Too much changes

This commit is contained in:
2025-03-09 04:50:41 +03:00
parent e45d21b621
commit b1fb15fa1f
20 changed files with 255 additions and 44 deletions

View File

@@ -69,8 +69,7 @@ LINK32=link.exe
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c
# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "./" /I "../sdk" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /FR /YX /FD /GZ /c
# SUBTRACT CPP /X
# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "./" /I "../sdk" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /FR /YX /FD /GZ
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x419 /d "_DEBUG"
@@ -93,6 +92,10 @@ LINK32=link.exe
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE=.\server\entity.cpp
# End Source File
# Begin Source File
SOURCE=.\filesystem\file.cpp
# End Source File
# Begin Source File
@@ -141,6 +144,14 @@ SOURCE=.\render\rendertarget.cpp
# End Source File
# Begin Source File
SOURCE=.\render\shader.cpp
# End Source File
# Begin Source File
SOURCE=.\render\shadersystem.cpp
# End Source File
# Begin Source File
SOURCE=.\filesystem\stream.cpp
# End Source File
# Begin Source File
@@ -153,6 +164,10 @@ SOURCE=.\render\texturesmanager.cpp
# End Source File
# Begin Source File
SOURCE=.\render\ui.cpp
# End Source File
# Begin Source File
SOURCE=.\render\vertexbuffer.cpp
# End Source File
# End Group
@@ -161,6 +176,10 @@ SOURCE=.\render\vertexbuffer.cpp
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File
SOURCE=.\server\entity.h
# End Source File
# Begin Source File
SOURCE=.\filesystem\file.h
# End Source File
# Begin Source File
@@ -209,6 +228,22 @@ SOURCE=.\render\rendertarget.h
# End Source File
# Begin Source File
SOURCE=.\utils\rtti.h
# End Source File
# Begin Source File
SOURCE=.\render\shader.h
# End Source File
# Begin Source File
SOURCE=.\render\shadersystem.h
# End Source File
# Begin Source File
SOURCE=.\utils\str.h
# End Source File
# Begin Source File
SOURCE=.\filesystem\stream.h
# End Source File
# Begin Source File
@@ -221,6 +256,10 @@ SOURCE=.\render\texturesmanager.h
# End Source File
# Begin Source File
SOURCE=.\render\ui.h
# End Source File
# Begin Source File
SOURCE=.\render\vertexbuffer.h
# End Source File
# End Group