Big changes
This commit is contained in:
58
engine/server/entity.h
Normal file
58
engine/server/entity.h
Normal file
@@ -0,0 +1,58 @@
|
||||
#ifndef GAME_OBJECT_H
|
||||
#define GAME_OBJECT_H
|
||||
|
||||
#include "utils/rtti.h"
|
||||
#include "utils/maths.h"
|
||||
#include "utils/str.h"
|
||||
|
||||
class Model;
|
||||
|
||||
enum EntityComponents
|
||||
{
|
||||
ENTITY_COMPONENTS_NONE,
|
||||
ENTITY_COMPONENTS_VISUAL,
|
||||
ENTITY_COMPONENTS_PHYSICS,
|
||||
ENTITY_COMPONENTS_COLLIDER,
|
||||
ENTITY_COMPONENTS_TRIGGER,
|
||||
ENTITY_COMPONENTS_GHOST,
|
||||
ENTITY_COMPONENTS_SOUND,
|
||||
ENTITY_COMPONENTS_PARTICLESYSTEM,
|
||||
|
||||
ENTITY_COMPONENTS_MAX
|
||||
};
|
||||
|
||||
class Entity
|
||||
{
|
||||
public:
|
||||
DECLARE_RTTI;
|
||||
|
||||
public:
|
||||
Entity();
|
||||
~Entity();
|
||||
|
||||
virtual void LoadModel(const char* filename);
|
||||
|
||||
public:
|
||||
Str m_name;
|
||||
|
||||
Vec3 m_position;
|
||||
Vec3 m_rotation;
|
||||
Vec3 m_scale;
|
||||
|
||||
Model* m_model;
|
||||
|
||||
};
|
||||
|
||||
class LightEntity : public Entity
|
||||
{
|
||||
public:
|
||||
DECLARE_RTTI;
|
||||
|
||||
public:
|
||||
LightEntity();
|
||||
~LightEntity();
|
||||
};
|
||||
|
||||
void TestRTTI();
|
||||
|
||||
#endif // !GAME_OBJECT_H
|
||||
Reference in New Issue
Block a user