//////////////////////////////////////////////////////////////////////////// // // Crytek Engine Source File. // Copyright (C), Crytek Studios, 2002. // ------------------------------------------------------------------------- // File name: inplaceedit.h // Version: v1.00 // Created: 5/6/2002 by Timur. // Compilers: Visual Studio.NET // Description: // ------------------------------------------------------------------------- // History: // //////////////////////////////////////////////////////////////////////////// #ifndef __inplaceedit_h__ #define __inplaceedit_h__ #if _MSC_VER > 1000 #pragma once #endif class CInPlaceEdit : public CEdit { public: typedef Functor0 OnChange; CInPlaceEdit( const CString& srtInitText,OnChange onchange ); virtual ~CInPlaceEdit(); // Attributes void SetText(const CString& strText); // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CInPlaceEdit) public: virtual BOOL PreTranslateMessage(MSG* pMsg); //}}AFX_VIRTUAL // Generated message map functions protected: //{{AFX_MSG(CInPlaceEdit) afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct); afx_msg void OnKillFocus(CWnd* pNewWnd); afx_msg BOOL OnEraseBkgnd(CDC* pDC); //}}AFX_MSG DECLARE_MESSAGE_MAP() // Data protected: CString m_strInitText; OnChange m_onChange; }; #endif // __inplaceedit_h__