Files
FC1/CryMovie/SequenceIt.cpp
romkazvo 34d6c5d489 123
2023-08-07 19:29:24 +08:00

60 lines
851 B
C++

#include "stdafx.h"
#include "sequenceit.h"
CSequenceIt::CSequenceIt()
{
m_count = 0;
m_current = m_elements.end();
}
CSequenceIt::~CSequenceIt()
{
}
void CSequenceIt::Release()
{
delete this;
}
void CSequenceIt::add( IAnimSequence* element )
{
m_elements.push_back( element );
m_count++;
m_current = m_elements.begin();
}
void CSequenceIt::clear()
{
m_elements.clear();
m_count = 0;
m_current = m_elements.end();
}
bool CSequenceIt::empty() const
{
return m_count == 0;
};
int CSequenceIt::count() const
{
return m_count;
};
IAnimSequence* CSequenceIt::first()
{
m_current = m_elements.begin();
if (m_current != m_elements.end()) {
return *m_current;
}
return 0;
}
IAnimSequence* CSequenceIt::next()
{
if (m_current != m_elements.end()) {
if (++m_current != m_elements.end()) {
return *m_current;
}
}
return 0;
}