Files
unease/engine/server/entity.cpp
Kirill Yurkin 719171e7d8 Big changes
2025-03-07 16:54:27 +03:00

60 lines
1.2 KiB
C++

#include "utils/logger.h"
#include "server/entity.h"
IMPLEMENT_RTTI_BASE( Entity );
Entity::Entity() :
m_position(0.0f), m_rotation(0.0f), m_scale(1.0f),
m_model(nullptr)
{
}
Entity::~Entity()
{
}
void Entity::LoadModel(const char* filename)
{
//m_model = g_modelManager->LoadModel(filename);
//if (!m_model)
//{
// Msg("Failed to load %s, no physic or animation", filename);
// return;
//}
//// get model bounds
//m_boundingBox = m_model->GetBoundingBox();
}
IMPLEMENT_RTTI( LightEntity, Entity );
LightEntity::LightEntity()
{
}
LightEntity::~LightEntity()
{
}
void TestRTTI()
{
Entity* entity = new Entity();
LogMsg("entity classname: %s", entity->GetRuntimeClass()->m_pClassName);
LightEntity* light = new LightEntity();
LogMsg("light classname: %s", light->GetRuntimeClass()->m_pClassName);
LightEntity* lightCasted = DynamicCast< LightEntity, Entity >( entity );
LogMsg("light from entity casted: %s", lightCasted ? "successful" : "failed");
delete entity;
entity = light;
lightCasted = DynamicCast< LightEntity, Entity >( entity );
LogMsg("light from entity(LightEntity) casted: %s", lightCasted ? "successful" : "failed");
entity = NULL;
delete light;
}