110 lines
2.4 KiB
C++
110 lines
2.4 KiB
C++
////////////////////////////////////////////////////////////////////////////
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//
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// Crytek Engine Source File.
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// Copyright (C), Crytek Studios, 2002.
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// -------------------------------------------------------------------------
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// File name: numberctrledit.cpp
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// Version: v1.00
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// Created: 26/7/2002 by Timur.
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// Compilers: Visual Studio.NET
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// Description:
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// -------------------------------------------------------------------------
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// History:
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//
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////////////////////////////////////////////////////////////////////////////
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#include "stdafx.h"
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#include "NumberCtrlEdit.h"
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#ifdef _DEBUG
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#define new DEBUG_NEW
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#undef THIS_FILE
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static char THIS_FILE[] = __FILE__;
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#endif
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/////////////////////////////////////////////////////////////////////////////
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// CNumberCtrlEdit
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void CNumberCtrlEdit::SetText(const CString& strText)
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{
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m_strInitText = strText;
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SetWindowText(strText);
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}
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BOOL CNumberCtrlEdit::PreTranslateMessage(MSG* pMsg)
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{
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if(pMsg->message == WM_KEYDOWN)
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{
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switch(pMsg->wParam)
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{
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//case VK_ESCAPE:
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case VK_RETURN:
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//case VK_TAB:
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//::PeekMessage(pMsg, NULL, NULL, NULL, PM_REMOVE);
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// Call update callback.
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if (m_onUpdate)
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m_onUpdate();
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//return TRUE;
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default:
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;
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}
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}
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return CEdit::PreTranslateMessage(pMsg);
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}
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BEGIN_MESSAGE_MAP(CNumberCtrlEdit, CEdit)
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//{{AFX_MSG_MAP(CNumberCtrlEdit)
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ON_WM_CREATE()
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ON_WM_KILLFOCUS()
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ON_WM_ERASEBKGND()
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ON_WM_SETFOCUS()
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ON_WM_CHAR()
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//}}AFX_MSG_MAP
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END_MESSAGE_MAP()
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/////////////////////////////////////////////////////////////////////////////
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// CNumberCtrlEdit message handlers
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int CNumberCtrlEdit::OnCreate(LPCREATESTRUCT lpCreateStruct)
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{
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if(CEdit::OnCreate(lpCreateStruct) == -1)
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return -1;
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CFont* pFont = GetParent()->GetFont();
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SetFont(pFont);
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SetWindowText(m_strInitText);
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return 0;
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}
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void CNumberCtrlEdit::OnKillFocus(CWnd* pNewWnd)
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{
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CEdit::OnKillFocus(pNewWnd);
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// Call update callback.
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if (m_onUpdate)
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m_onUpdate();
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}
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BOOL CNumberCtrlEdit::OnEraseBkgnd(CDC* /*pDC*/)
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{
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return TRUE;
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}
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//////////////////////////////////////////////////////////////////////////
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void CNumberCtrlEdit::OnSetFocus(CWnd* pOldWnd)
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{
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CWnd::OnSetFocus(pOldWnd);
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SetSel(0,-1);
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}
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//////////////////////////////////////////////////////////////////////////
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void CNumberCtrlEdit::OnChar( UINT nChar,UINT nRepCnt,UINT nFlags )
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{
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if ((nChar >= '0' && nChar <= '9') || nChar == '-' || nChar == '.' || nChar == VK_BACK)
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CEdit::OnChar(nChar,nRepCnt,nFlags);
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}
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