1505 lines
34 KiB
C++
1505 lines
34 KiB
C++
///////////////////////////////////////////////////////////////////////////////
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// This source file is part of the LuaPlus source distribution and is Copyright
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// 2001-2011 by Joshua C. Jensen (jjensen@workspacewhiz.com).
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//
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// The latest version may be obtained from http://luaplus.org/.
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//
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// The code presented in this file may be used in any environment it is
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// acceptable to use Lua.
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///////////////////////////////////////////////////////////////////////////////
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#ifndef LUAPLUS__LUAOBJECT_INL
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#define LUAPLUS__LUAOBJECT_INL
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#include <ctype.h>
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#if defined(_MSC_VER)
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#include <malloc.h>
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#endif
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///////////////////////////////////////////////////////////////////////////////
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// namespace LuaPlus
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///////////////////////////////////////////////////////////////////////////////
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namespace LuaPlus {
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inline LuaObject::LuaObject()
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: L(NULL)
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, ref(LUA_FASTREFNIL){
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}
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inline LuaObject::LuaObject(lua_State* inL) throw()
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: L(inL)
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, ref(LUA_FASTREFNIL)
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{
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}
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inline LuaObject::LuaObject(LuaState* state) throw()
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: L(LuaState_to_lua_State(state))
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, ref(LUA_FASTREFNIL)
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{
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}
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inline LuaObject::LuaObject(lua_State* inL, int stackIndex) throw()
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: L(inL)
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{
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ref = lua_fastrefindex(L, stackIndex);
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}
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inline LuaObject::LuaObject(LuaState* state, int stackIndex) throw()
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: L(LuaState_to_lua_State(state))
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{
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ref = lua_fastrefindex(L, stackIndex);
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}
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inline LuaObject::LuaObject(lua_State* inL, int _ref, bool directAssign) throw()
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: L(inL)
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{
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#if LUA_FASTREF_SUPPORT
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ref = directAssign ? _ref : lua_fastrefindex(L, _ref);
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#else
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ref = directAssign ? _ref : (lua_getfastref(L, _ref), lua_fastrefindex(L, _ref));
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#endif // LUA_FASTREF_SUPPORT
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}
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inline LuaObject::LuaObject(lua_State* inL, bool popTop) throw()
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: L(inL)
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{
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ref = popTop ? lua_fastref(L) : lua_fastrefindex(L, -1);
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}
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inline LuaObject::LuaObject(const LuaObject& src) throw() {
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if (src.L) {
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L = src.L;
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#if LUA_FASTREF_SUPPORT
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ref = lua_fastrefindex(L, src.ref);
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#else
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lua_getfastref(L, src.ref);
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ref = lua_fastref(L);
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#endif // LUA_FASTREF_SUPPORT
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} else {
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L = NULL;
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ref = LUA_FASTREFNIL;
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}
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}
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inline LuaObject::LuaObject(const LuaStackObject& src) throw() {
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if (src.L) {
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L = src.L;
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ref = lua_fastrefindex(L, src.m_stackIndex);
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} else {
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L = NULL;
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ref = LUA_FASTREFNIL;
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}
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}
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inline LuaObject& LuaObject::operator=(const LuaObject& src) throw() {
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if (L)
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lua_fastunref(L, ref);
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if (src.L) {
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L = src.L;
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#if LUA_FASTREF_SUPPORT
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ref = lua_fastrefindex(L, src.ref);
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#else
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lua_getfastref(L, src.ref);
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ref = lua_fastref(L);
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#endif // LUA_FASTREF_SUPPORT
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} else {
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L = NULL;
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ref = LUA_FASTREFNIL;
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}
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return *this;
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}
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inline LuaObject& LuaObject::operator=(const LuaStackObject& src) throw() {
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if (L)
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lua_fastunref(L, ref);
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if (src.L) {
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L = src.L;
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ref = lua_fastrefindex(L, src.m_stackIndex);
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} else {
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L = NULL;
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ref = LUA_FASTREFNIL;
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}
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return *this;
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}
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inline LuaObject::~LuaObject() {
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if (L)
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lua_fastunref(L, ref);
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}
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/**
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Resets the LuaObject by removing itself from the used GC list and setting the state to NULL.
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**/
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inline void LuaObject::Reset() {
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if (L) {
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lua_fastunref(L, ref);
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L = NULL;
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ref = LUA_FASTREFNIL;
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}
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}
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// Mirrors lua_typename().
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inline const char* LuaObject::TypeName() const {
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luaplus_assert(L);
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LUA_FASTREF_PUSH();
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return lua_typename(L, lua_type(L, LUA_FASTREF_REF_1));
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}
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// Mirrors lua_type().
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inline int LuaObject::Type() const {
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luaplus_assert(L);
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LUA_FASTREF_PUSH();
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return lua_type(L, LUA_FASTREF_REF_1);
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}
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inline bool LuaObject::IsValid() const {
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return L != NULL;
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}
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// Mirrors lua_isnil().
