//{{NO_DEPENDENCIES}} // Microsoft Visual C++ generated include file. // Used by CryEdit.rc // #define IDC_SELECTOBJECTS 2 #define IDC_REMOVE 3 #define ID_IMPORT 3 #define IDB_MAIL 3 #define IDOK2 3 #define ID_RECOMPILE_CHANGES 3 #define IDC_CHECKOUT 3 #define IDC_COPY 3 #define ID_EXPORT 4 #define IDC_PLACE 4 #define IDC_PAINT 4 #define IDCANCEL3 4 #define ID_RECOMPILE_SELECTION 4 #define IDC_ADD_CGF 5 #define ID_RECOMPILE_SELECTION2 5 #define ID_CANCEL 5 #define IDC_GEN_PREVIEW 6 #define IDC_CLONE_CGF 6 #define ID_RECOMPILE_CHANGES2 6 #define IDC_INVERSE_USE 7 #define IDC_USE_NONE 8 #define IDC_USE_ALL 9 #define IDD_ABOUTBOX 100 #define IDC_EDIT 101 #define IDD_CRITICAL_ERROR 101 #define ID_INFODLG_UPDATE 102 #define IDB_LIGHTBULB 102 #define IDC_EDIT2 102 #define IDC_SAVE 102 #define IDC_FILE 102 #define IDD_PREFERENCES 102 #define IDD_DIALOGBAR 103 #define IDC_ROLLUPTAB 103 #define IDEDIT_TextEdit 104 #define CG_IDS_TIPOFTHEDAY 104 #define IDD_TOOLSCONFIG 104 #define IDC_POINTER 104 #define IDDIALOG_TextScroller 105 #define CG_IDS_TIPOFTHEDAYMENU 105 #define IDC_POINTER_COPY 105 #define IDC_CONSOLEEDIT 106 #define CG_IDS_DIDYOUKNOW 106 #define IDC_NODROP 106 #define CG_IDS_FILE_ABSENT 107 #define CG_IDS_FILE_CORRUPT 108 #define CG_IDS_TIPOFTHEDAYHELP 109 #define IDD_TRACKVIEWDIALOG 110 #define IDC_SEQUENCES 111 #define ID_TOOL1 114 #define ID_TOOL2 115 #define ID_TOOL3 116 #define ID_TOOL4 117 #define ID_TOOL5 118 #define ID_TOOL6 119 #define ID_TOOL7 120 #define ID_TOOL8 121 #define ID_TOOL9 122 #define ID_TOOL10 123 #define ID_TOOL11 124 #define ID_TOOL12 125 #define ID_TOOL13 126 #define ID_TOOL14 127 #define IDR_MAINFRAME 128 #define ID_TOOL15 128 #define IDR_CRYEDITYPE 129 #define IDS_WEAPONS 129 #define ID_TOOL16 129 #define IDD_FILE_BROWSER 129 #define IDR_ANIMATION 130 #define IDD_EDIT_ACCELMAP 130 #define ID_TOOL17 130 #define IDS_TOOLSCONFIG 130 #define ID_TOOL18 131 #define ID_TOOL19 132 #define ID_TOOL20 133 #define ID_TOOL21 134 #define ID_TOOL22 135 #define ID_TOOL23 136 #define ID_TOOL24 137 #define ID_TOOL25 138 #define ID_TOOL26 139 #define ID_TOOL27 140 #define ID_TOOL28 141 #define IDR_VIEW_OPTIONS 142 #define ID_TOOL29 142 #define ID_TOOL30 143 #define ID_DB_MAKE_FROM_SELECTION 145 #define IDC_METHODS_FRAME 147 #define IDD_MISSIONMAINPROPS 153 #define IDB_CAMERA 154 #define IDD_TERRAIN 156 #define IDR_TERRAIN 157 #define IDC_STATIC1 158 #define IDR_BRUSHES 159 #define IDD_SKY 161 #define IDR_SKY 162 #define IDR_VIEW 163 #define IDC_HAND_INTERNAL 165 #define IDB_BRUSH 166 #define IDD_SIZE 167 #define IDD_GENERATION 168 #define IDD_LIGHTING 169 #define IDD_TERRAIN_TEXTURE 170 #define IDC_NEXTTIP 170 #define IDD_STRING 171 #define IDC_STARTUP 171 #define IDR_LAYER 172 #define IDC_TIPSTRING 172 #define IDR_LIGHTMAP 175 #define IDB_WATER 179 #define IDD_DIMENSIONS 180 #define IDD_WATERLEVEL 181 #define IDD_FOG 182 #define IDD_LOADING 183 #define IDC_STATICOBJ 192 #define IDD_STARTUP 194 #define IDD_SELECT_FILE 195 #define IDB_TREE_VIEW 196 #define IDD_SELECT_OBJECT 197 #define IDD_SET_HEIGHT 198 #define IDB_COLORS 199 #define IDC_LIST_OPTIONS 200 #define IDC_WORKSPACE 201 #define IDB_PREFERENCES 202 #define IDC_ZOOM_INTERNAL 204 #define IDD_TIP 204 #define IDC_BRUSH_INTERNAL 205 #define IDR_CGF 206 #define IDD_ROLLUP 209 #define IDD_MAINTOOLS 210 #define IDC_ARRBLCK 217 #define IDC_ARRBLCKCROSS 218 #define IDC_ARRWHITE 219 #define IDD_TERRAIN_CURVE 220 #define IDD_TERRAIN_TOOLS 221 #define IDD_TERRAIN_PANEL 221 #define IDR_EDIT_MODE 222 #define IDD_MODELVIEW_PANEL 222 #define IDD_OBJECT_PANEL 223 #define IDR_OBJECT_MODIFY 223 #define IDD_NUMBER 224 #define IDD_INFO_PANEL 225 #define IDI_UP_ARROW 226 #define IDD_PANEL_STATICOBJ 226 #define IDI_DOWN_ARROW 227 #define IDD_DIALOG1 227 #define IDD_OBJTYPE_BROWSER 229 #define IDD_INFO_BAR 230 #define IDD_STARTUP_LOGO 231 #define IDB_CRYTEK_LOGO 233 #define IDD_TERRAIN_FORMULA 234 #define IDB_TREE_VIEW1 234 #define IDD_SURFACE_TYPES 236 #define IDD_PANEL_TREEBROWER 237 #define IDD_PANEL_PROPERTIES 238 #define IDD_PROPERTIES 239 #define IDB_TABPANEL 244 #define IDD_EXCEPTION 245 #define IDD_PANEL_VOLUME 246 #define IDD_PANEL_DISPLAY_HIDE 247 #define IDR_GAMEACCELERATOR 248 #define IDD_PANEL_DISPLAY_RENDER 248 #define IDD_CONSOLE 249 #define IDD_SHADERS 250 #define IDD_PANEL_BUILDING 251 #define IDD_PANEL_ENTITY 252 #define IDD_FILE_DIALOG 254 #define IDD_MISSIONS 255 #define IDR_MISSION_BAR 256 #define IDD_PANEL_BUILDING1 257 #define IDR_LAYERS_BAR 257 #define IDD_PANEL_TERRAIN_MODIFY 258 #define IDR_TRACKVIEW 258 #define IDD_PANEL_TERRAIN_HOLE 259 #define IDB_LOCK_SELECTION_UP 262 #define IDB_LOCK_SELECTION_DOWN 263 #define IDB_LOCK_SELECTION_FOCUS 264 #define IDB_LOCK_SELECTION_DISABLE 265 #define IDB_ENTITY_EVENTS_TREE 266 #define IDD_DIALOG2 267 #define IDD_CHOOSE_COLOR 269 #define IDD_PANEL_SOUNDOBJECT 270 #define IDC_COLOR_PICKER 271 #define IDD_PANEL_VEGETATION 271 #define IDB_PICK_COLOR 272 #define IDD_INFO_BAR_HOLDER 272 #define IDC_HAND_INTERNAL1 272 #define IDC_HIT_CURSOR 272 #define IDC_ARROW_ADDKEY 273 #define IDB_SPLASH 275 #define IDD_UNDO_DROPDOWN 276 #define IDD_PANEL_ENVIRONMENT 277 #define IDD_PANEL_SHADERTEMPLATE 278 #define IDD_PANEL_TEXTURE_TOOL 279 #define IDD_INFO_PROGRESS_BAR 280 #define IDD_PANEL_VEGETATION_OBJECTS 281 #define IDD_PANEL_SA 282 #define IDD_PANEL_PICKENTITIES 282 #define IDD_WEAPONS 283 #define IDI_ICONSMALL 292 #define IDI_SMALLICON 292 #define ID_RESOURCES_GENERATECGFTHUMBNAILS 293 #define IDD_AICONFIG 296 #define IDD_PANEL_DISPLAY_LAYERS 297 #define IDD_LAYERS_SELECT 298 #define IDI_PLUS 299 #define IDI_MINUS 300 #define ID_AI_GENERATETRIANGULATION 303 #define ID_FILE_NEW304 304 #define IDI_DELETE 305 #define IDI_NEW 308 #define IDB_LAYER_BUTTONS 309 #define IDI_LAYERS 310 #define IDB_TRACKVIEW_KEYS 310 #define IDI_EXPORT 311 #define IDB_TRACKVIEW_NODES 311 #define IDI_IMPORT 312 #define IDB_PROPERTIES 312 #define IDI_LOCK 313 #define IDC_CURSOR1 313 #define IDB_VEGETATION_TREE 313 #define IDI_TERRAIN_COLLISION 314 #define IDD_TV_TCBKEY 314 #define IDB_VEGETATION_TREE_STATE 314 #define IDD_PANEL_AIPOINT 315 #define ID_RESOURCES_REDUCEWORKINGSET 315 #define IDI_GRID 315 #define IDI_CLONE 316 #define IDD_TV_SEQ_PROPS 317 #define IDI_REPLACE 317 #define IDD_TV_ENTITY_KEY 318 #define ID_TOOLS_GENERATELIGHTMAPS 318 #define IDI_RENAME 318 #define IDD_TV_TRACK_PROPS 319 #define ID_TOOLS_RELOADINDOORS 319 #define IDD_DIALOG3 320 #define IDD_NEW_LEVEL 320 #define IDC_LEFTRIGHT 321 #define IDD_EQUIPPACKS 321 #define ID_TOOLS_EQUIPPACKSEDIT 322 #define IDD_TV_TCBKEY1 322 #define IDD_TV_SELKEY 322 #define IDC_POINTER_OBJHIT 322 #define ID_EDIT_REDO323 323 #define IDC_POINTER_LINK 323 #define ID_EDIT_HIDE 324 #define IDC_POINTER_LINKNOW 324 #define ID_EDIT_UNHIDEALL 325 #define ID_EDIT_FREEZE 326 #define ID_EDIT_UNFREEZEALL 327 #define ID_RELOAD_TERRAIN 328 #define IDD_GRID_SETTINGS 330 #define ID_VIEW_RENDERINWIREFRAME 331 #define IDD_TV_SOUNDKEY 331 #define ID_VIEW_SNAPTOGRID 332 #define IDD_TV_CHARACTER_KEY 332 #define ID_VIEW_GRIDSETTINGS 333 #define IDD_AICHARACTERS 333 #define ID_VIEW_XPLOOK 335 #define IDB_MARKER 336 #define IDR_TERRAIN_BAR 339 #define IDD_LAYOUT 341 #define IDB_LAYOUTS 342 #define ID_VIEW_CONFIGURELAYOUT 343 #define ID_VIEW_A 344 #define IDD_OBJECT_BROWSER 345 #define IDB_OBJECTS_BROWSER 346 #define IDD_SOUNDPRESETS 348 #define ID_SOUND_PRESETS 349 #define IDR_SOUNDPRESETS 350 #define IDD_DIALOG4 352 #define IDD_SELECTSOUNDPRESET 352 #define IDD_SELECTPRESET 352 #define IDD_PANEL_SS 353 #define IDD_PANEL_SHAPE 353 #define IDD_PANEL_TERRAIN_MODIFY1 354 #define IDD_PANEL_TERRAINLAYER 354 #define IDD_PANEL_TERRAIN_LAYER 354 #define IDD_PANEL_SHAPE1 355 #define IDD_PANEL_BRUSH 355 #define IDI_FILE_BROWSE 361 #define ID_EDIT_LOCKSELECTION 362 #define ID_VIEW_ENABLEPHYSICS 363 #define ID_VIEW_VIEWUNDERTERRAIN 364 #define ID_TOOLS_LOGMEMORYUSAGE 365 #define ID_TERRAIN_EXPORTBLOCK 366 #define ID_TERRAIN_IMPORTBLOCK 367 #define ID_TOOLS_CONFIGURETOOLS 368 #define ID_TOOLS_S 369 #define ID_TOOLS_TOOL1 370 #define ID_TOOLS_CUSTOMIZEKEYBOARD 371 #define ID_EXPORT_INDOORS 372 #define ID_EDIT_ALIGNOBJECT 373 #define ID_ALIGNOBJECT_ALIGNTOGRID 374 #define ID_ALIGNOBJECT_ALIGNTTOOBJECT 375 #define ID_GAME_FD 376 #define ID_VIEW_CYCLE2DVIEWPORT 377 #define ID_SNAPANGLE 378 #define ID_EDIT_ROTATESELECTION 379 #define ID_ROTATESELECTION_XAXIS 380 #define ID_ROTATESELECTION_YAXIS 381 #define ID_ROTATESELECTION_ZAXIS 382 #define ID_ROTATESELECTION_ROTATEANGLE 383 #define ID_EDIT_CONVERTSELECTION 384 #define ID_CONVERTSELECTION_TOBRUSHES 385 #define ID_CONVERTSELECTION_TOSTATICENTITY 386 #define ID_EDIT_RENAMEOBJECT 387 #define ID_EDIT_RENAMEOBJECT388 388 #define IDD_DATABASE 389 #define IDR_ENTITY_PROTOTYPE 390 #define IDR_DB_ENTITY_BAR 390 #define IDR_DB_MATERIAL_BAR 391 #define ID_FILE_EXPORTVISIBLEOBJECTS 392 #define IDB_MATERIAL_TREE 392 #define IDD_CHOOSEENTITY 393 #define IDD_SELECT_ENTITY_CLASS 393 #define IDR_EAXPRESETS 393 #define IDD_STRING_GROUP 394 #define IDR_DB_ENTITY 395 #define ID_LIBRARY_ADD 396 #define ID_LIBRARY_REMOVE 397 #define IDD_DIALOG5 398 #define IDD_DB_ENTITY 398 #define ID_ENTITYPROTOTYPE_ADDNEWPROTOTYPE 399 #define IDD_PANEL_ENTITY1 399 #define IDD_DB_ENTITY_METHODS 399 #define ID_ENTITY_RELOAD 401 #define ID_ENTITYPROTOTYPE_UPDATEALL 402 #define ID_ENTITY_RELOAD403 403 #define ID_Menu 404 #define ID_UIELEMENTS_DATABASEVIEW 406 #define ID_Menu407 407 #define ID_Menu408 408 #define ID_EDIT_NEXTSELECTIONMASK 410 #define IDD_DIALOG6 411 #define IDD_AIANCHORS 411 #define IDD_TV_EXPRKEY 412 #define ID_ENTITYPROTOTYPE_CUT 413 #define IDD_LM_COMPILER 417 #define IDD_MUSICINFO 418 #define ID_Menu419 419 #define IDD_EAXPRESETS 419 #define ID_SOUND_SHOWMUSICINFO 420 #define IDD_PANEL_PREVIEW 420 #define ID_EAX_PRESETS 421 #define IDD_SOURCESAFESETTINGS 421 #define ID_OBJECT_LINK 422 #define IDD_CHECKOUT 422 #define ID_OBJECT_UNLINK 423 #define IDD_LAYER_PROPS 423 #define ID_EDIT_MODE 424 #define IDD_ERROR_REPORT 424 #define ID_MODE_SELECTMODE 425 #define IDD_TV_CONSOLE_KEY 425 #define ID_MODE_BRUSH 426 #define IDD_DYNAMIC_HELP 426 #define ID_EDIT_TRANSFORMATION 427 #define IDD_TV_MOVIEKEY 427 #define IDD_TV_MUSICKEY 427 #define ID_TRANSFORMATION_CONSTRAINTOXAXIS 428 #define IDD_MODELVIEW_MULTIPART 428 #define ID_MODIFY_GOTOSELECTION 429 #define IDD_PANEL_PREFAB 429 #define ID_MODIFY_SETHEIGHT 430 #define ID_VIEW_TAGLOCATION 431 #define ID_TAGLOCATION_TAG1 432 #define ID_TAGLOCATION_TAG2 433 #define ID_TAGLOCATION_TAG3 434 #define ID_TAGLOCATION_TAG4 435 #define ID_TAGLOCATION_TAG5 436 #define ID_TAGLOCATION_TAG6 437 #define ID_TAGLOCATION_LOCATION7 438 #define ID_TAGLOCATION_LOCATION8 439 #define ID_TAGLOCATION_LOCATION9 440 #define ID_TAGLOCATION_LOCATION10 441 #define ID_TAGLOCATION_LOCATION11 442 #define ID_TAGLOCATION_LOCATION12 443 #define ID_DISPLAY_GOTOLOCATION 444 #define ID_DISPLAY_CHANGEFLYSPEED 445 #define ID_CHANGEMOVESPEED_INCREASE 446 #define ID_CHANGEMOVESPEED_DECREASE 447 #define ID_CHANGEMOVESPEED_CHANGESTEP 448 #define ID_MODIFY_SEP 449 #define ID_MODIFY_AIPOINT_PICKLINK 450 #define ID_Menu451 451 #define ID_MODIFY_SEP452 452 #define ID_CONVERTSELECTION_TOSIMPLEENTITY 453 #define ID_GAME_UPDATELIGHTMAPSONSELECTION 454 #define ID_GAME_SEP 455 #define ID_MODIFY_SEP458 458 #define ID_MODIFY_MATERIAL 459 #define ID_MATERIAL_ASSIGNCURRENT 460 #define ID_MATERIAL_RESETTODEFAULT 461 #define ID_MATERIAL_GETMATERIAL 462 #define ID_TOOLS_UPDATELIGHTMAPS 463 #define ID_MODIFY_PHYSICS 464 #define ID_PHYSICS_GETPHYSICSSTATE 465 #define ID_PHYSICS_RESETPHYSICSSTATE 466 #define ID_TOOLS_CONFIGURESOURCESAFE 467 #define ID_FILE_SOURCESAFESETTINGS 468 #define ID_FILE_SEP 469 #define IDI_QUESTIONMARK 472 #define IDI_FILEOPEN_BACK 473 #define IDR_PANEL_LAYERS 474 #define IDI_FILEOPEN_UP 474 #define IDR_PANEL_VEGETATION 475 #define ID_GAME_SYNCPLAYER 476 #define IDR_DYNAMIC_HELP 476 #define IDR_DB_MUSIC_BAR 477 #define IDR_DB_PREFAB_BAR 478 #define IDB_SELECT_OBJECT_LIST 479 #define IDB_ERROR_REPORT 480 #define ID_FILE_SAVELEVELRESOURCES 480 #define ID_VALIDATELEVEL 481 #define ID_HELP_DYNAMICHELP 482 #define ID_FILE_CHANGEMOD 483 #define ID_FILE_SEP484 484 #define IDB_BITMAP2 485 #define IDB_FILES_IMAGE 485 #define IDB_MATERIAL_TREE1 486 #define IDB_MUSIC_TREE 486 #define IDB_SOUND_FILES 487 #define IDI_FOLDER 488 #define IDB_MATERIAL_TREE2 488 #define IDB_PREFABS_TREE 488 #define ID_TERRAIN_RESIZETERRAIN 489 #define IDB_MATERIAL_TREE3 489 #define IDB_PARTICLES_TREE 489 #define IDC_POINTER_OBJECT_ROTATE 494 #define IDC_POINTER_OBJECT_SCALE 495 #define IDC_POINTER_OBJECT_MOVE 496 #define IDC_POINTER_PLUS 498 #define IDB_BITMAP1 498 #define IDB_ENTITY_TREE 498 #define IDC_POINTER_MINUS 499 #define IDR_AVI_RECORDER_BAR 499 #define IDC_POINTER_GET_HEIGHT 500 #define IDC_POINTER_FLATTEN 501 #define IDC_POINTER_FLATTEN1 502 #define IDC_POINTER_SMOOTH 502 #define IDC_HEIGHTMAP_BORDER 1000 #define IDC_COMMANDS 1000 #define IDC_EDIT_LIST 1000 #define IDC_TERRAIN_SIZE 1001 #define IDC_CALLSTACK 1001 #define IDC_GEN_STATUS 1002 #define IDC_EXCEPTION_CODE 1002 #define IDC_TERRAIN 1003 #define IDC_PASSES 1003 #define IDC_EXCEPTION_ADDRESS 1003 #define IDC_SKY 1004 #define IDC_FREQUENCY 1004 #define IDC_EXCEPTION_MODULE 1004 #define IDC_CURRENTS 1004 #define IDC_MATERIALS 1005 #define IDC_FADE 1005 #define IDC_EXCEPTION_DESC 1005 #define IDC_ASSIGN 1005 #define ID_RELOAD_TEXTURES 1005 #define IDC_TXT_EDIT1 1005 #define IDC_LIBRARY 1006 #define IDC_FREQSTEP 1006 #define IDC_ERROR_TEXT 1006 #define IDC_RAND 1007 #define IDC_RESET 1007 #define IDC_COVER 1008 #define IDB_EXIT 1008 #define IDC_SHARPNESS 1009 #define IDB_SAVE 1009 #define IDC_ALREADY_AFFECTED 1009 #define IDC_FILELIST 1009 #define IDC_PASSES_NUM 1010 #define IDC_LOOKIN 1010 #define IDC_FREQUENCY_NUM 1011 #define IDC_BACK 1011 #define IDC_FADE_NUM 1012 #define IDC_SHORTCUTS 1012 #define IDC_FREQSTEP_NUM 1013 #define IDC_EDIT_KEY 1013 #define IDC_HISTORY 1013 #define IDC_RAND_NUM 1014 #define IDC_UP 1014 #define IDC_COVER_NUM 1015 #define IDC_FILESTYPE 1015 #define IDC_SHARPNESS_NUM 1016 #define IDC_FILEINFO 1016 #define IDC_PROCESS_OBJECTS 1017 #define IDC_BLUR 1017 #define IDC_AMBIENT_BRIGHTNESS 1018 #define IDC_BLUR_NUM 1018 #define IDC_BRIGHTNESS 1019 #define IDC_SUNHEIGHT 1019 #define IDC_GENERATE 1020 #define IDC_STATUS 1021 #define IDC_LAYER_LIST 1022 #define IDC_SUNBRIGHTNESS 1022 #define IDC_SHADOWBRIGHTNESS 1023 #define IDC_MOVE_UP 1024 #define IDC_LIGHTINGCONTRAST 1024 #define IDC_MOVE_DOWN 1025 #define IDC_SUN_DIRECTION 1025 #define IDC_GENERATE_PREVIEW 1026 #define IDC_SUN_HEIGHT 1026 #define IDC_ADD_LAYER 1027 #define IDC_SHADOW_INTENSITY 1027 #define IDC_LAYER_START_END 1028 #define IDC_AMBIENT 1028 #define IDC_SEL_START 1029 #define IDC_SHADOW_BLUR 1029 #define IDC_REMOVE_LAYER 1030 #define IDC_LOAD_TEXTURE 1031 #define IDC_SEL_END 1032 #define IDC_SEL_START_END_NUM 1033 #define IDC_RENAME_LAYER 1034 #define IDC_LAYER_OPT_FRAME 1035 #define IDC_LAYER_TEX_INFO 1036 #define IDC_LAYER_TEX_PREVIEW 1037 #define IDC_STRING 1038 #define IDC_LAYER_SLOPE 1038 #define IDC_LAYER_MASK_PREVIEW 1039 #define IDC_GROUP 1039 #define IDC_FINAL_TEX_PREVIEW 1040 #define IDC_SLOPE_SEL_START 1041 #define IDC_SLOPE_SEL_MIN_MAX_NUM 1042 #define IDC_SLOPE_SEL_END 1043 #define IDC_CAPTION1 1044 #define IDC_CAPTION2 1045 #define IDC_EXPORT 1047 #define IDC_IMPORT 1048 #define IDC_IMPORT_MAP 1049 #define IDC_SCALE 1049 #define IDC_512 1050 #define IDC_ADD_SFTYPE 1050 #define IDC_EXPORT_MAP 1050 #define IDC_1024 1051 #define IDC_REMOVE_SFTYPE 1051 #define IDC_2048 1052 #define IDC_RENAME_SFTYPE 1052 #define IDC_4096 1053 #define IDC_ADD_DETAILOBJECT 1053 #define IDC_HEIGHTSLIDER 1054 #define IDC_REMOVE_DETAILOBJECT 1054 #define IDC_8192 1054 #define IDC_LEVELNUM 1055 #define IDC_CLONE_SFTYPE 1055 #define IDC_8193 1055 #define IDC_SHADOWS 1057 #define IDC_TERRAINSHADOWS 1057 #define IDC_LIGHTING 1058 #define IDC_TEXTURED 1058 #define IDC_SMOOTH 1059 #define IDC_RADIO1 1059 #define IDC_LINEAR 1059 #define IDC_CREATE_NEW 1059 #define IDC_ADD_TO_MAP 1059 #define ID_INSERT_ENTITY 1059 #define IDC_FILL_MODE 1059 #define IDC_VISIBLE 1059 #define IDC_HOLE_MAKE 1059 #define IDC_ZAXIS 1059 #define IDC_WAYPOINT 1059 #define IDC_CONSTANT 1059 #define IDC_ORT_ONCE 1059 #define IDC_SHADOWS2 1059 #define IDC_OBJECTSHADOWS 1059 #define IDC_SELMOOD 1059 #define IDC_3D 1059 #define IDC_RADIO2 1060 #define IDC_EXP 1060 #define IDC_OPEN_RECENT 1060 #define IDC_REMOVE_FROM_MAP 1060 #define IDC_WIREFRAME_MODE 1060 #define IDC_HIDDEN 1060 #define IDC_REPLACE 1060 #define IDC_XAXIS 1060 #define IDC_HIDEPOINT 1060 #define IDC_CYCLE 1060 #define IDC_ORT_CONSTANT 1060 #define IDC_VOLRAMP 1060 #define IDC_STEREO 1060 #define IDC_RADIO3 1061 #define IDC_EXP2 1061 #define IDC_OPEN_MAP 1061 #define IDC_FROZEN 1061 #define IDC_YAXIS 1061 #define IDC_ENTRYPOINT 1061 #define IDC_ORT_LOOP 1061 #define IDC_DP4 1061 #define IDC_SLIDER1 1062 #define IDC_DENSITY 1062 #define IDC_ALTITUDE 1062 #define IDC_BRUSH_RADIUS_SLIDER 1062 #define IDC_RADIUS 1062 #define IDC_ENTRYPOINT2 1062 #define IDC_EXITPOINT 1062 #define IDC_TEXEL_SIZE_SLIDER 1062 #define IDC_SLIDER2 1063 #define IDC_DISTANCE 1063 #define IDC_SLOPE 1063 #define ID_INSERT_SOUND 1063 #define