Shaders
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@@ -95,6 +95,101 @@ extern PFNGLUNMAPBUFFERPROC glUnmapBuffer;
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extern PFNGLGETBUFFERPARAMETERIVPROC glGetBufferParameteriv;
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extern PFNGLGETBUFFERPOINTERVPROC glGetBufferPointerv;
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// OpenGL 2.0
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extern PFNGLBLENDEQUATIONSEPARATEPROC glBlendEquationSeparate;
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extern PFNGLDRAWBUFFERSPROC glDrawBuffers;
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extern PFNGLSTENCILOPSEPARATEPROC glStencilOpSeparate;
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extern PFNGLSTENCILFUNCSEPARATEPROC glStencilFuncSeparate;
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extern PFNGLSTENCILMASKSEPARATEPROC glStencilMaskSeparate;
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extern PFNGLATTACHSHADERPROC glAttachShader;
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extern PFNGLBINDATTRIBLOCATIONPROC glBindAttribLocation;
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extern PFNGLCOMPILESHADERPROC glCompileShader;
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extern PFNGLCREATEPROGRAMPROC glCreateProgram;
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extern PFNGLCREATESHADERPROC glCreateShader;
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extern PFNGLDELETEPROGRAMPROC glDeleteProgram;
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extern PFNGLDELETESHADERPROC glDeleteShader;
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extern PFNGLDETACHSHADERPROC glDetachShader;
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extern PFNGLDISABLEVERTEXATTRIBARRAYPROC glDisableVertexAttribArray;
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extern PFNGLENABLEVERTEXATTRIBARRAYPROC glEnableVertexAttribArray;
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extern PFNGLGETACTIVEATTRIBPROC glGetActiveAttrib;
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extern PFNGLGETACTIVEUNIFORMPROC glGetActiveUniform;
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extern PFNGLGETATTACHEDSHADERSPROC glGetAttachedShaders;
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extern PFNGLGETATTRIBLOCATIONPROC glGetAttribLocation;
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extern PFNGLGETPROGRAMIVPROC glGetProgramiv;
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extern PFNGLGETPROGRAMINFOLOGPROC glGetProgramInfoLog;
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extern PFNGLGETSHADERIVPROC glGetShaderiv;
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extern PFNGLGETSHADERINFOLOGPROC glGetShaderInfoLog;
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extern PFNGLGETSHADERSOURCEPROC glGetShaderSource;
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extern PFNGLGETUNIFORMLOCATIONPROC glGetUniformLocation;
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extern PFNGLGETUNIFORMFVPROC glGetUniformfv;
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extern PFNGLGETUNIFORMIVPROC glGetUniformiv;
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extern PFNGLGETVERTEXATTRIBDVPROC glGetVertexAttribdv;
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extern PFNGLGETVERTEXATTRIBFVPROC glGetVertexAttribfv;
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extern PFNGLGETVERTEXATTRIBIVPROC glGetVertexAttribiv;
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extern PFNGLGETVERTEXATTRIBPOINTERVPROC glGetVertexAttribPointerv;
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extern PFNGLISPROGRAMPROC glIsProgram;
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extern PFNGLISSHADERPROC glIsShader;
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extern PFNGLLINKPROGRAMPROC glLinkProgram;
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extern PFNGLSHADERSOURCEPROC glShaderSource;
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extern PFNGLUSEPROGRAMPROC glUseProgram;
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extern PFNGLUNIFORM1FPROC glUniform1f;
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extern PFNGLUNIFORM2FPROC glUniform2f;
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extern PFNGLUNIFORM3FPROC glUniform3f;
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extern PFNGLUNIFORM4FPROC glUniform4f;
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extern PFNGLUNIFORM1IPROC glUniform1i;
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extern PFNGLUNIFORM2IPROC glUniform2i;
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extern PFNGLUNIFORM3IPROC glUniform3i;
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extern PFNGLUNIFORM4IPROC glUniform4i;
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extern PFNGLUNIFORM1FVPROC glUniform1fv;
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extern PFNGLUNIFORM2FVPROC glUniform2fv;
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extern PFNGLUNIFORM3FVPROC glUniform3fv;
