Add renderer stuff

This commit is contained in:
2025-03-06 13:49:52 +03:00
parent d9437c8619
commit dd05797b95
11 changed files with 730 additions and 6 deletions

View File

@@ -44,6 +44,10 @@ void GL_CheckErrorFunction(const char* expression, const char* filename, int lin
Msg( "OpenGL Error: %s (%s) at %s:%i", expression, GL_ErrorString( err ), filename, line );// Msg("OpenGL Error: %s [%s]\n", GL_ErrorString(err), GL_TargetToString(tex->target));
}
void GL_SetTexture( int slot, uint texture )
{
}
uint GetGLBlendFactor(BlendFactor factor)
{
switch (factor)