IDC_BRUSH_HEIGHT_SLIDER 1063 #define IDC_ANGLE_SLIDER 1063 #define IDC_NUM_DENSITY 1064 #define IDC_BRUSH_HARDNESS_SLIDER 1064 #define IDC_NUM_DISTANCE 1065 #define IDC_SIZE2 1065 #define IDC_NOISE_SCALE_SLIDER 1065 #define IDC_DENSITY2 1066 #define IDC_NOISE_FREQ_SLIDER 1066 #define IDC_BRUSH_RADIUS_SLIDER2 1067 #define IDC_CONSOLE_OUTPUT 1070 #define IDC_SLOPE_START 1073 #define IDC_SLOPE_END 1074 #define IDC_PREVIEW 1076 #define IDC_ALTITUDE_START 1078 #define IDC_ALTITUDE_END 1079 #define IDC_RECENT_MAPS 1079 #define IDC_MAP_FILENAME 1080 #define IDC_BROWSE_FOR_MAP 1081 #define IDC_CHANGE_LEV_DIR 1082 #define IDC_DIR_NAME 1083 #define IDC_OBJ_DESCRIPTION 1089 #define IDC_OBJ_PREVIEW 1090 #define IDC_TTS_HOLD 1091 #define IDC_TTS_FETCH 1092 #define IDC_OBJECTS 1094 #define IDC_SEL_ALL 1095 #define IDC_SEL_NONE 1096 #define IDC_SEL_INV 1097 #define IDC_HEIGHT_SLIDER 1099 #define IDC_HEIGHT_STATIC 1100 #define IDC_BASE 1101 #define IDC_USE_LAYER 1102 #define IDC_STAT_OBJ_IN_USE 1103 #define IDC_SHOW_TREES 1105 #define IDC_SHOW_DIST_MAP 1106 #define IDC_CLEAR_DIST_MAP 1107 #define IDC_INVERT_DIST_MAP 1108 #define IDC_SHARE_DIST_MAP 1109 #define IDC_BRUSH_SIZE 1110 #define IDC_STATIC_BRUSH_SIZE 1111 #define IDC_STATIC_OBJ 1112 #define IDC_SLOPE_RANGE 1113 #define IDC_STATIC_LABEL1 1114 #define IDC_STATIC_LABEL2 1115 #define IDC_STATIC_LABEL3 1116 #define IDC_STATIC_LABEL4 1117 #define IDC_STATIC_LABEL5 1118 #define IDC_CHANGE_CGF 1119 #define IDC_BENDING 1120 #define IDC_PLUGINS 1120 #define IDC_STATIC_LABEL7 1120 #define IDC_STATIC_LABEL6 1121 #define IDC_BUTTON2 1123 #define IDC_EDIT_SURFACETYPES 1123 #define IDC_EDIT_SHAPE 1123 #define IDC_PHYSICS 1123 #define IDC_SHADERTEMPL_CHOOSEFILE 1123 #define IDC_SHADERTEMPL_LOAD 1123 #define IDC_BROWSE_OBJECT 1123 #define IDC_TAB 1124 #define IDC_HOLE_REMOVE 1124 #define IDC_SHADERTEMPL_SAVE 1124 #define IDC_SYNCPLAYER 1124 #define ID_EDIT_SELECT 1125 #define IDC_SETTINGS_FRAME 1125 #define IDC_SHADERTEMPL_GETFROMSEL 1125 #define IDC_VIEW 1126 #define IDC_SHADERTEMPL_SELECTBYSTP 1126 #define IDC_CLEAR 1127 #define IDC_EDIT_HM 1128 #define IDC_SUN_COLOR 1128 #define IDC_DISTRIBUTE 1128 #define IDC_SKY_COLOR 1129 #define IDC_DISTRIBUTE2 1129 #define IDC_DISTRIBUTE_MASK 1129 #define IDC_CLEAR_MASK 1130 #define IDC_VIEW_WITH_TEXTURING 1135 #define ID_TERRAIN_NOISE 1136 #define ID_TERRAIN_SMOOTH 1137 #define ID_TERRAIN_SMOOTH2 1138 #define ID_TERRAIN_SMOOTH3 1139 #define ID_TERRAIN_SMOOTH4 1140 #define ID_TERRAIN_MAKEHOLE 1140 #define ID_TERRAIN_SMOOTH5 1141 #define IDC_ANIMFRAME 1141 #define ID_TERRAIN_SMOOTH6 1142 #define IDC_OBJECT_NAME 1142 #define ID_TERRAIN_SMOOTH7 1143 #define IDC_OBJECT_COLOR 1143 #define ID_TERRAIN_REMOVEHOLE 1144 #define IDC_NUMBER 1149 #define IDC_POSY 1151 #define IDC_POSZ 1152 #define IDC_POSX 1153 #define IDC_OBJECT_AREA 1154 #define IDC_STATOBJ_RELOAD 1155 #define IDC_OBJECT_HELPER 1155 #define IDC_STATOBJ_NAME 1156 #define IDC_LIST_ENTITY 1159 #define IDC_LIST_BUILDING 1160 #define IDC_LIST_TAGPOINT 1161 #define IDC_LIST_OTHER 1162 #define IDC_LIST_STATOBJ 1163 #define IDC_LIST_SOUND 1164 #define IDC_LIST_PREFABS 1164 #define IDC_FASTFIND 1165 #define IDC_LIST_GROUPS 1166 #define IDC_LIST_VOLUMES 1167 #define IDC_LIST_PATHS 1168 #define IDC_LIST_BRUSHES 1169 #define IDC_LIST_AIPOINTS 1170 #define IDC_SOBJ_SIZE 1173 #define IDC_SOBJ_DENSITY 1174 #define IDC_SOBJ_BENDING 1175 #define IDC_SOBJ_SLOPEEND 1176 #define IDC_SOBJ_SLOPESTART 1177 #define IDC_SOBJ_ALTSTART 1178 #define IDC_SOBJ_SLOPERANGE 1179 #define IDC_SOBJ_ALTEND 1180 #define IDC_OBJECTS_FRAME 1181 #define IDC_SOBJ_SIZEVAR 1181 #define IDC_PROP 1182 #define IDC_STATIC_DISTRIB 1184 #define IDC_STAT_OBJ_LIST 1185 #define IDC_LIST2 1190 #define IDC_INFO_WH 1192 #define IDC_VECTOR_LOCK 1193 #define IDC_ANIMATE_LIGHTS 1194 #define IDC_DISABLE_LOD 1195 #define IDC_SUNCOLOR_SCALE 1197 #define IDC_INFO_TEXT 1199 #define IDC_VERSION 1200 #define IDC_EDIT_FORMULA_PARAM1 1202 #define IDC_EDIT_FORMULA_PARAM2 1203 #define IDC_AUTO_GEN_MASK 1203 #define IDC_EDIT_FORMULA_PARAM3 1204 #define IDC_LOAD_MASK 1204 #define IDC_EXPORT_MASK 1206 #define IDC_SURFACE_TYPES 1210 #define IDC_SFTYPE_DETAILTEXTURE 1211 #define IDC_DETAIL_OBJECTS 1212 #define IDC_SURFACE_TYPE 1213 #define IDC_SFTYPE_BROWSE_BUMPMAP 1213 #define IDC_SFTYPE_DETAILTEXTURE_TEXT 1214 #define IDC_BROWSER_TREE 1215 #define IDC_SFTYPE_DETAILTEXTURE_TEXT2 1215 #define IDC_SFTYPE_BUMPMAP_TEXT 1215 #define IDC_NUM_FILES 1216 #define IDC_SFTYPE_MATERIAL 1217 #define IDC_MATERIAL 1217 #define IDC_LIST1 1227 #define IDC_UNDO 1227 #define IDC_HIDDEN_SECTORS 1227 #define IDC_ANIMATIONS 1227 #define IDC_USED 1227 #define IDC_ENTITIES 1227 #define IDC_LAYERS 1227 #define IDC_LAYOUTS 1227 #define IDC_PRESETS 1227 #define IDC_ANCHORS 1227 #define IDC_AVAILABLE 1228 #define IDC_EVENTS 1228 #define IDC_SOUNDS 1228 #define IDC_SOBJ_CASTSHADOW 1230 #define IDC_FLATTEN 1231 #define IDC_HIDE_ALL 1232 #define IDC_HIDE_NONE 1233 #define IDC_HIDE_INVERT 1234 #define IDC_HIDE_ENTITY 1235 #define IDC_HIDE_BUILDING 1236 #define IDC_HIDE_PREFABS 1236 #define IDC_HIDE_TAGPOINT 1237 #define IDC_HIDE_STATOBJ 1238 #define IDC_HIDE_AIPOINT 1238 #define IDC_HIDE_SOUND 1239 #define IDC_HIDE_GROUP 1240 #define IDC_HIDE_LABELS 1241 #define IDC_HIDE_VOLUME 1242 #define IDC_LENGTH 1242 #define IDC_HIDE_PATH 1243 #define IDC_WIDTH 1243 #define IDC_PROPERTIES 1243 #define IDC_DISPLAY_BBOX 1243 #define IDC_HEIGHT 1244 #define IDC_DISPLAY_INDOORS 1244 #define IDC_HIDE_PATH2 1244 #define IDC_HIDE_BRUSH 1244 #define IDC_DISPLAY_STATICOBJ 1245 #define IDC_DISPLAY_LIVINGOBJ 1246 #define IDC_DISPLAY_DEBUG_LIGHTS 1246 #define IDC_DISPLAY_FOG 1247 #define IDC_DISPLAY_DECALS 1248 #define IDC_DISPLAY_SKYBOX 1249 #define IDC_DISPLAY_TERRAIN 