Add renderer stuff

This commit is contained in:
2025-03-06 13:49:52 +03:00
parent d9437c8619
commit dd05797b95
11 changed files with 730 additions and 6 deletions

View File

@@ -136,11 +136,11 @@ void RenderDevice::SetReadRenderTarget(RenderTarget* renderTarget)
if (renderTarget) {
if (m_activeReadRT != renderTarget) {
m_activeReadRT = renderTarget;
//glBindFramebuffer(GL_READ_FRAMEBUFFER, renderTarget->m_framebuffer);
glBindFramebuffer(GL_READ_FRAMEBUFFER, renderTarget->m_framebuffer);
}
}
else { // set default rt
// glBindFramebuffer(GL_READ_FRAMEBUFFER, 0);
glBindFramebuffer(GL_READ_FRAMEBUFFER, 0);
}
}
@@ -149,11 +149,11 @@ void RenderDevice::SetWriteRenderTarget(RenderTarget* renderTarget)
if (renderTarget) {
if (m_activeWriteRT != renderTarget) {
m_activeWriteRT = renderTarget;
//glBindFramebuffer(GL_DRAW_FRAMEBUFFER, renderTarget->m_framebuffer);
glBindFramebuffer(GL_DRAW_FRAMEBUFFER, renderTarget->m_framebuffer);
}
}
else { // set default rt
//glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0);
glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0);
}
}