Too much changes
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@@ -38,7 +38,7 @@ public:
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void Init();
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void Shutdown();
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Shader* CreateShader(const char* name, const char* vsfilepath, const char* psfilepath, InputLayoutDesc_t* inputLayout = nullptr, int inputLayoutCount = 0);
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Shader* CreateShader(const char* name, const char* vsfilepath, const char* psfilepath, InputLayoutDesc_t* inputLayout = NULL, int inputLayoutCount = 0);
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void SetShader(const Shader* shader);
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