1250 #define IDC_DISPLAY_WATER 1251 #define IDC_DISPLAY_BEACHES 1252 #define IDC_DISPLAY_SHADOWMAPS 1253 #define IDC_DISPLAY_DETAILTEX 1254 #define IDC_DISPLAY_DETAILOBJ 1255 #define IDC_DISPLAY_RAIN 1256 #define IDC_DISPLAY_RADIUSES 1256 #define IDC_DISPLAY_ALL 1257 #define IDC_DISPLAY_NONE 1258 #define IDC_DISPLAY_INVERT 1259 #define IDC_DISPLAY_FARTERRAIN 1260 #define IDC_DISPLAY_PARTICLES 1260 #define IDC_SHADERS 1261 #define IDC_DISPLAY_PROFILE 1261 #define IDC_HIDE 1262 #define IDC_DISPLAY_AIDEBUGDRAW 1262 #define IDC_FREEZE 1263 #define IDC_ADD 1263 #define IDC_BRUSH_ADD 1263 #define IDC_MEM_INFO 1263 #define IDC_NEW_CATEGORY 1263 #define IDC_EDITSCRIPT 1264 #define IDC_BRUSH_REMOVE 1264 #define IDC_RENAME 1264 #define IDC_MEM_INFO2 1264 #define IDC_DISPLAY_RADIUSES2 1264 #define IDC_ENABLE_PREVIEW 1264 #define IDC_METHODS 1265 #define IDC_BRUSH_CLONE 1265 #define IDC_ADD2 1265 #define IDC_REFRESH 1265 #define IDC_HIDE_HELPERS 1265 #define IDC_RELOADSCRIPT 1266 #define IDC_BRUSH_RENAME 1266 #define IDC_MEM_STATS 1266 #define IDC_ADD_METHOD 1267 #define IDC_BRUSH_HIDE 1267 #define IDC_TEXMEM_STATS 1267 #define IDC_GOTO_METHOD 1268 #define IDC_BRUSH_UNHIDE 1268 #define IDC_DISPLAY_PHYSICSDEBUGDRAW 1268 #define IDC_RUN_METHOD 1269 #define IDC_OBJECT_ADD 1269 #define IDC_DISPLAY_PROFILERENDERER 1269 #define IDC_MISSIONS 1270 #define IDC_PROTOTYPE 1270 #define IDC_DISPLAY_PROFILESHADERS 1270 #define IDC_DESCRIPTION 1271 #define IDC_PROTOTYPE2 1271 #define IDC_GETPHYSICS 1271 #define IDC_DISPLAY_OVERDRAW 1271 #define IDC_DISPLAY_PROFILESHADERS3 1272 #define IDC_DISPLAY_RENDERERRESOURCES 1272 #define IDC_SHARED 1273 #define IDC_GETPHYSICS2 1273 #define IDC_RESETPHYSICS 1273 #define IDC_EVENT 1274 #define IDC_DISPLAY_PROFILE2 1274 #define IDC_EVENT_TARGETS 1275 #define IDC_ANIMATION 1275 #define IDC_EVENT_REMOVE 1277 #define IDC_EVENT_SEND 1278 #define IDC_EVENT_ADD 1281 #define IDC_EVENT_ADD2 1282 #define IDC_EVENT_ADDMISSION 1282 #define ID_LOCK_SELECTION 1289 #define IDC_EVENTTREE 1293 #define IDC_BRUSH_RADIUS 1297 #define IDC_BRUSH_HEIGHT 1298 #define IDC_BRUSH_TYPE 1299 #define IDC_BRUSH_NOISE 1300 #define IDC_BUILDING 1301 #define IDC_BRUSH_HARDNESS 1301 #define IDC_CHANGE 1302 #define IDC_NOISE_SCALE 1302 #define IDC_MODIFY 1303 #define IDC_NOISE_FREQ 1303 #define IDC_HOLE 1304 #define IDC_BRUSH_RADIUS2 1304 #define IDC_VEGETATION 1305 #define IDC_ENVIRONMENT 1306 #define IDC_SHADER 1307 #define IDC_DISABLE_SHADOW 1308 #define IDC_TEXTURE 1308 #define IDC_CAST_SHADOW 1308 #define IDC_VERTEX_LIGHTING 1309 #define IDC_RECV_SHADOW 1309 #define IDC_CAST_SHADOW2 1309 #define IDC_TEXTURE2 1309 #define IDC_TERRAIN_MOVE 1309 #define IDC_REPOSITION_OBJECTS 1310 #define IDC_RIGID_BODY 1310 #define IDC_BUTTON1 1311 #define IDC_RELOAD 1311 #define IDC_SPAWN 1311 #define IDC_SELECT_ALL 1311 #define IDC_UNDO_BUTTON 1311 #define IDC_SHADERTEMPLATE_CREATE 1311 #define IDC_APPLY 1311 #define IDC_CANCEL 1311 #define IDC_PICK 1311 #define IDC_NEW 1311 #define IDC_SHADERTEMPL_COPY 1311 #define IDC_WEAPONMODEL 1311 #define IDC_RESCALE_TIME 1311 #define IDC_EQUIPPACKADDBTN 1311 #define IDC_BROWSE 1311 #define IDC_FILENAME 1311 #define IDC_BROWSE_PREFAB 1311 #define IDC_RESETSIZE 1311 #define IDC_BROWSE_EXE 1311 #define IDC_SELECT_PROPERTY_VALUE 1311 #define IDC_BUTTON3 1312 #define IDC_PICK_COLOR 1312 #define IDC_SELECT_NONE 1312 #define IDC_BIND 1312 #define IDC_UNDO_CLEAR 1312 #define IDC_SELECT 1312 #define IDC_SHADERTEMPL_PASTE 1312 #define IDC_HIDABLE 1312 #define IDC_EQUIPPACKDELBTN 1312 #define IDC_STOPANIMATION 1312 #define IDC_BROWSEMUSIC 1312 #define IDC_RESETSIZE3 1312 #define IDC_BROWSE_DATABASE 1312 #define IDC_SELECT_PROPERTY_NAME 1312 #define IDC_BUTTON4 1313 #define IDC_INNER_RADIUS 1313 #define IDC_SELECT_INVERT 1313 #define IDC_UNBIND 1313 #define IDC_SHADERTEMPL_PASTE2 1313 #define IDC_SHADERTEMPL_SETDEFAULT 1313 #define IDC_PRECALC_SHADOW2 1313 #define IDC_RESETSIZE2 1313 #define IDC_BROWSE_FILE 1313 #define IDC_BUTTON5 1314 #define IDC_OUTER_RADIUS 1314 #define IDC_SHADERTEMPL_TOLIB 1314 #define IDC_RELOAD_FILE 1314 #define IDC_VOLUME 1315 #define IDC_HELPERS 1315 #define IDC_SHADERTEMPL_TOLIB2 1315 #define IDC_SHADERTEMPL_FROMLIB 1315 #define IDC_DETACH 1315 #define IDC_VOLUME2 1316 #define IDC_PAN 1316 #define IDC_BROWSESOUND 1316 #define IDC_DETACHALL 1316 #define IDC_PAN2 1317 #define IDC_BLENDOUT 1317 #define IDC_STOPANIMATION2 1317 #define IDC_INRADIUS 1317 #define IDC_AMP 1318 #define IDC_OUTRADIUS 1318 #define IDC_MOVE_SPEED 1320 #define IDC_WIREFRAME 1324 #define IDC_PORTALS 1325 #define IDC_LOOP 1326 #define IDC_GRID 1327 #define IDC_LOOP2 1327 #define IDC_SYNCHRONIZE_PHASE 1327 #define IDC_UNLOAD 1327 #define IDC_NORMALS 1328 #define IDC_SHIFTX 1333 #define IDC_SHIFTY 1334 #define IDC_SCALEX 1335 #define IDC_PROGRESS 1335 #define IDC_PRECALC_SHADOW 1336 #define IDC_SCALEY 1336 #define IDC_INFO 1336 #define IDC_ROTATE 1337 #define IDC_LAYER 1337 #define IDC_TWIN 1338 #define IDC_BLENDTIME 1339 #define IDC_BLENDINTIME 1339 #define IDC_BRUSHES 1340 #define IDC_BLENDOUTTIME 1340 #define IDC_HEIGHT_MIN 1341 #define IDC_HEIGHT_MAX 1342 #define IDC_BRUSH_DENSITY 1343 #define IDC_CLONE 1344 #define IDC_SLOPE_MIN 1345 #define IDC_SLOPE_MAX 1346 #define IDC_ENTITY 1346 #define IDC_AREA_ID 1347 #define IDC_NUM_POINTS 1348 #define IDC_CLOSED 1349 #define IDC_AMMUNITION 1351 #define ID_TERRAIN_COLLISION 1352 #define IDC_TERRAIN_COLLISION 1353 #define IDC_SNAPTOGRID 1354 #define IDC_BEHAVIOR 1364 #define IDC_MAP_VISIBLE 1366 #define IDC_LAYER_NAME 1374 #define IDC_SHADERTEMPL_XML 1376 #define IDC_COMBO1 1377 #define IDC_TEMPLATECOMBO 1377 #define IDC_PROJECTION 1377 #define IDC_TERRAIN_RESOLUTION 1377 #define IDC_SIDES 1377 #define IDC_LM_RESOLUTION 