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inline bool LuaObject::IsNil() const {
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if (!L)
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return true;
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LUA_FASTREF_PUSH();
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return lua_isnil(L, LUA_FASTREF_REF_1);
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}
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// Mirrors lua_istable().
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inline bool LuaObject::IsTable() const {
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if (!L)
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return false;
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LUA_FASTREF_PUSH();
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return lua_istable(L, LUA_FASTREF_REF_1);
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}
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// Mirrors lua_isuserdata().
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inline bool LuaObject::IsUserdata() const {
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if (!L)
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return false;
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LUA_FASTREF_PUSH();
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return lua_isuserdata(L, LUA_FASTREF_REF_1) != 0;
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}
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// Mirrors lua_iscfunction().
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inline bool LuaObject::IsCFunction() const {
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if (!L)
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return false;
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LUA_FASTREF_PUSH();
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return lua_iscfunction(L, LUA_FASTREF_REF_1) != 0;
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}
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// Behaves differently than lua_isinteger(). This function only tests for a value that is
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// a real integer, not something that can be converted to a integer.
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inline bool LuaObject::IsInteger() const {
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if (!L)
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return false;
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LUA_FASTREF_PUSH();
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return lua_type(L, LUA_FASTREF_REF_1) == LUA_TNUMBER;
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}
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// Behaves differently than lua_isnumber(). This function only tests for a value that is
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// a real number, not something that can be converted to a number.
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inline bool LuaObject::IsNumber() const {
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if (!L)
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return false;
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LUA_FASTREF_PUSH();
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return lua_type(L, LUA_FASTREF_REF_1) == LUA_TNUMBER;
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}
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// Behaves differently than lua_isstring(). This function only tests for a value that is
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// a real string, not something that can be converted to a string.
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inline bool LuaObject::IsString() const {
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if (!L)
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return false;
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LUA_FASTREF_PUSH();
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return lua_type(L, LUA_FASTREF_REF_1) == LUA_TSTRING;
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}
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// Mirrors lua_isinteger().
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inline bool LuaObject::IsConvertibleToInteger() const {
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if (!L)
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return false;
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LUA_FASTREF_PUSH();
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return lua_isnumber(L, LUA_FASTREF_REF_1) != 0;
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}
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// Mirrors lua_isnumber().
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inline bool LuaObject::IsConvertibleToNumber() const {
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if (!L)
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return false;
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LUA_FASTREF_PUSH();
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return lua_isnumber(L, LUA_FASTREF_REF_1) != 0;
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}
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// Mirrors lua_isstring().
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inline bool LuaObject::IsConvertibleToString() const {
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if (!L)
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return false;
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LUA_FASTREF_PUSH();
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return lua_isstring(L, LUA_FASTREF_REF_1) != 0;
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}
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// Mirrors lua_isfunction().
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inline bool LuaObject::IsFunction() const {
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if (!L)
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return false;
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LUA_FASTREF_PUSH();
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return lua_isfunction(L, LUA_FASTREF_REF_1);
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}
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// Mirrors lua_isnone().
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inline bool LuaObject::IsNone() const {
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if (!L)
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return false;
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LUA_FASTREF_PUSH();
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return lua_isnone(L, LUA_FASTREF_REF_1);
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}
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// Mirrors lua_islightuserdata().
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inline bool LuaObject::IsLightUserdata() const {
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if (!L)
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return false;
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LUA_FASTREF_PUSH();
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return lua_islightuserdata(L, LUA_FASTREF_REF_1);
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}
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// Mirrors lua_isboolean().
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inline bool LuaObject::IsBoolean() const {
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if (!L)
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return false;
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LUA_FASTREF_PUSH();
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return lua_isboolean(L, LUA_FASTREF_REF_1);
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}
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// Mirrors lua_tointeger()
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inline lua_Integer LuaObject::ToInteger() {
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luaplus_assert(L);
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LUA_FASTREF_PUSH();
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#if LUA_FASTREF_SUPPORT
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return lua_tointeger(L, ref);
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#else
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lua_getfastref(L, ref);
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lua_Integer ret = lua_tointeger(L, -1);
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lua_fastunref(L, ref);
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ref = lua_fastref(L);
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return ret;
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#endif // LUA_FASTREF_SUPPORT
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}
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// Mirrors lua_tonumber()
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inline lua_Number LuaObject::ToNumber() {
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luaplus_assert(L);
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#if LUA_FASTREF_SUPPORT
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return lua_tonumber(L, ref);
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#else
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lua_getfastref(L, ref);
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lua_Number ret = lua_tonumber(L, -1);
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lua_fastunref(L, ref);
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ref = lua_fastref(L);
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return ret;
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#endif // LUA_FASTREF_SUPPORT
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}
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// Mirrors lua_tostring().
