#ifndef geometry_h #define geometry_h #pragma once extern surface_desc g_SurfaceDescBuf[64]; extern int g_SurfaceDescBufPos; extern edge_desc g_EdgeDescBuf[64]; extern int g_EdgeDescBufPos; extern int g_iFeatureBuf[64]; extern int g_iFeatureBufPos; extern short g_IdBuf[256]; extern int g_IdBufPos; extern int g_UsedNodesMap[8192]; extern int g_UsedNodesMapPos; extern int g_UsedNodesIdx[64]; extern int g_UsedNodesIdxPos; extern geom_contact g_Contacts[64]; extern int g_nTotContacts; extern geom_contact_area g_AreaBuf[32]; extern int g_nAreas; extern vectorf g_AreaPtBuf[256]; extern int g_AreaPrimBuf0[256],g_AreaFeatureBuf0[256],g_AreaPrimBuf1[256],g_AreaFeatureBuf1[256]; extern int g_nAreaPt; class CGeometry : public IGeometry { public: CGeometry() { m_bIsConvex=0; } virtual ~CGeometry() {} virtual int GetType() = 0; virtual void Release() { delete this; } virtual void GetBBox(box *pbox) = 0; virtual int Intersect(IGeometry *pCollider, geom_world_data *pdata1,geom_world_data *pdata2, intersection_params *pparams, geom_contact *&pcontacts); virtual int CalcPhysicalProperties(phys_geometry *pgeom) { return 0; } virtual int FindClosestPoint(geom_world_data *pgwd, int &iPrim,int &iFeature, const vectorf &ptdst0,const vectorf &ptdst1, vectorf *ptres, int nMaxIters=10) { return 0; } virtual int PointInsideStatus(const vectorf &pt) { return -1; } virtual void DrawWireframe(void (*DrawLineFunc)(float*,float*), geom_world_data *gwd, int iLevel) {} virtual void CalcVolumetricPressure(geom_world_data *gwd, const vectorf &epicenter,float k,float rmin, const vectorf ¢erOfMass, vectorf &P,vectorf &L) {} virtual float CalculateBuoyancy(const plane *pplane, const geom_world_data *pgwd, vectorf &massCenter) { massCenter.zero(); return 0; } virtual void CalculateMediumResistance(const plane *pplane, const geom_world_data *pgwd, vectorf &dPres,vectorf &dLres) { dPres.zero(); dLres.zero(); } virtual int GetPrimitiveId(int iPrim,int iFeature) { return -1; } virtual int IsConvex(float tolerance) { return 1; } virtual void PrepareForRayTest(float raylen) {} virtual CBVTree *GetBVTree() { return 0; } virtual int GetPrimitiveCount() { return 1; } virtual int IsAPrimitive() { return 0; } virtual int PreparePrimitive(geom_world_data *pgwd,primitive *&pprim) { return -1; } virtual int GetFeature(int iPrim,int iFeature, vectorf *pt) { return 0; } virtual void RemapFaceIds(short *pMap,int sz) {} virtual int UnprojectSphere(vectorf center,float r,float rsep, contact *pcontact) { return 0; } virtual float BuildOcclusionCubemap(geom_world_data *pgwd, int iMode, int *pGrid0[6],int *pGrid1[6],int nRes, float rmin,float rmax, int nGrow); virtual int DrawToOcclusionCubemap(const geom_world_data *pgwd, int iStartPrim,int nPrims, int iPass, int *pGrid[6],int nRes, float rmin,float rmax,float zscale) { return 0; } virtual void GetMemoryStatistics(ICrySizer *pSizer) {} virtual void Save(CMemStream &stm) {} virtual void Load(CMemStream &stm) {} virtual int PrepareForIntersectionTest(geometry_under_test *pGTest, CGeometry *pCollider,geometry_under_test *pGTestColl, bool bKeepPrevContacts=false) { return 1; }; virtual int RegisterIntersection(primitive *pprim1,primitive *pprim2, geometry_under_test *pGTest1,geometry_under_test *pGTest2, prim_inters *pinters); virtual void CleanupAfterIntersectionTest(geometry_under_test *pGTest) {} virtual int GetPrimitiveList(int iStart,int nPrims, int typeCollider,primitive *pCollider,int bColliderLocal, geometry_under_test *pGTest, geometry_under_test *pGTestOp, primitive *pRes,short *pResId) { return 0; } virtual int GetUnprojectionCandidates(int iop,const contact *pcontact, primitive *&pprim,int *&piFeature, geometry_under_test *pGTest) { return 0; } virtual int PreparePolygon(coord_plane *psurface, int iPrim,int iFeature, geometry_under_test *pGTest, vector2df *&ptbuf, int *&pVtxIdBuf,int *&pEdgeIdBuf) { return 0; } virtual int PreparePolyline(coord_plane *psurface, int iPrim,int iFeature, geometry_under_test *pGTest, vector2df *&ptbuf, int *&pVtxIdBuf,int *&pEdgeIdBuf) { return 0; } float m_minVtxDist; int m_iCollPriority; int m_bIsConvex; }; class CPrimitive : public CGeometry { public: CPrimitive() { m_bIsConvex=1; } virtual int Intersect(IGeometry *pCollider, geom_world_data *pdata1,geom_world_data *pdata2, intersection_params *pparams, geom_contact *&pcontacts); virtual int IsAPrimitive() { return 1; } }; void DrawBBox(void (*DrawLineFunc)(float*,float*), geom_world_data *gwd, CBVTree *pTree,BBox *pbbox,int maxlevel,int level=0); #endif