1377 #define IDC_TERRANI_UNITS 1378 #define IDC_SHADERTEMPL_MATERIALNAME 1379 #define IDC_EDIT1 1381 #define IDC_SHADERTEMPL_FILENAME 1381 #define IDC_MASS 1381 #define IDC_NAME 1381 #define IDC_SCRIPT 1381 #define IDC_GRID_SIZE 1381 #define IDC_BLEND_TIME 1381 #define IDC_OBJECT 1381 #define IDC_ALT_START 1381 #define IDC_PREVNEXT 1382 #define IDC_SHADERTEMPL_NAME 1382 #define IDC_GRID_SCALE 1382 #define IDC_BONE 1382 #define IDC_ALT_END 1382 #define IDC_MUSICSCRIPT 1382 #define IDC_TIME_SCALE 1382 #define IDC_EXE 1382 #define IDC_XVALUE 1383 #define IDC_DATABASE 1383 #define IDC_CLASS 1383 #define IDC_YVALUE 1384 #define IDC_ANGLESNAP_SIZE 1384 #define IDC_PROJECT 1384 #define IDC_CLASS2 1384 #define IDC_TYPE 1384 #define IDC_ZVALUE 1385 #define IDC_WVALUE 1386 #define IDC_TIME 1387 #define IDC_EASETO 1388 #define IDC_KEYNUM 1389 #define IDC_TCBPREVIEW 1390 #define IDC_TENSION 1391 #define IDC_NODES 1391 #define IDC_CONTINUITY 1392 #define IDC_BIAS 1393 #define IDC_START_TIME 1393 #define IDC_END_TIME 1394 #define IDC_EASEFROM 1395 #define IDC_ALWAYS_PLAY 1395 #define IDC_ALWAYS_PLAY2 1396 #define IDC_CUT_SCENE 1396 #define IDC_KEY 1397 #define IDC_EQUIPPACKCOMBO 1399 #define IDC_EQUIPPACK 1399 #define IDC_EQUIPAVAILLST 1400 #define IDC_EQUIPUSEDLST 1401 #define IDC_EQUIPADDBTN 1402 #define IDC_INSERT 1402 #define IDC_EQUIPDELBTN 1403 #define IDC_EQUIPAMMOPROP 1404 #define IDC_CREATE 1406 #define IDC_USE_TERRAIN 1407 #define IDC_CREATE2 1407 #define IDC_NOMUSIC 1407 #define IDC_TERRAIN_INFO 1408 #define IDC_LEVEL 1409 #define IDC_ID 1410 #define IDC_SNAP 1411 #define IDC_SNAPANGLE 1411 #define IDC_ANGLESNAP 1412 #define IDC_OBJECT_CLONE 1413 #define IDC_OBJECT_REPLACE 1414 #define IDC_OBJECT_REMOVE 1415 #define IDC_DISABLEHUD 1418 #define IDC_DISABLEPLAYER 1419 #define IDC_DISABLEPHYICS 1420 #define IDC_DISABLEPLAYER2 1421 #define IDC_DISABLEAI 1421 #define IDC_DISABLEPLAYER3 1422 #define IDC_16TO9 1422 #define IDC_TAB2 1422 #define IDC_CHECK1 1423 #define IDC_TOGGLEVARONOFF 1423 #define IDC_LOCKBLENDTIMES 1423 #define IDC_CHECK_SHADOWS 1423 #define IDC_DISABLESOUNDS 1423 #define IDC_PREFAB 1424 #define IDC_CHECK_AVERAGING 1424 #define IDC_TREE1 1425 #define IDC_EXTERNAL 1425 #define IDC_TREE 1426 #define IDC_TEXT 1427 #define IDC_LINE 1428 #define IDC_MATERIAL_BROWSE 1429 #define IDC_MATERIAL_BROWSE2 1430 #define IDC_MATERIAL_RESET 1430 #define IDC_HOLD 1431 #define IDC_BLENDIN 1432 #define IDC_STATIC2 1433 #define IDC_STATIC3 1434 #define IDC_DBG_OUTPUT_OBJ 1435 #define IDC_DBG_BORDERS 1436 #define IDC_CHECK4 1437 #define IDC_LOW_QUALITY_MODE 1437 #define IDC_DONT_MERGE_POLYS 1437 #define IDC_LOW_QUALITY_MODE2 1438 #define IDC_COMPILER_OUTPUT 1439 #define IDC_PLAYING 1440 #define IDC_RECOMPUTE_SEL_ONLY 1441 #define IDC_PARAMS 1442 #define IDC_STREAMING 1443 #define IDC_STREAMING2 1444 #define IDC_THEME 1444 #define IDC_MOOD 1445 #define IDC_PLAYINGFRAME 1446 #define ID_RECOMPILE_ALL 1447 #define IDC_CHECK2 1448 #define ID_RECOMPILE_ALL2 1448 #define ID_RECOMPILE_LIGHTS 1448 #define IDC_USE_SUN_LIGHT 1449 #define IDC_HEMISAMPLEQ 1450 #define IDC_USE_SUN_LIGHT2 1450 #define IDOK1 1451 #define IDC_AUTOSELECT 1452 #define IDC_PAINTVEGETATION 1453 #define IDC_PAINT_SIMPLELIGHTING 1454 #define IDC_TEXEL_SIZE 1455 #define IDC_PAINT_TERRAIN_SHADOWS 1455 #define IDC_COMBO3 1456 #define IDC_SUB_SAMPLING 1456 #define IDC_USERNAME 1456 #define IDC_PAINT_OBJECT_SHADOWS 1456 #define IDC_ERRORS 1457 #define IDC_SUB_SAMPLING2 1457 #define IDC_DXT_SOFT 1457 #define IDC_OCCLUSION 1457 #define IDC_INFOTEXT 1458 #define IDC_OCCLUSION2 1458 #define IDC_HDR 1458 #define IDC_LABELS_DISTANCE 1459 #define IDC_HEMISPHERE 1460 #define IDC_DP3 1461 #define IDC_PRECISELIGHTING2 1462 #define IDC_HTMLVIEW 1464 #define IDC_PREVIEW_ON 1468 #define IDC_STATIC_FILENAME 1469 #define IDC_STATIC_FILESTYPE 1470 #define IDC_STATIC_FILESYPE 1470 #define IDC_PROPERTY 1471 #define IDC_PROPERTY_STATIC 1472 #define IDC_REMOVESUBMESH 1473 #define IDC_ADDSUBMESH 1474 #define IDC_REMOVESUBMESH2 1475 #define IDC_RELOADSUBMESH 1475 #define IDC_CHANGESUBMESH 1476 #define IDC_MODELVIEW_SUBMESH_PANEL 1477 #define IDC_SUBMESH_VISIBLE 1478 #define IDC_RESETANIMATIONS 1479 #define IDC_LM_GEN_PROGRESS 1480 #define IDC_NUM_OBJECTS 1481 #define IDC_LM_MEMUSAGE 1481 #define IDC_EXTRACT_SELECTED 1482 #define IDC_EXTRACT_ALL 1483 #define IDC_OBJECT_INFO 1484 #define IDC_STREAM 1485 #define IDC_SMOOTH_NORMALS 1486 #define IDC_SPOTASPOINT 1487 #define IDC_STATIC_MEMUSAGE 1488 #define IDC_STATIC_MEMUSAGE2 1489 #define IDC_STATIC_METHODS_FRAME 1500 #define IDC_EDIT_BRUSHNAME 1501 #define IDC_EDIT_BRUSHTYPE 1502 #define IDC_ANGLE 1503 #define IDC_FRAME 1505 #define IDC_BOTTOM_FRAME 1505 #define IDC_CHECK_ERROR_LOG 1506 #define IDC_FILTER 1507 #define ID_EDIT_SELECTALL 32773 #define ID_EDIT_SELECTNONE 32774 #define ID_ANIM_FAST_BACK 32781 #define ID_ANIM_BACK 32782 #define ID_ANIM_PLAY 32783 #define ID_ANIM_FRONT 32784 #define ID_ANIM_FAST_FORWARD 32785 #define IDR_KEYFRAMES 32787 #define ID_BUTTON32794 32794 #define ID_BUTTON32795 32795 #define ID_BUTTON32796 32796 #define ID_BUTTON32797 32797 #define ID_BUTTON32798 32798 #define ID_VIEWOPTIONS_WIREFRAME 32799 #define ID_VIEWOPTIONS_FLATSHADED 32800 #define ID_VIEWOPTIONS_SMOOTHSHADED 32801 #define ID_VIEWOPTIONS_TEXTURED 32802 #define ID_TARGET_SPOTLIGHT 32803 #define ID_FREE_SPOTLIGHT 32804 #define ID_OMNI_LIGHT 32805 #define ID_DIRECTIONAL_LIGHT 32806 #define ID_SUNLIGHT 32807 #define ID_BUTTON32808 32808 #define ID_BUTTON32809 32809 #define ID_BUTTON32810 32810 #define ID_BUTTON32811 32811 #define ID_BUTTON32812 32812 #define ID_TEST 32813 #define ID_BUTTON32814 32814 #define ID_BUTTON32815 32815 #define ID_BUTTON32818 32818 #define ID_BUTTON32819 32819 #define