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inline const char* LuaObject::ToString() {
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luaplus_assert(L);
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#if LUA_FASTREF_SUPPORT
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return lua_tostring(L, ref);
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#else
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lua_getfastref(L, ref);
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const char* ret = lua_tostring(L, -1);
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lua_fastunref(L, ref);
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ref = lua_fastref(L);
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return ret;
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#endif // LUA_FASTREF_SUPPORT
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}
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inline size_t LuaObject::ObjLen() {
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luaplus_assert(L);
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#if !LUA_FASTREF_SUPPORT
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if (Type() == LUA_TNUMBER /* || Type() == LUA_TINT */)
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{
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ToString();
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}
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#endif // !LUA_FASTREF_SUPPORT
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LUA_FASTREF_PUSH();
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#if LUA_VERSION_NUM == 501
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return lua_objlen(L, LUA_FASTREF_REF_1);
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#elif LUA_VERSION_NUM >= 502
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return lua_rawlen(L, LUA_FASTREF_REF_1);
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#endif
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}
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inline lua_Integer LuaObject::GetInteger() const {
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luaplus_assert(L && IsInteger());
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LUA_FASTREF_PUSH();
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return lua_tointeger(L, LUA_FASTREF_REF_1);
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}
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inline float LuaObject::GetFloat() const {
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luaplus_assert(L && IsNumber());
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LUA_FASTREF_PUSH();
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return (float)lua_tonumber(L, LUA_FASTREF_REF_1);
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}
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inline double LuaObject::GetDouble() const {
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luaplus_assert(L && IsNumber());
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LUA_FASTREF_PUSH();
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return (double)lua_tonumber(L, LUA_FASTREF_REF_1);
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}
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inline lua_Number LuaObject::GetNumber() const {
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luaplus_assert(L && IsNumber());
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LUA_FASTREF_PUSH();
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return (lua_Number)lua_tonumber(L, LUA_FASTREF_REF_1);
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}
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inline const char* LuaObject::GetString() const {
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luaplus_assert(L && IsString());
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LUA_FASTREF_PUSH();
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return lua_tostring(L, LUA_FASTREF_REF_1);
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}
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inline size_t LuaObject::StrLen() const {
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luaplus_assert(L);
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luaplus_assert(IsString());
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LUA_FASTREF_PUSH();
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#if LUA_VERSION_NUM == 501
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return lua_objlen(L, LUA_FASTREF_REF_1);
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#elif LUA_VERSION_NUM >= 502
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return lua_rawlen(L, LUA_FASTREF_REF_1);
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#endif
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}
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inline lua_CFunction LuaObject::GetCFunction() const {
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luaplus_assert(L && IsCFunction());
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LUA_FASTREF_PUSH();
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return lua_tocfunction(L, LUA_FASTREF_REF_1);
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}
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// Mirrors lua_touserdata().
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inline void* LuaObject::GetUserdata() const {
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luaplus_assert(L && IsUserdata());
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LUA_FASTREF_PUSH();
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return lua_touserdata(L, LUA_FASTREF_REF_1);
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}
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// Mirrors lua_topointer.
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inline const void* LuaObject::GetLuaPointer() const {
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luaplus_assert(L);
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LUA_FASTREF_PUSH();
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return lua_topointer(L, LUA_FASTREF_REF_1);
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}
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// No equivalent.
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inline void* LuaObject::GetLightUserdata() const {
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luaplus_assert(L && IsLightUserdata());
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LUA_FASTREF_PUSH();
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return lua_touserdata(L, LUA_FASTREF_REF_1);
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}
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// Mirrors lua_toboolean().
