_ADDSCENETRACK 33109
#define ID_EDITMODE_SNAP 33111
#define ID_SNAP_TO_GRID 33114
#define ID_TAG_LOC1 33120
#define ID_TAG_LOC2 33121
#define ID_TAG_LOC3 33122
#define ID_TAG_LOC4 33123
#define ID_TAG_LOC5 33124
#define ID_TAG_LOC6 33125
#define ID_TAG_LOC7 33126
#define ID_TAG_LOC8 33127
#define ID_TAG_LOC9 33128
#define ID_TAG_LOC10 33129
#define ID_TAG_LOC11 33130
#define ID_TAG_LOC12 33131
#define ID_GOTO_LOC1 33133
#define ID_GOTO_LOC2 33134
#define ID_GOTO_LOC3 33135
#define ID_GOTO_LOC4 33136
#define ID_GOTO_LOC5 33137
#define ID_GOTO_LOC6 33138
#define ID_GOTO_LOC7 33139
#define ID_GOTO_LOC8 33140
#define ID_GOTO_LOC9 33141
#define ID_GOTO_LOC10 33142
#define ID_GOTO_LOC11 33143
#define ID_GOTO_LOC12 33144
#define ID_TV_JUMPEND 33146
#define ID_TV_JUMPSTART 33147
#define ID_TV_PREVKEY 33148
#define ID_TV_NEXTKEY 33150
#define ID_TV_EXPORT_SEQUENCE 33151
#define ID_TV_IMPORT_SEQUENCE 33152
#define ID_OBJECTMODIFY_ALIGN 33155
#define ID_BUTTON33159 33159
#define ID_TV_CURSORPOS 33160
#define ID_LAYER_NAME 33161
#define ID_PLAY_LOOP 33164
#define ID_TV_COPYKEYS 33336
#define ID_TV_PASTEKEYS 33337
#define ID_TV_COPYPASTEKEYS 33338
#define ID_TERRAIN 33339
#define ID_ADDPRESET 33341
#define ID_DELPRESET 33342
#define ID_ADDSOUND 33343
#define ID_DELSOUND 33344
#define ID_SAVE 33345
#define ID_BUTTON33346 33346
#define ID_BRUSH_TOOL 33347
#define ID_OBJECTMODIFY_ALIGNTOGRID 33348
#define ID_DB_ADDLIB 33352
#define ID_DB_DELLIB 33353
#define ID_DB_LIBRARY 33354
#define ID_DB_ADD 33355
#define ID_DB_REMOVE 33356
#define ID_BUTTON33357 33357
#define ID_DB_RELOAD 33357
#define ID_BUTTON33358 33358
#define ID_DB_PLAY 33358
#define IDC_SELECTION_MASK 33359
#define ID_DB_MTL_DRAWBOX 33360
#define ID_DB_MTL_DRAWSPHERE 33366
#define ID_DB_MTL_DRAWTEAPOT 33367
#define ID_BUTTON33368 33368
#define ID_BUTTON33369 33369
#define ID_DB_SAVE 33371
#define ID_DB_MTL_ASSIGNTOSELECTION 33372
#define ID_DB_MTL_GETFROMSELECTION 33373
#define ID_DB_MTL_DRAWSELECTED 33374
#define ID_DB_MTL_ADDSUBMTL 33375
#define ID_DB_MTL_DELSUBMTL 33377
#define ID_BUTTON33379 33379
#define ID_DB_DESCRIPTION 33379
#define ID_DB_MTL_PICK 33380
#define ID_DB_MTL_RESETMATERIAL 33381
#define ID_DB_MTL_COPY 33382
#define ID_DB_MTL_PASTE 33383
#define ID_DB_MTL_GENCUBEMAP 33384
#define ID_DB_ 33386
#define ID_DB_ASSIGNTOSELECTION 33387
#define ID_GEN_LIGHTMAPS_SELECTED 33388
#define ID_BUTTON33389 33389
#define ID_DB_DEL 33390
#define ID_DB_RENAME 33391
#define ID_DB_LOADLIB 33392
#define ID_DB_COPY 33393