ID_BUTTON32820 32820 #define ID_BUTTON32821 32821 #define ID_BUTTON32822 32822 #define ID_BUTTON32823 32823 #define ID_BUTTON32824 32824 #define ID_WIREFRAME 32825 #define ID_VIEW_ANIMATIONTOOLBAR 32826 #define ID_VIEW_UTILITIESTOOLBAR 32827 #define ID_BUTTON32828 32828 #define ID_BUTTON32825 32829 #define ID_BUTTON32826 32830 #define ID_TERRAIN_BRUSH 32831 #define ID_TERRAIN_LOWER 32834 #define ID_TERRAIN_RAISE 32835 #define ID_TERRAIN_ZOOM 32836 #define ID_BRUSH_1 32838 #define ID_BRUSH_2 32839 #define ID_BRUSH_3 32840 #define ID_BRUSH_4 32841 #define ID_BRUSH_5 32842 #define ID_BRUSH_6 32843 #define ID_BRUSH_7 32844 #define ID_BRUSH_8 32845 #define ID_BRUSH_9 32846 #define ID_BRUSH_10 32848 #define ID_TERRAIN_SCROLL 32849 #define ID_TERRAIN_ERASE 32854 #define ID_TERRAIN_GENERATE 32855 #define ID_BRUSH_11 32864 #define ID_BUTTON32867 32867 #define ID_BUTTON32868 32868 #define ID_BUTTON32869 32869 #define ID_BUTTON32870 32870 #define ID_BUTTON32871 32871 #define ID_BUTTON32872 32872 #define ID_BUTTON32873 32873 #define ID_BUTTON32874 32874 #define ID_SKY_CLOUDS 32875 #define ID_SKY_FOG 32876 #define ID_SKY_WEATHER 32877 #define ID_SKY_NORTH 32878 #define ID_SKY_EAST 32879 #define ID_SKY_SOUTH 32880 #define ID_SKY_WEST 32881 #define ID_TERRAIN_LOAD 32882 #define ID_TERRAIN_RESIZE 32883 #define ID_TERRAIN_INVERT 32884 #define ID_TERRAIN_RUBBER 32885 #define ID_FILE_EXPORTTOGAME 32886 #define ID_GENERATORS_LIGHTING 32887 #define ID_GENERATORS_STATICOBJECTS 32888 #define ID_GENERATORS_TEXTURE 32889 #define ID_TERRAIN_LIGHT 32891 #define ID_TERRAIN_SURFACE 32892 #define ID_ACCEL32893 32893 #define ID_FILE_EXPORTHEIGHTMAP 32895 #define ID_FILE_EXPORTLARGEPREVIEW 32898 #define ID_PREVIEW_APPLYLIGHTING 32899 #define ID_PREVIEW_SHOWWATER 32900 #define ID_LAYER_SETWATERLEVEL 32901 #define ID_FILE_EXPORT 32902 #define ID_FILE_IMPORT 32903 #define ID_LAYER_EXPORTTEXTURE 32904 #define ID_VIEW_EDITORLOGFILE 32905 #define ID_LIGHTING_SUNLIGHTCOLOR 32906 #define IDC_SET_FOG_COLOR 32907 #define ID_MODIFY_MAKEISLE 32908 #define ID_MODIFY_FLATTEN_LIGHT 32909 #define ID_MODIFY_FLATTEN_HEAVY 32910 #define ID_MODIFY_SMOOTH 32911 #define ID_EDIT_HOLD 32912 #define ID_EDIT_FETCH 32913 #define ID_MODIFY_REMOVEWATER 32914 #define ID_MODIFY_SMOOTHSLOPE 32915 #define ID_HEIGHTMAP_SHOWLARGEPREVIEW 32916 #define ID_OPTIONS_SELECTDETAILTEXTURE 32917 #define ID_OPTIONS_SHOWDETAILTEXTURE 32918 #define ID_FILE_CREATEOPENLEVEL 32921 #define ID_FILE_IMPORTSETTINGS 32923 #define ID_FILE_EXPORTSETTINGS 32924 #define ID_MODIFY_SMOOTHBEACHESCOAST 32925 #define ID_FILE_MERGESETTINGS 32925 #define ID_FILE_EXPORTTOGAMENOSURFACETEXTURE 32926 #define ID_EDIT_INSERTOBJECT 32929 #define ID_VIEW_SWITCHTOGAME 32930 #define ID_INSERT_TAGPOINT 32931 #define ID_INSERT_BUILDING 32932 #define IDC_DELETE 32933 #define ID_EDIT_DELETE 32934 #define ID_MOVE_OBJECT 32935 #define ID_SELECT_OBJECT 32936 #define ID_RENAME_OBJ 32937 #define ID_SET_HEIGHT 32938 #define ID_SCRIPT_COMPILESCRIPT 32939 #define ID_SCRIPT_EDITSCRIPT 32941 #define ID_SET_AREA 32942 #define ID_OPTIONS_SETLAYERBLENDING 32943 #define ID_MODIFY_NOISE 32944 #define ID_MODIFY_NORMALIZE 32945 #define ID_MODIFY_REDUCERANGE 32946 #define ID_MODIFY_REDUCERANGELIGHT 32947 #define ID_MODIFY_RANDOMIZE 32948 #define ID_LOW_OPACITY 32949 #define ID_MEDIUM_OPACITY 32950 #define ID_HIGH_OPACITY 32951 #define ID_HOLD 32953 #define ID_FETCH 32954 #define ID_BUTTON32956 32956 #define ID_OPTIONS_SHOWWATER 32957 #define ID_OPTIONS_SHOWMAPOBJECTS 32958 #define ID_FILE_EXIT 32959 #define ID_SET_TO_HEIGHT 32960 #define IDR_ANIM_SEQUENCES 32961 #define ID_INSERT_STATICOBJECT 32962 #define ID_NOISE_BRUSH 32963 #define ID_NORMAL_BRUSH 32964 #define ID_EDIT_EDITOBJECT 32965 #define ID_EDIT_INSERTOBJECTID_EDIT_INSERTOBJECTID_EDIT_SELECTOBJECT 32967 #define ID_TOOLS_EXPORTTERRAINASGEOMETRIE 32968 #define ID_OPTIONS_EDITTERRAINCURVE 32969 #define ID_VIEWMODE_MOVE 32973 #define ID_EDIT_MODE_MOVE 32976 #define ID_EDITMODE_ROTATE 32981 #define ID_EDITMODE_SCALE 32985 #define ID_EDITMODE_MOVE 32986 #define ID_EDITMODE_SELECT 32987 #define IDC_SELECTION 32990 #define ID_SELECTION_DELETE 32991 #define ID_EDIT_ESCAPE 32992 #define ID_OBJECTMODIFY_SETAREA 32993 #define ID_OBJECTMODIFY_SETHEIGHT 32994 #define ID_SELECTION_OK 32995 #define ID_OBJECTMODIFY_FREEZE 32996 #define ID_OBJECTMODIFY_UNFREEZE 32997 #define ID_GAME_SWITCH 32998 #define ID_EDITMODE_SELECTAREA 33000 #define ID_SELECT_AXIS_XY 33011 #define ID_SELECT_AXIS_X 33012 #define ID_SELECT_AXIS_Y 33013 #define ID_SELECT_AXIS_Z 33015 #define ID_UNDO 33019 #define ID_EDIT_CLONE 33020 #define ID_SETWATERLEVEL 33021 #define ID_EXPORT_TERRAIN_GEOM 33022 #define ID_SELECTION_SAVE 33026 #define ID_BUTTON33029 33029 #define ID_SELECTION_LOAD 33030 #define ID_GROUP_MAKE 33031 #define ID_GROUP_OPEN 33032 #define ID_GROUP_CLOSE 33033 #define ID_GROUP_ATTACH 33034 #define ID_GROUP_DETACG 33035 #define ID_GOTO_SELECTED 33036 #define ID_GROUP_DETACH 33037 #define ID_GROUP_UNGROUP 33038 #define ID_LAYER_SETWATERCOLOR 33039 #define ID_MISSION_NEW 33040 #define ID_MISSION_DELETE 33041 #define ID_MISSION_DUPLICATE 33042 #define ID_MISSION_SELECT 33043 #define ID_MISSION_PROPERTIES 33044 #define ID_MISSION_RENAME 33045 #define IDC_MISSION 33047 #define ID_SHOW_TIPS 33049 #define IDC_MISSION_TIME 33050 #define ID_EDIT_LEVELDATA 33051 #define ID_FILE_EDITEDITORINI 33052 #define ID_FILE_EDITLOGFILE 33053 #define ID_SELECT_AXIS_TERRAIN 33054 #define ID_PREFERENCES 33055 #define ID_EDIT_SURFACETYPES 33056 #define ID_RELOAD_SCRIPTS 33057 #define ID_RELOAD_SHADERS 33058 #define ID_RELOAD_GEOMETRY 33059 #define ID_REDO 33060 #define IDC_LAYER_CURRENT 33067 #define ID_LAYER_VISIBLE 33068 #define ID_LAYER_FROZEN 33069 #define ID_LAYER_SELECT 33073 #define