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inline bool LuaObject::GetBoolean() const {
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luaplus_assert(L && IsBoolean() || IsNil());
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LUA_FASTREF_PUSH();
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return lua_toboolean(L, LUA_FASTREF_REF_1) != 0;
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}
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inline LuaStackObject LuaObject::Push(lua_State* outL) const {
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luaplus_assert(outL);
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lua_getfastref(outL, ref);
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return LuaStackObject(outL, lua_gettop(outL));
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}
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inline LuaStackObject LuaObject::Push(LuaState* state) const {
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luaplus_assert(state);
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lua_State* outL = state->GetCState();
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luaplus_assert(outL);
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lua_getfastref(outL, ref);
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return LuaStackObject(outL, lua_gettop(outL));
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}
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inline LuaObject LuaObject::GetMetatable() const {
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luaplus_assert(L);
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LUA_FASTREF_PUSH();
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if (lua_getmetatable(L, LUA_FASTREF_REF_1))
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return LuaObject(L, lua_fastref(L), true);
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return LuaObject(L);
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}
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inline LuaObject& LuaObject::SetMetatable(const LuaObject& valueObj) {
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luaplus_assert(L);
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LUA_FASTREF_PUSH();
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lua_getfastref(L, valueObj.ref);
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lua_setmetatable(L, LUA_FASTREF_REF_2);
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return *this;
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}
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inline void LuaObject::Insert(LuaObject& obj) {
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luaplus_assert(L);
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luaplus_assert(L == obj.L);
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lua_getglobal(L, "table");
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luaplus_assert(lua_istable(L, -1));
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lua_getfield(L, -1, "insert");
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luaplus_assert(lua_isfunction(L, -1));
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Push(L);
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obj.Push(L);
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if (lua_pcall(L, 2, 0, 0) != 0) {
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luaplus_assert(0);
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}
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lua_pop(L, 1);
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}
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inline void LuaObject::Insert(int index, LuaObject& obj) {
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luaplus_assert(L);
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luaplus_assert(L == obj.L);
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lua_getglobal(L, "table");
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luaplus_assert(lua_istable(L, -1));
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lua_getfield(L, -1, "insert");
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luaplus_assert(lua_isfunction(L, -1));
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Push(L);
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lua_pushinteger(L, index);
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obj.Push(L);
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if (lua_pcall(L, 3, 0, 0) != 0) {
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luaplus_assert(0);
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}
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lua_pop(L, 1);
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}
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inline void LuaObject::Remove(int index) {
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luaplus_assert(L);
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lua_getglobal(L, "table");
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luaplus_assert(lua_istable(L, -1));
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lua_getfield(L, -1, "remove");
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luaplus_assert(lua_isfunction(L, -1));
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Push(L);
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lua_pushinteger(L, index);
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if (lua_pcall(L, 2, 0, 0) != 0) {
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luaplus_assert(0);
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}
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lua_pop(L, 1);
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}
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inline void LuaObject::Sort() {
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luaplus_assert(L);
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lua_getglobal(L, "table");
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luaplus_assert(lua_istable(L, -1));
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lua_getfield(L, -1, "sort");
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luaplus_assert(lua_isfunction(L, -1));
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Push(L);
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lua_call(L, 1, 0);
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lua_pop(L, 1);
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}
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inline size_t LuaObject::GetCount() const {
|
|
luaplus_assert(L);
|
|
Push(L);
|
|
#if LUA_VERSION_NUM == 501
|
|
size_t count = lua_objlen(L, -1);
|
|
#elif LUA_VERSION_NUM >= 502
|
|
size_t count = lua_rawlen(L, -1);
|
|
#endif
|
|
lua_pop(L, 1);
|
|
return count;
|
|
}
|
|
|
|
|
|
inline size_t LuaObject::GetTableCount() const {
|
|
luaplus_assert(L);
|
|
size_t count = 0;
|
|
for (LuaTableIterator it(*this); it; ++it) {
|
|
count++;
|
|
}
|
|
return count;
|
|
}
|
|
|
|
|
|
/**
|
|
Creates a table called [name] within the current LuaObject.
|
|
|
|
@param key The name of the table to create.
|
|
@param size The size of the table.
|
|
@return Returns the object representing the newly created table.
|
|
**/
|
|
inline LuaObject LuaObject::CreateTable(const char* key, int narray, int nrec) const {
|
|
luaplus_assert(L);
|
|
LUA_FASTREF_PUSH(); // (table)
|
|
lua_pushstring(L, key); // (table) key
|
|
lua_pushvalue(L, -1); // (table) key key
|
|
lua_createtable(L, narray, nrec); // (table) key key table
|
|
#if LUA_FASTREF_SUPPORT
|
|
lua_settable(L, ref); // key
|
|
lua_gettable(L, ref); // table
|
|
#else
|
|
lua_settable(L, -4); // (table) key
|
|
lua_gettable(L, -2); // (table) table
|
|
#endif // LUA_FASTREF_SUPPORT
|
|
return LuaObject(L, lua_fastref(L), true);
|
|
}
|
|
|
|
|
|
/**
|
|
Creates a table called [key] within the current LuaStackObject.
|
|
|
|
@param index The index of the table to create.
|
|
@param size The size of the table.
|
|
@return Returns the object representing the newly created table.
|
|
**/
|
|
inline LuaObject LuaObject::CreateTable(int key, int narray, int nrec) const {
|
|
luaplus_assert(L);
|
|
LUA_FASTREF_PUSH(); // (table)
|
|
lua_pushinteger(L, key); // (table) key
|
|
lua_pushvalue(L, -1); // (table) key key
|
|
lua_createtable(L, narray, nrec); // (table) key key table
|
|
#if LUA_FASTREF_SUPPORT
|
|
lua_settable(L, ref); // key
|
|
lua_gettable(L, ref); // table
|
|
#else
|
|
lua_settable(L, -4); // (table) key
|
|
lua_gettable(L, -2); // (table) table
|
|
#endif // LUA_FASTREF_SUPPORT
|
|
return LuaObject(L, lua_fastref(L), true);
|
|
}
|
|
|
|
|
|
/**
|
|
Creates a table called [key] within the current LuaStackObject.