#define ID_DB_PASTE 33394
#define ID_DB_CUT 33395
#define ID_DB_SELECTASSIGNEDOBJECTS 33396
#define ID_DB_EXPORTLIBRARY 33397
#define ID_DB_CLONE 33398
#define ID_PANEL_LAYERS_NEW 33403
#define ID_PANEL_LAYERS_RENAME 33404
#define ID_PANEL_LAYERS_DELETE 33405
#define ID_PANEL_LAYERS_EXPORT 33406
#define ID_PANEL_LAYERS_IMPORT 33407
#define ID_PANEL_LAYERS_FREEZE 33408
#define ID_PANEL_LAYERS_UNFREEZE 33409
#define ID_PANEL_LAYERS_VISIBLE 33411
#define ID_PANEL_LAYERS_HIDE 33412
#define ID_PANEL_LAYERS_SHOW 33413
#define ID_PANEL_VEG_EXPORT 33414
#define ID_PANEL_VEG_IMPORT 33415
#define ID_PANEL_VEG_DISTRIBUTE 33416
#define ID_PANEL_VEG_SCALE 33417
#define ID_PANEL_VEG_ADD 33418
#define ID_PANEL_VEG_REMOVE 33419
#define ID_PANEL_VEG_CLEAR 33420
#define ID_PANEL_VEG_CLONE 33422
#define ID_PANEL_VEG_RENAME 33423
#define ID_PANEL_VEG_REPLACE 33424
#define ID_PANEL_VEG_ADDCATEGORY 33425
#define ID_SELECT_AXIS_SNAPTOALL 33428
#define ID_HELP_SAVE 33438
#define ID_HELP_GET 33439
#define ID_DB_STOP 33443
#define ID_DB_MUSIC_LOADFROMLUA 33445
#define ID_BUTTON33447 33447
#define ID_DB_MUSIC_RELOADFILES 33447
#define ID_TOOLS_PREFERENCES 33448
#define ID_EDIT_INVERTSELECTION 33449
#define ID_MODIFY_PREFABS 33450
#define ID_PREFABS_MAKEFROMSELECTION 33451
#define ID_PREFABS_REFRESHALL 33452
#define ID_TERRAIN_SEP 33454
#define ID_TERRAIN_TOOLTERRAINMODIFY 33455
#define ID_TOOLTERRAINMODIFY_SMOOTH 33456
#define ID_TERRAINMODIFY_SMOOTH 33457
#define ID_TERRAIN_VEGETATION 33458
#define ID_TERRAIN_PAINTLAYERS 33459
#define ID_PROGRESSBAR_CANCEL 33459
#define ID_DYNHELP_INFO 33461
#define ID_DISPLAY_SWITCHPERSPECTIVECAMERA 33462
#define ID_SWITCHCAMERA_DEFAULTCAMERA 33463
#define ID_SWITCHCAMERA_SEQUENCECAMERA 33464
#define ID_SWITCHCAMERA_SELECTEDCAMERA 33465
#define ID_TV_RECORD_AUTO 33466
#define ID_DISPLAY_AVIRECORDER 33467
#define ID_AVIRECORDER_STARTAVIRECORDING 33468
#define ID_AVIRECORDER_STOPAVIRECORDING 33469
#define ID_AVIRECORDER_PAUSEAVIRECORDING 33470
#define ID_AVIRECORDER_SELECTFILENAME 33471
#define ID_AVIRECORDER_OUTPUTFILENAME 33472
#define ID_BUTTON33477 33477
#define ID_VIEW_MENUBAR 59398
#define ID_VIEW_ROLLUPBAR 59412
#define ID_VIEW_CONSOLEWINDOW 59413
#define ID_VIEW_TRACKVIEW 59415
#define ID_VIEW_DATABASE 59417
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_3D_CONTROLS 1
#define _APS_NEXT_RESOURCE_VALUE 501
#define _APS_NEXT_COMMAND_VALUE 33478
#define _APS_NEXT_CONTROL_VALUE 1508
#define _APS_NEXT_SYMED_VALUE 148
#endif
#endif