57 lines
1.3 KiB
C++
57 lines
1.3 KiB
C++
////////////////////////////////////////////////////////////////////////////
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//
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// Crytek Engine Source File.
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// Copyright (C), Crytek Studios, 2002.
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// -------------------------------------------------------------------------
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// File name: inplaceedit.h
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// Version: v1.00
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// Created: 5/6/2002 by Timur.
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// Compilers: Visual Studio.NET
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// Description:
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// -------------------------------------------------------------------------
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// History:
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//
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////////////////////////////////////////////////////////////////////////////
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#ifndef __inplaceedit_h__
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#define __inplaceedit_h__
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#if _MSC_VER > 1000
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#pragma once
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#endif
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class CInPlaceEdit : public CEdit
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{
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public:
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typedef Functor0 OnChange;
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CInPlaceEdit( const CString& srtInitText,OnChange onchange );
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virtual ~CInPlaceEdit();
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// Attributes
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void SetText(const CString& strText);
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// Overrides
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// ClassWizard generated virtual function overrides
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//{{AFX_VIRTUAL(CInPlaceEdit)
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public:
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virtual BOOL PreTranslateMessage(MSG* pMsg);
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//}}AFX_VIRTUAL
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// Generated message map functions
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protected:
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//{{AFX_MSG(CInPlaceEdit)
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afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
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afx_msg void OnKillFocus(CWnd* pNewWnd);
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afx_msg BOOL OnEraseBkgnd(CDC* pDC);
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//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
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// Data
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protected:
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CString m_strInitText;
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OnChange m_onChange;
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};
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#endif // __inplaceedit_h__
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