|
|
|
|
@param index The index of the table to create.
|
|
@param size The size of the table.
|
|
@return Returns the object representing the newly created table.
|
|
**/
|
|
inline LuaObject LuaObject::CreateTable(const LuaObject& key, int narray, int nrec) const {
|
|
luaplus_assert(L);
|
|
LUA_FASTREF_PUSH(); // (table)
|
|
lua_getfastref(L, key.ref); // (table) key
|
|
lua_pushvalue(L, -1); // (table) key key
|
|
lua_createtable(L, narray, nrec); // (table) key key table
|
|
#if LUA_FASTREF_SUPPORT
|
|
lua_settable(L, ref); // key
|
|
lua_gettable(L, ref); // table
|
|
#else
|
|
lua_settable(L, -4); // (table) key
|
|
lua_gettable(L, -2); // (table) table
|
|
#endif // LUA_FASTREF_SUPPORT
|
|
return LuaObject(L, lua_fastref(L), true);
|
|
}
|
|
|
|
|
|
inline LuaObject LuaObject::operator[](const char* key) const {
|
|
return Get(key);
|
|
}
|
|
|
|
|
|
inline LuaObject LuaObject::operator[](int key) const {
|
|
return Get(key);
|
|
}
|
|
|
|
|
|
inline LuaObject LuaObject::operator[](const LuaObject& key) const {
|
|
return Get(key);
|
|
}
|
|
|
|
|
|
inline LuaObject LuaObject::operator[](const LuaStackObject& key) const {
|
|
return Get(key);
|
|
}
|
|
|
|
|
|
inline LuaObject LuaObject::Get(const char* key) const {
|
|
luaplus_assert(L);
|
|
LUA_FASTREF_PUSH(); // (table)
|
|
lua_pushstring(L, key); // (table) key
|
|
lua_gettable(L, LUA_FASTREF_REF_2); // (table) value
|
|
return LuaObject(L, lua_fastref(L), true);
|
|
}
|
|
|
|
|
|
inline LuaObject LuaObject::Get(int key) const {
|
|
luaplus_assert(L);
|
|
LUA_FASTREF_PUSH(); // (table)
|
|
lua_pushinteger(L, key); // (table) key
|
|
lua_gettable(L, LUA_FASTREF_REF_2); // (table) value
|
|
return LuaObject(L, lua_fastref(L), true);
|
|
}
|
|
|
|
inline LuaObject LuaObject::Get(const LuaObject& key) const {
|
|
luaplus_assert(L);
|
|
LUA_FASTREF_PUSH(); // (table)
|
|
lua_getfastref(L, key.ref); // (table) key
|
|
lua_gettable(L, LUA_FASTREF_REF_2); // (table) value
|
|
return LuaObject(L, lua_fastref(L), true);
|
|
}
|
|
|
|
|
|
inline LuaObject LuaObject::Get(const LuaStackObject& key) const {
|
|
luaplus_assert(L);
|
|
LUA_FASTREF_PUSH(); // (table)
|
|
lua_pushvalue(L, key.m_stackIndex); // (table) key
|
|
lua_gettable(L, LUA_FASTREF_REF_2); // (table) table
|
|
return LuaObject(L, lua_fastref(L), true);
|
|
}
|
|
|
|
|
|
inline LuaObject LuaObject::GetByName(const char* key) const {
|
|
return Get(key);
|
|
}
|
|
|
|
|
|
inline LuaObject LuaObject::GetByIndex(int key) const {
|
|
return Get(key);
|
|
}
|
|
|
|
|
|
inline LuaObject LuaObject::GetByObject(const LuaObject& key) const {
|
|
return Get(key);
|
|
}
|
|
|
|
|
|
inline LuaObject LuaObject::GetByObject(const LuaStackObject& key) const {
|
|
return Get(key);
|
|
}
|
|
|
|
|
|
inline LuaObject LuaObject::RawGet(const char* key) const {
|
|
return RawGetByName(key);
|
|
}
|
|
|
|
|
|
inline LuaObject LuaObject::RawGet(int key) const {
|
|
return RawGetByIndex(key);
|
|
}
|
|
|
|
inline LuaObject LuaObject::RawGet(const LuaObject& key) const {
|
|
return RawGetByObject(key);
|
|
}
|
|
|
|
|
|
inline LuaObject LuaObject::RawGet(const LuaStackObject& key) const {
|
|
return RawGetByObject(key);
|
|
}
|
|
|
|
|
|
inline LuaObject LuaObject::RawGetByName(const char* key) const {
|
|
luaplus_assert(L);
|
|
LUA_FASTREF_PUSH(); // (table)
