Files
FC1/CryPhysics/geometry.h
romkazvo 34d6c5d489 123
2023-08-07 19:29:24 +08:00

97 lines
4.5 KiB
C++

#ifndef geometry_h
#define geometry_h
#pragma once
extern surface_desc g_SurfaceDescBuf[64];
extern int g_SurfaceDescBufPos;
extern edge_desc g_EdgeDescBuf[64];
extern int g_EdgeDescBufPos;
extern int g_iFeatureBuf[64];
extern int g_iFeatureBufPos;
extern short g_IdBuf[256];
extern int g_IdBufPos;
extern int g_UsedNodesMap[8192];
extern int g_UsedNodesMapPos;
extern int g_UsedNodesIdx[64];
extern int g_UsedNodesIdxPos;
extern geom_contact g_Contacts[64];
extern int g_nTotContacts;
extern geom_contact_area g_AreaBuf[32];
extern int g_nAreas;
extern vectorf g_AreaPtBuf[256];
extern int g_AreaPrimBuf0[256],g_AreaFeatureBuf0[256],g_AreaPrimBuf1[256],g_AreaFeatureBuf1[256];
extern int g_nAreaPt;
class CGeometry : public IGeometry {
public:
CGeometry() { m_bIsConvex=0; }
virtual ~CGeometry() {}
virtual int GetType() = 0;
virtual void Release() { delete this; }
virtual void GetBBox(box *pbox) = 0;
virtual int Intersect(IGeometry *pCollider, geom_world_data *pdata1,geom_world_data *pdata2, intersection_params *pparams, geom_contact *&pcontacts);
virtual int CalcPhysicalProperties(phys_geometry *pgeom) { return 0; }
virtual int FindClosestPoint(geom_world_data *pgwd, int &iPrim,int &iFeature, const vectorf &ptdst0,const vectorf &ptdst1,
vectorf *ptres, int nMaxIters=10) { return 0; }
virtual int PointInsideStatus(const vectorf &pt) { return -1; }
virtual void DrawWireframe(void (*DrawLineFunc)(float*,float*), geom_world_data *gwd, int iLevel) {}
virtual void CalcVolumetricPressure(geom_world_data *gwd, const vectorf &epicenter,float k,float rmin,
const vectorf &centerOfMass, vectorf &P,vectorf &L) {}
virtual float CalculateBuoyancy(const plane *pplane, const geom_world_data *pgwd, vectorf &massCenter) { massCenter.zero(); return 0; }
virtual void CalculateMediumResistance(const plane *pplane, const geom_world_data *pgwd, vectorf &dPres,vectorf &dLres) { dPres.zero(); dLres.zero(); }
virtual int GetPrimitiveId(int iPrim,int iFeature) { return -1; }
virtual int IsConvex(float tolerance) { return 1; }
virtual void PrepareForRayTest(float raylen) {}
virtual CBVTree *GetBVTree() { return 0; }
virtual int GetPrimitiveCount() { return 1; }
virtual int IsAPrimitive() { return 0; }
virtual int PreparePrimitive(geom_world_data *pgwd,primitive *&pprim) { return -1; }
virtual int GetFeature(int iPrim,int iFeature, vectorf *pt) { return 0; }
virtual void RemapFaceIds(short *pMap,int sz) {}
virtual int UnprojectSphere(vectorf center,float r,float rsep, contact *pcontact) { return 0; }
virtual float BuildOcclusionCubemap(geom_world_data *pgwd, int iMode, int *pGrid0[6],int *pGrid1[6],int nRes, float rmin,float rmax, int nGrow);
virtual int DrawToOcclusionCubemap(const geom_world_data *pgwd, int iStartPrim,int nPrims, int iPass, int *pGrid[6],int nRes,
float rmin,float rmax,float zscale) { return 0; }
virtual void GetMemoryStatistics(ICrySizer *pSizer) {}
virtual void Save(CMemStream &stm) {}
virtual void Load(CMemStream &stm) {}
virtual int PrepareForIntersectionTest(geometry_under_test *pGTest, CGeometry *pCollider,geometry_under_test *pGTestColl, bool bKeepPrevContacts=false)
{ return 1; };
virtual int RegisterIntersection(primitive *pprim1,primitive *pprim2, geometry_under_test *pGTest1,geometry_under_test *pGTest2,
prim_inters *pinters);
virtual void CleanupAfterIntersectionTest(geometry_under_test *pGTest) {}
virtual int GetPrimitiveList(int iStart,int nPrims, int typeCollider,primitive *pCollider,int bColliderLocal, geometry_under_test *pGTest,
geometry_under_test *pGTestOp, primitive *pRes,short *pResId) { return 0; }
virtual int GetUnprojectionCandidates(int iop,const contact *pcontact, primitive *&pprim,int *&piFeature, geometry_under_test *pGTest) { return 0; }
virtual int PreparePolygon(coord_plane *psurface, int iPrim,int iFeature, geometry_under_test *pGTest, vector2df *&ptbuf,
int *&pVtxIdBuf,int *&pEdgeIdBuf) { return 0; }
virtual int PreparePolyline(coord_plane *psurface, int iPrim,int iFeature, geometry_under_test *pGTest, vector2df *&ptbuf,
int *&pVtxIdBuf,int *&pEdgeIdBuf) { return 0; }
float m_minVtxDist;
int m_iCollPriority;
int m_bIsConvex;
};
class CPrimitive : public CGeometry {
public:
CPrimitive() { m_bIsConvex=1; }
virtual int Intersect(IGeometry *pCollider, geom_world_data *pdata1,geom_world_data *pdata2, intersection_params *pparams, geom_contact *&pcontacts);
virtual int IsAPrimitive() { return 1; }
};
void DrawBBox(void (*DrawLineFunc)(float*,float*), geom_world_data *gwd, CBVTree *pTree,BBox *pbbox,int maxlevel,int level=0);
#endif