ID_LAYER_CURRENT 33076 #define ID_SWITCH_PHYSICS 33078 #define ID_REF_COORDS_SYS 33081 #define ID_TV_ADDKEY 33087 #define ID_TV_DELKEY 33088 #define ID_TV_MOVEKEY 33089 #define ID_TV_SLIDEKEY 33090 #define ID_TV_SCALEKEY 33091 #define ID_TV_SEQUENCE 33092 #define ID_TV_ADD_SEQUENCE 33093 #define ID_TV_DEL_SEQUENCE 33095 #define ID_TV_EDIT_SEQUENCE 33096 #define ID_TV_RECORD 33097 #define ID_TV_PLAY 33098 #define ID_TV_STOP 33099 #define ID_TV_PAUSE 33100 #define ID_ADDNODE 33102 #define ID_BUTTON33104 33104 #define ID_EDITTOOL_LINK 33105 #define ID_EDITTOOL_UNLINK 33106 #define ID_BUTTON33107 33107 #define ID_MISSION_RELOAD 33107 #define ID_MISSION_EDIT 33108 #define ID_BUTTON33109 33109 #define ID_ADDSCENETRACK 33109 #define ID_EDITMODE_SNAP 33111 #define ID_SNAP_TO_GRID 33114 #define ID_TAG_LOC1 33120 #define ID_TAG_LOC2 33121 #define ID_TAG_LOC3 33122 #define ID_TAG_LOC4 33123 #define ID_TAG_LOC5 33124 #define ID_TAG_LOC6 33125 #define ID_TAG_LOC7 33126 #define ID_TAG_LOC8 33127 #define ID_TAG_LOC9 33128 #define ID_TAG_LOC10 33129 #define ID_TAG_LOC11 33130 #define ID_TAG_LOC12 33131 #define ID_GOTO_LOC1 33133 #define ID_GOTO_LOC2 33134 #define ID_GOTO_LOC3 33135 #define ID_GOTO_LOC4 33136 #define ID_GOTO_LOC5 33137 #define ID_GOTO_LOC6 33138 #define ID_GOTO_LOC7 33139 #define ID_GOTO_LOC8 33140 #define ID_GOTO_LOC9 33141 #define ID_GOTO_LOC10 33142 #define ID_GOTO_LOC11 33143 #define ID_GOTO_LOC12 33144 #define ID_TV_JUMPEND 33146 #define ID_TV_JUMPSTART 33147 #define ID_TV_PREVKEY 33148 #define ID_TV_NEXTKEY 33150 #define ID_TV_EXPORT_SEQUENCE 33151 #define ID_TV_IMPORT_SEQUENCE 33152 #define ID_OBJECTMODIFY_ALIGN 33155 #define ID_BUTTON33159 33159 #define ID_TV_CURSORPOS 33160 #define ID_LAYER_NAME 33161 #define ID_PLAY_LOOP 33164 #define ID_TV_COPYKEYS 33336 #define ID_TV_PASTEKEYS 33337 #define ID_TV_COPYPASTEKEYS 33338 #define ID_TERRAIN 33339 #define ID_ADDPRESET 33341 #define ID_DELPRESET 33342 #define ID_ADDSOUND 33343 #define ID_DELSOUND 33344 #define ID_SAVE 33345 #define ID_BUTTON33346 33346 #define ID_BRUSH_TOOL 33347 #define ID_OBJECTMODIFY_ALIGNTOGRID 33348 #define ID_DB_ADDLIB 33352 #define ID_DB_DELLIB 33353 #define ID_DB_LIBRARY 33354 #define ID_DB_ADD 33355 #define ID_DB_REMOVE 33356 #define ID_BUTTON33357 33357 #define ID_DB_RELOAD 33357 #define ID_BUTTON33358 33358 #define ID_DB_PLAY 33358 #define IDC_SELECTION_MASK 33359 #define ID_DB_MTL_DRAWBOX 33360 #define ID_DB_MTL_DRAWSPHERE 33366 #define ID_DB_MTL_DRAWTEAPOT 33367 #define ID_BUTTON33368 33368 #define ID_BUTTON33369 33369 #define ID_DB_SAVE 33371 #define ID_DB_MTL_ASSIGNTOSELECTION 33372 #define ID_DB_MTL_GETFROMSELECTION 33373 #define ID_DB_MTL_DRAWSELECTED 33374 #define ID_DB_MTL_ADDSUBMTL 33375 #define ID_DB_MTL_DELSUBMTL 33377 #define ID_BUTTON33379 33379 #define ID_DB_DESCRIPTION 33379 #define ID_DB_MTL_PICK 33380 #define ID_DB_MTL_RESETMATERIAL 33381 #define ID_DB_MTL_COPY 33382 #define ID_DB_MTL_PASTE 33383 #define ID_DB_MTL_GENCUBEMAP 33384 #define ID_DB_ 33386 #define ID_DB_ASSIGNTOSELECTION 33387 #define ID_GEN_LIGHTMAPS_SELECTED 33388 #define ID_BUTTON33389 33389 #define ID_DB_DEL 33390 #define ID_DB_RENAME 33391 #define ID_DB_LOADLIB 33392 #define ID_DB_COPY 33393 #define ID_DB_PASTE 33394 #define ID_DB_CUT 33395 #define ID_DB_SELECTASSIGNEDOBJECTS 33396 #define ID_DB_EXPORTLIBRARY 33397 #define ID_DB_CLONE 33398 #define ID_PANEL_LAYERS_NEW 33403 #define ID_PANEL_LAYERS_RENAME 33404 #define ID_PANEL_LAYERS_DELETE 33405 #define ID_PANEL_LAYERS_EXPORT 33406 #define ID_PANEL_LAYERS_IMPORT 33407 #define ID_PANEL_LAYERS_FREEZE 33408 #define ID_PANEL_LAYERS_UNFREEZE 33409 #define ID_PANEL_LAYERS_VISIBLE 33411 #define ID_PANEL_LAYERS_HIDE 33412 #define ID_PANEL_LAYERS_SHOW 33413 #define ID_PANEL_VEG_EXPORT 33414 #define ID_PANEL_VEG_IMPORT 33415 #define ID_PANEL_VEG_DISTRIBUTE 33416 #define ID_PANEL_VEG_SCALE 33417 #define ID_PANEL_VEG_ADD 33418 #define ID_PANEL_VEG_REMOVE 33419 #define ID_PANEL_VEG_CLEAR 33420 #define ID_PANEL_VEG_CLONE 33422 #define ID_PANEL_VEG_RENAME 33423 #define ID_PANEL_VEG_REPLACE 33424 #define ID_PANEL_VEG_ADDCATEGORY 33425 #define ID_SELECT_AXIS_SNAPTOALL 33428 #define ID_HELP_SAVE 33438 #define ID_HELP_GET 33439 #define ID_DB_STOP 33443 #define ID_DB_MUSIC_LOADFROMLUA 33445 #define ID_BUTTON33447 33447 #define ID_DB_MUSIC_RELOADFILES 33447 #define ID_TOOLS_PREFERENCES 33448 #define ID_EDIT_INVERTSELECTION 33449 #define ID_MODIFY_PREFABS 33450 #define ID_PREFABS_MAKEFROMSELECTION 33451 #define ID_PREFABS_REFRESHALL 33452 #define ID_TERRAIN_SEP 33454 #define ID_TERRAIN_TOOLTERRAINMODIFY 33455 #define ID_TOOLTERRAINMODIFY_SMOOTH 33456 #define ID_TERRAINMODIFY_SMOOTH 33457 #define ID_TERRAIN_VEGETATION 33458 #define ID_TERRAIN_PAINTLAYERS 33459 #define ID_PROGRESSBAR_CANCEL 33459 #define ID_DYNHELP_INFO 33461 #define ID_DISPLAY_SWITCHPERSPECTIVECAMERA 33462 #define ID_SWITCHCAMERA_DEFAULTCAMERA 33463 #define ID_SWITCHCAMERA_SEQUENCECAMERA 33464 #define ID_SWITCHCAMERA_SELECTEDCAMERA 33465 #define ID_TV_RECORD_AUTO 33466 #define ID_DISPLAY_AVIRECORDER 33467 #define ID_AVIRECORDER_STARTAVIRECORDING 33468 #define ID_AVIRECORDER_STOPAVIRECORDING 33469 #define ID_AVIRECORDER_PAUSEAVIRECORDING 33470 #define ID_AVIRECORDER_SELECTFILENAME 33471 #define ID_AVIRECORDER_OUTPUTFILENAME 33472 #define ID_BUTTON33477 33477 #define ID_VIEW_MENUBAR 59398 #define ID_VIEW_ROLLUPBAR 59412 #define ID_VIEW_CONSOLEWINDOW 59413 #define ID_VIEW_TRACKVIEW 59415 #define ID_VIEW_DATABASE 59417 // Next default values for new objects // #ifdef APSTUDIO_INVOKED #ifndef APSTUDIO_READONLY_SYMBOLS #define _APS_3D_CONTROLS 1 #define _APS_NEXT_RESOURCE_VALUE 501 #define _APS_NEXT_COMMAND_VALUE 33478 #define _APS_NEXT_CONTROL_VALUE 1508 #define _APS_NEXT_SYMED_VALUE 148 #endif #endif