|
|
lua_pushstring(L, key); // (table) key
|
|
lua_rawget(L, LUA_FASTREF_REF_2); // (table) value
|
|
return LuaObject(L, lua_fastref(L), true);
|
|
}
|
|
|
|
inline LuaObject LuaObject::RawGetByIndex(int key) const {
|
|
luaplus_assert(L);
|
|
LUA_FASTREF_PUSH(); // (table)
|
|
lua_rawgeti(L, LUA_FASTREF_REF_1, key); // (table) value
|
|
return LuaObject(L, lua_fastref(L), true);
|
|
}
|
|
|
|
inline LuaObject LuaObject::RawGetByObject(const LuaObject& key) const {
|
|
luaplus_assert(L);
|
|
LUA_FASTREF_PUSH(); // (table)
|
|
lua_getfastref(L, key.ref); // (table) key
|
|
lua_rawget(L, LUA_FASTREF_REF_2); // (table) value
|
|
return LuaObject(L, lua_fastref(L), true);
|
|
}
|
|
|
|
|
|
inline LuaObject LuaObject::RawGetByObject(const LuaStackObject& key) const {
|
|
luaplus_assert(L);
|
|
LUA_FASTREF_PUSH(); // (table)
|
|
lua_pushvalue(L, key.m_stackIndex); // (table) key
|
|
lua_rawget(L, LUA_FASTREF_REF_2); // (table) value
|
|
return LuaObject(L, lua_fastref(L), true);
|
|
}
|
|
|
|
|
|
inline LuaObject& LuaObject::SetBoolean(const char* key, bool value) {
|
|
return Set(key, value);
|
|
}
|
|
|
|
|
|
inline LuaObject& LuaObject::SetBoolean(int key, bool value) {
|
|
return Set(key, value);
|
|
}
|
|
|
|
|
|
inline LuaObject& LuaObject::SetBoolean(LuaObject& key, bool value) {
|
|
return Set(key, value);
|
|
}
|
|
|
|
|
|
inline LuaObject& LuaObject::SetInteger(const char* key, lua_Integer value) {
|
|
return Set(key, value);
|
|
}
|
|
|
|
|
|
inline LuaObject& LuaObject::SetInteger(int key, lua_Integer value) {
|
|
return Set(key, value);
|
|
}
|
|
|
|
|
|
inline LuaObject& LuaObject::SetInteger(LuaObject& key, lua_Integer value) {
|
|
return Set(key, value);
|
|
}
|
|
|
|
|
|
inline LuaObject& LuaObject::SetNumber(const char* key, lua_Number value) {
|
|
return Set(key, value);
|
|
}
|
|
|
|
|
|
inline LuaObject& LuaObject::SetNumber(int key, lua_Number value) {
|
|
return Set(key, value);
|
|
}
|
|
|
|
|
|
inline LuaObject& LuaObject::SetNumber(LuaObject& key, lua_Number value) {
|
|
return Set(key, value);
|
|
}
|
|
|
|
|
|
inline LuaObject& LuaObject::SetString(const char* key, const char* value, int len) {
|
|
return Set(key, value);
|
|
}
|
|
|
|
|
|
inline LuaObject& LuaObject::SetString(int key, const char* value, int len) {
|
|
return Set(key, value);
|
|
}
|
|
|
|
|
|
inline LuaObject& LuaObject::SetString(LuaObject& key, const char* value, int len) {
|
|
return Set(key, value);
|
|
}
|
|
|
|
|
|
inline LuaObject& LuaObject::SetUserdata(const char* key, void* value) {
|
|
return Set(key, value);
|
|
}
|
|
|
|
|
|
inline LuaObject& LuaObject::SetUserdata(int key, void* value) {
|
|
return Set(key, value);
|
|
}
|
|
|
|
|
|
inline LuaObject& LuaObject::SetUserdata(LuaObject& key, void* value) {
|
|
return Set(key, value);
|
|
}
|
|
|
|
|
|
inline LuaObject& LuaObject::SetLightUserdata(const char* key, void* value) {
|
|
return Set(key, value);
|
|
}
|
|
|
|
|
|
inline LuaObject& LuaObject::SetLightUserdata(int key, void* value) {
|
|
return Set(key, value);
|
|
}
|
|
|
|
|
|
inline LuaObject& LuaObject::SetLightUserdata(LuaObject& key, void* value) {
|
|
return Set(key, value);
|
|
}
|
|
|
|
|
|
inline LuaObject& LuaObject::SetObject(const char* key, const LuaObject& value) {
|
|
return Set(key, value);
|
|
}
|
|
|
|
|
|
