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FC1/CryCommon/ProjectDefines.h
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////////////////////////////////////////////////////////////////////////////
//
// Crytek Engine Source File.
// Copyright (C), Crytek Studios, 2002.
// -------------------------------------------------------------------------
// File name: ProjectDefines.h
// Version: v1.00
// Created: 3/30/2004 by MartinM.
// Compilers: Visual Studio.NET
// Description: to get some defines available in every CryEngine project
// -------------------------------------------------------------------------
// History:
//
////////////////////////////////////////////////////////////////////////////
#ifndef PROJECTDEFINES_H
#define PROJECTDEFINES_H
#define GAME_IS_FARCRY
#if defined(LINUX)
#if defined(LINUX64)
#define NOT_USE_PUNKBUSTER_SDK
#endif
#define _DATAPROBE
#define NOT_USE_BINK_SDK // mainly needed for licencees to compile without the Bink integration
#define NOT_USE_DIVX_SDK // mainly needed for licencees to compile without the DivX integration
#define EXCLUDE_UBICOM_CLIENT_SDK // to compile a standalone server without the client integration
#else
#define _DATAPROBE
// #define NOT_USE_UBICOM_SDK // mainly needed for licencees to compile without the UBI.com integration
// #define NOT_USE_PUNKBUSTER_SDK // mainly needed for licencees to compile without the Punkbuster integration
// #define NOT_USE_BINK_SDK // mainly needed for licencees to compile without the Bink integration
// #define NOT_USE_DIVX_SDK // mainly needed for licencees to compile without the DivX integration
// #define NOT_USE_ASE_SDK // mainly needed for licencees to compile without the ASE integration
// #define EXCLUDE_UBICOM_CLIENT_SDK // to compile a standalone server without the client integration
#endif //LINUX
#endif // PROJECTDEFINES_H