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extern PFNGLUNIFORM4FVPROC glUniform4fv;
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extern PFNGLUNIFORM1IVPROC glUniform1iv;
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extern PFNGLUNIFORM2IVPROC glUniform2iv;
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extern PFNGLUNIFORM3IVPROC glUniform3iv;
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extern PFNGLUNIFORM4IVPROC glUniform4iv;
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extern PFNGLUNIFORMMATRIX2FVPROC glUniformMatrix2fv;
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extern PFNGLUNIFORMMATRIX3FVPROC glUniformMatrix3fv;
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extern PFNGLUNIFORMMATRIX4FVPROC glUniformMatrix4fv;
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extern PFNGLVALIDATEPROGRAMPROC glValidateProgram;
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extern PFNGLVERTEXATTRIB1DPROC glVertexAttrib1d;
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extern PFNGLVERTEXATTRIB1DVPROC glVertexAttrib1dv;
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extern PFNGLVERTEXATTRIB1FPROC glVertexAttrib1f;
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extern PFNGLVERTEXATTRIB1FVPROC glVertexAttrib1fv;
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extern PFNGLVERTEXATTRIB1SPROC glVertexAttrib1s;
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extern PFNGLVERTEXATTRIB1SVPROC glVertexAttrib1sv;
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extern PFNGLVERTEXATTRIB2DPROC glVertexAttrib2d;
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extern PFNGLVERTEXATTRIB2DVPROC glVertexAttrib2dv;
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extern PFNGLVERTEXATTRIB2FPROC glVertexAttrib2f;
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extern PFNGLVERTEXATTRIB2FVPROC glVertexAttrib2fv;
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extern PFNGLVERTEXATTRIB2SPROC glVertexAttrib2s;
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extern PFNGLVERTEXATTRIB2SVPROC glVertexAttrib2sv;
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extern PFNGLVERTEXATTRIB3DPROC glVertexAttrib3d;
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extern PFNGLVERTEXATTRIB3DVPROC glVertexAttrib3dv;
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extern PFNGLVERTEXATTRIB3FPROC glVertexAttrib3f;
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extern PFNGLVERTEXATTRIB3FVPROC glVertexAttrib3fv;
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extern PFNGLVERTEXATTRIB3SPROC glVertexAttrib3s;
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extern PFNGLVERTEXATTRIB3SVPROC glVertexAttrib3sv;
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extern PFNGLVERTEXATTRIB4NBVPROC glVertexAttrib4Nbv;
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extern PFNGLVERTEXATTRIB4NIVPROC glVertexAttrib4Niv;
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extern PFNGLVERTEXATTRIB4NSVPROC glVertexAttrib4Nsv;
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extern PFNGLVERTEXATTRIB4NUBPROC glVertexAttrib4Nub;
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extern PFNGLVERTEXATTRIB4NUBVPROC glVertexAttrib4Nubv;
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extern PFNGLVERTEXATTRIB4NUIVPROC glVertexAttrib4Nuiv;
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extern PFNGLVERTEXATTRIB4NUSVPROC glVertexAttrib4Nusv;
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extern PFNGLVERTEXATTRIB4BVPROC glVertexAttrib4bv;
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extern PFNGLVERTEXATTRIB4DPROC glVertexAttrib4d;
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extern PFNGLVERTEXATTRIB4DVPROC glVertexAttrib4dv;
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extern PFNGLVERTEXATTRIB4FPROC glVertexAttrib4f;
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extern PFNGLVERTEXATTRIB4FVPROC glVertexAttrib4fv;
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extern PFNGLVERTEXATTRIB4IVPROC glVertexAttrib4iv;
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extern PFNGLVERTEXATTRIB4SPROC glVertexAttrib4s;
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extern PFNGLVERTEXATTRIB4SVPROC glVertexAttrib4sv;
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extern PFNGLVERTEXATTRIB4UBVPROC glVertexAttrib4ubv;
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extern PFNGLVERTEXATTRIB4UIVPROC glVertexAttrib4uiv;
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extern PFNGLVERTEXATTRIB4USVPROC glVertexAttrib4usv;
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extern PFNGLVERTEXATTRIBPOINTERPROC glVertexAttribPointer;
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// GL_EXT_framebuffer_object
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extern PFNGLISRENDERBUFFEREXTPROC glIsRenderbufferEXT;
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extern PFNGLBINDRENDERBUFFEREXTPROC glBindRenderbufferEXT;
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