inline LuaObject& LuaObject::SetObject(int key, const LuaObject& value) {
|
|
return Set(key, value);
|
|
}
|
|
|
|
|
|
inline LuaObject& LuaObject::SetObject(LuaObject& key, const LuaObject& value) {
|
|
return Set(key, value);
|
|
}
|
|
|
|
|
|
inline LuaObject& LuaObject::RawSetBoolean(const char* key, bool value) {
|
|
luaplus_assert(L);
|
|
LUA_FASTREF_PUSH(); // (table)
|
|
lua_pushstring(L, key);
|
|
lua_pushboolean(L, value);
|
|
lua_rawset(L, LUA_FASTREF_REF_3);
|
|
return *this;
|
|
}
|
|
|
|
|
|
inline LuaObject& LuaObject::RawSetBoolean(int key, bool value) {
|
|
luaplus_assert(L);
|
|
LUA_FASTREF_PUSH(); // (table)
|
|
lua_pushboolean(L, value);
|
|
lua_rawseti(L, LUA_FASTREF_REF_2, key);
|
|
return *this;
|
|
}
|
|
|
|
|
|
inline LuaObject& LuaObject::RawSetBoolean(LuaObject& key, bool value) {
|
|
luaplus_assert(L);
|
|
LUA_FASTREF_PUSH(); // (table)
|
|
lua_getfastref(L, key.ref);
|
|
lua_pushboolean(L, value);
|
|
lua_rawset(L, LUA_FASTREF_REF_3);
|
|
return *this;
|
|
}
|
|
|
|
|
|
inline LuaObject& LuaObject::RawSetInteger(const char* key, lua_Integer value) {
|
|
luaplus_assert(L);
|
|
LUA_FASTREF_PUSH(); // (table)
|
|
lua_pushstring(L, key);
|
|
lua_pushinteger(L, value);
|
|
lua_rawset(L, LUA_FASTREF_REF_3);
|
|
return *this;
|
|
}
|
|
|
|
|
|
inline LuaObject& LuaObject::RawSetInteger(int key, lua_Integer value) {
|
|
luaplus_assert(L);
|
|
LUA_FASTREF_PUSH(); // (table)
|
|
lua_pushinteger(L, value);
|
|
lua_rawseti(L, LUA_FASTREF_REF_2, key);
|
|
return *this;
|
|
}
|
|
|
|
|
|
inline LuaObject& LuaObject::RawSetInteger(LuaObject& key, lua_Integer value) {
|
|
luaplus_assert(L);
|
|
LUA_FASTREF_PUSH(); // (table)
|
|
lua_getfastref(L, key.ref);
|
|
lua_pushinteger(L, value);
|
|
lua_rawset(L, LUA_FASTREF_REF_3);
|
|
return *this;
|
|
}
|
|
|
|
|
|
inline LuaObject& LuaObject::RawSetNumber(const char* key, lua_Number value) {
|
|
luaplus_assert(L);
|
|
LUA_FASTREF_PUSH(); // (table)
|
|
lua_pushstring(L, key);
|
|
lua_pushnumber(L, value);
|
|
lua_rawset(L, LUA_FASTREF_REF_3);
|
|
return *this;
|
|
}
|
|
|
|
|
|
inline LuaObject& LuaObject::RawSetNumber(int key, lua_Number value) {
|
|
luaplus_assert(L);
|
|
LUA_FASTREF_PUSH(); // (table)
|
|
lua_pushnumber(L, value);
|
|
lua_rawseti(L, LUA_FASTREF_REF_2, key);
|
|
return *this;
|
|
}
|
|
|
|
|
|
inline LuaObject& LuaObject::RawSetNumber(LuaObject& key, lua_Number value) {
|
|
luaplus_assert(L);
|
|
LUA_FASTREF_PUSH(); // (table)
|
|
lua_getfastref(L, key.ref);
|
|
lua_pushnumber(L, value);
|
|
lua_rawset(L, LUA_FASTREF_REF_3);
|
|
return *this;
|
|
}
|
|
|
|
|
|
inline LuaObject& LuaObject::RawSetString(const char* key, const char* value, int len) {
|
|
luaplus_assert(L);
|
|
LUA_FASTREF_PUSH(); // (table)
|
|
lua_pushstring(L, key);
|
|
lua_pushlstring(L, value, len == -1 ? strlen(value) : len);
|
|
lua_rawset(L, LUA_FASTREF_REF_3);
|
|
return *this;
|
|
}
|
|
|
|
|
|
inline LuaObject& LuaObject::RawSetString(int key, const char* value, int len) {
|
|
luaplus_assert(L);
|
|
LUA_FASTREF_PUSH(); // (table)
|
|
lua_pushlstring(L, value, len == -1 ? strlen(value) : len);
|
|
lua_rawseti(L, LUA_FASTREF_REF_2, key);
|
|
return *this;
|
|
}
|
|
|
|
|
|
inline LuaObject& LuaObject::RawSetString(LuaObject& key, const char* value, int len) {
|
|
luaplus_assert(L);
|
|
LUA_FASTREF_PUSH(); // (table)
