105 lines
2.5 KiB
C++
105 lines
2.5 KiB
C++
// stdafx.h : include file for standard system include files,
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// or project specific include files that are used frequently, but
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// are changed infrequently
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//
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#if !defined(AFX_STDAFX_H__6E7C4805_F57C_4D50_81A7_7745B3776538__INCLUDED_)
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#define AFX_STDAFX_H__6E7C4805_F57C_4D50_81A7_7745B3776538__INCLUDED_
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#if _MSC_VER > 1000
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#pragma once
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#endif // _MSC_VER > 1000
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//////////////////////////////////////////////////////////////////////////
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// THIS MUST BE AT THE VERY BEGINING OF STDAFX.H FILE.
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// Disable STL threading support, (makes STL faster)
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//////////////////////////////////////////////////////////////////////////
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#define _NOTHREADS
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#define _STLP_NO_THREADS
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//////////////////////////////////////////////////////////////////////////
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#pragma warning(disable:4786) // identifier was truncated to '255' characters in the debug information
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#include <platform.h>
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#ifndef _XBOX
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#ifdef WIN32
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// Insert your headers here
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#undef GetCharWidth
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#undef GetCharHeight
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#endif
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#else
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#include <xtl.h>
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#endif
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#include <stdlib.h>
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#define USE_NEWPOOL
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#include <CryMemoryManager.h>
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// TODO: reference additional headers your program requires here
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// Safe memory freeing
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#ifndef SAFE_DELETE
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#define SAFE_DELETE(p) { if(p) { delete (p); (p)=NULL; } }
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#endif
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#ifndef SAFE_DELETE_ARRAY
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#define SAFE_DELETE_ARRAY(p) { if(p) { delete[] (p); (p)=NULL; } }
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#endif
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#ifndef SAFE_RELEASE
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#define SAFE_RELEASE(p) { if(p) { (p)->Release(); (p)=NULL; } }
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#endif
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//STL headers
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#include <locale>
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#include <vector>
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#include <list>
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#include <map>
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//#include <xdebug>
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#ifdef _DEBUG
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#include <crtdbg.h>
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#define DEBUG_NEW_NORMAL_CLIENTBLOCK(file, line) new(_NORMAL_BLOCK, file, line)
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#define new DEBUG_NEW_NORMAL_CLIENTBLOCK( __FILE__, __LINE__)
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#define calloc(s,t) _calloc_dbg(s, t, _NORMAL_BLOCK, __FILE__, __LINE__)
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#define malloc(s) _malloc_dbg(s, _NORMAL_BLOCK, __FILE__, __LINE__)
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#define realloc(p, s) _realloc_dbg(p, s, _NORMAL_BLOCK, __FILE__, __LINE__)
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#endif
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#if !defined(LINUX)
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#include <Windows.h>
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#endif
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#ifdef WIN64
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#undef GetCharWidth
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#undef GetCharHeight
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#endif
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#include <IFont.h>
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#if !defined(LINUX)
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#include <assert.h>
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#endif
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//! Include main interfaces.
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#include <IEntitySystem.h>
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#include <IProcess.h>
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//#include <ITimer.h>
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#include <ISystem.h>
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#include <ILog.h>
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//#include <CryPhysics.h>
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#include <IConsole.h>
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#include <IRenderer.h>
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#include <ICryPak.h>
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//{{AFX_INSERT_LOCATION}}
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// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
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#endif // !defined(AFX_STDAFX_H__6E7C4805_F57C_4D50_81A7_7745B3776538__INCLUDED_)
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