193 lines
4.7 KiB
C++
193 lines
4.7 KiB
C++
#include "utils/logger.h"
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#include "filesystem/filemanager.h"
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#include "render/texture2d.h"
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#include "render/texturesmanager.h"
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#include "render/gl_shared.h"
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// STB Image loading code
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void Texture2D::CreateFromFile(const char* filename)
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{
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/*
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int width, height, channels;
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m_textureFileName = filename;
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File* file = g_fileManager->OpenFile(filename, FileAccess::Read);
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file->seek(SeekDir::End, 0);
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size_t imageSize = file->tell();
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file->seek(SeekDir::Begin, 0);
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uint8_t* fileData = (uint8_t*)malloc(imageSize);
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file->read(fileData, imageSize);
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g_fileManager->CloseFile(file);
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uint8_t* imageData = stbi_load_from_memory(fileData, int(imageSize), &width, &height, &channels, 0);
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if (imageData == NULL) {
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free(fileData);
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Msg("Texture loading error: %s (%s)", filename, stbi_failure_reason());
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assert(imageData);
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}
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CreateFromExistedData(imageData, width, height, channels);
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m_textureFileName = filename;
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free(fileData);
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stbi_image_free(imageData);
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*/
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}
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static const char* g_texFileExtensions[] = { ".png", ".jpeg", ".jpg", ".tga", ".bmp" };
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const int kTexFileExtensionsSize = sizeof(g_texFileExtensions) / sizeof(g_texFileExtensions[0]);
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TexturesManager* g_texturesManager = NULL;
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TexturesManager::TexturesManager()
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{
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m_notex = NULL;
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}
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TexturesManager::~TexturesManager()
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{
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}
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void TexturesManager::Init()
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{
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//stbi_set_flip_vertically_on_load(true);
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m_notex = LoadTexture2D("content/textures/system/notex.png", true);
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if (!m_notex) {
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Logger::Error("TexturesManager::Init: Failed to initialize system texture! 'system/notex.png' is not exist.");
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}
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}
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void TexturesManager::Shutdown()
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{
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if (!m_textures.empty()) {
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LogMsg("--- unfreed textures ---");
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for (std::vector<Texture2D*>::iterator it = m_textures.begin(); it != m_textures.end(); ++it) {
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LogMsg("%s", (*it)->m_textureFileName.c_str());
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delete* it;
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*it = NULL;
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}
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m_textures.clear();
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}
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}
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void TexturesManager::SetTexture(int slot, Texture2D* texture)
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{
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glActiveTexture(GL_TEXTURE0 + slot);
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glBindTexture(GL_TEXTURE_2D, texture ? texture->GetHandle() : 0);
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}
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Texture2D* TexturesManager::CreateManual2D(const char* name, int width, int height, PixelFormat format, bool useAsRenderTarget)
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{
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for (std::vector<Texture2D*>::iterator it = m_textures.begin(); it != m_textures.end(); ++it) {
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if ((*it)->m_textureFileName == name) {
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Logger::Error("TexturesManager::CreateManual2D: texture %s is already created!", name);
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}
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}
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// allocate
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Texture2D* texture = Texture2D::Create();
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texture->CreateRaw(NULL, width, height, format);
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texture->m_textureFileName = name;
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if (useAsRenderTarget)
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LogMsg("Created rt texture [%s]", name);
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return texture;
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}
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bool IsSupportedExtension(const char* filename)
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{
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std::string ext = fs::getFileExtension(filename);
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for (int i = 0; i < kTexFileExtensionsSize; i++) {
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if (ext == g_texFileExtensions[i]) {
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return true;
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}
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}
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return false;
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}
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Texture2D* TexturesManager::LoadTexture2D(const char* texturename, bool useMipmaps /*= false*/)
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{
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int texturesNbr = m_textures.size();
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for (int i = 0; i < texturesNbr; i++) {
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if (m_textures[i]->m_textureFileName == texturename)
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return m_textures[i];
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}
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if (strcmp(texturename, "$white$") == 0) {
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Texture2D* tex = Texture2D::Create();
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tex->m_textureFileName = "$white$";
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tex->CreateWhiteTexture(16, 16, 3);
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m_textures.push_back(tex);
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return tex;
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}
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if (strcmp(texturename, "$black$") == 0) {
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Texture2D* tex = Texture2D::Create();
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tex->m_textureFileName = "$black$";
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tex->CreateBlackTexture(16, 16, 3);
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m_textures.push_back(tex);
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return tex;
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}
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if (strcmp(texturename, "$gray$") == 0) {
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Texture2D* tex = Texture2D::Create();
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tex->m_textureFileName = "$gray$";
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tex->CreateGrayTexture(16, 16, 3);
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m_textures.push_back(tex);
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return tex;
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}
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if (strcmp(texturename, "$gray_console$") == 0) {
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Texture2D* tex = Texture2D::Create();
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tex->CreateTexture_Generator(16, 16, 3, 32);
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m_textures.push_back(tex);
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return tex;
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}
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if (strlen(texturename) <= 0) {
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return m_notex;
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}
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std::string texnamebuf;
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// find texture from disk
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for (int j = 0; j < kTexFileExtensionsSize; j++)
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{
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std::string textureFilename = fs::getFileNameWithoutExtension(texturename);
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textureFilename += g_texFileExtensions[j];
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if (g_fileManager->FileExist(textureFilename.c_str()))
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{
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texnamebuf = textureFilename;
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break;
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}
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}
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if (!texnamebuf.empty()) {
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Texture2D* texture = Texture2D::Create();
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texture->CreateFromFile(texnamebuf.c_str());
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if (useMipmaps)
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texture->GenerateMipmaps();
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LogMsg("loaded %s", fs::getFilenameWithoutPathAndExtension(texturename).c_str());
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m_textures.push_back(texture);
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return texture;
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}
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else if (texnamebuf.empty() && m_notex) {
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LogMsg("not found %s", fs::getFilenameWithoutPathAndExtension(texturename).c_str());
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return m_notex;
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}
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return NULL;
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}
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