|
|
lua_getfastref(L, key.ref);
|
|
lua_pushlstring(L, value, len == -1 ? strlen(value) : len);
|
|
lua_rawset(L, LUA_FASTREF_REF_3);
|
|
return *this;
|
|
}
|
|
|
|
|
|
inline LuaObject& LuaObject::RawSetUserdata(const char* key, void* value) {
|
|
luaplus_assert(L);
|
|
LUA_FASTREF_PUSH(); // (table)
|
|
lua_pushstring(L, key);
|
|
lua_pushlightuserdata(L, value);
|
|
lua_rawset(L, LUA_FASTREF_REF_3);
|
|
return *this;
|
|
}
|
|
|
|
|
|
inline LuaObject& LuaObject::RawSetUserdata(int key, void* value) {
|
|
luaplus_assert(L);
|
|
LUA_FASTREF_PUSH(); // (table)
|
|
lua_pushlightuserdata(L, value);
|
|
lua_rawseti(L, LUA_FASTREF_REF_2, key);
|
|
return *this;
|
|
}
|
|
|
|
|
|
inline LuaObject& LuaObject::RawSetUserdata(LuaObject& key, void* value) {
|
|
luaplus_assert(L);
|
|
LUA_FASTREF_PUSH(); // (table)
|
|
lua_getfastref(L, key.ref);
|
|
lua_pushlightuserdata(L, value);
|
|
lua_rawset(L, LUA_FASTREF_REF_3);
|
|
return *this;
|
|
}
|
|
|
|
|
|
inline LuaObject& LuaObject::RawSetLightUserdata(const char* key, void* value) {
|
|
luaplus_assert(L);
|
|
LUA_FASTREF_PUSH(); // (table)
|
|
lua_pushstring(L, key);
|
|
lua_pushlightuserdata(L, value);
|
|
lua_rawset(L, LUA_FASTREF_REF_3);
|
|
return *this;
|
|
}
|
|
|
|
|
|
inline LuaObject& LuaObject::RawSetLightUserdata(int key, void* value) {
|
|
luaplus_assert(L);
|
|
LUA_FASTREF_PUSH(); // (table)
|
|
lua_pushlightuserdata(L, value);
|
|
lua_rawseti(L, LUA_FASTREF_REF_2, key);
|
|
return *this;
|
|
}
|
|
|
|
|
|
inline LuaObject& LuaObject::RawSetLightUserdata(LuaObject& key, void* value) {
|
|
luaplus_assert(L);
|
|
LUA_FASTREF_PUSH(); // (table)
|
|
lua_getfastref(L, key.ref);
|
|
lua_pushlightuserdata(L, value);
|
|
lua_rawset(L, LUA_FASTREF_REF_3);
|
|
return *this;
|
|
}
|
|
|
|
|
|
inline LuaObject& LuaObject::RawSetObject(const char* key, LuaObject& value) {
|
|
luaplus_assert(L);
|
|
LUA_FASTREF_PUSH(); // (table)
|
|
lua_pushstring(L, key);
|
|
lua_pushvalue(L, value.GetRef());
|
|
lua_rawset(L, LUA_FASTREF_REF_3);
|
|
return *this;
|
|
}
|
|
|
|
|
|
inline LuaObject& LuaObject::RawSetObject(int key, LuaObject& value) {
|
|
luaplus_assert(L);
|
|
LUA_FASTREF_PUSH(); // (table)
|
|
lua_pushvalue(L, value.GetRef());
|
|
lua_rawseti(L, LUA_FASTREF_REF_2, key);
|
|
return *this;
|
|
}
|
|
|
|
|
|
inline LuaObject& LuaObject::RawSetObject(LuaObject& key, LuaObject& value) {
|
|
luaplus_assert(L);
|
|
LUA_FASTREF_PUSH(); // (table)
|
|
lua_getfastref(L, key.ref);
|
|
lua_getfastref(L, value.ref);
|
|
lua_rawset(L, LUA_FASTREF_REF_3);
|
|
return *this;
|
|
}
|
|
|
|
|
|
inline LuaObject& LuaObject::AssignNil() {
|
|
luaplus_assert(L);
|
|
lua_fastunref(L, ref);
|
|
lua_pushnil(L);
|
|
ref = lua_fastref(L);
|
|
return *this;
|
|
}
|
|
|
|
|
|
inline LuaObject& LuaObject::AssignNil(lua_State* inL) {
|
|
if (L)
|
|
lua_fastunref(L, ref);
|
|
L = inL;
|
|
lua_pushnil(L);
|
|
ref = lua_fastref(L);
|
|
return *this;
|
|
}
|
|
|
|
|
|
inline LuaObject& LuaObject::AssignNil(LuaState* state) {
|
|
if (L)
|
|
lua_fastunref(L, ref);
|
|
L = LuaState_to_lua_State(state);
|
|
lua_pushnil(L);
|
|
ref = lua_fastref(L);
|
|
return *this;
|
|
}
|
|
|
|
|
|
inline LuaObject& LuaObject::AssignBoolean(LuaState* state, bool value) {
|
|
return Assign(state, value);
|
|
}
|
|
|
|
|
|
inline LuaObject& LuaObject::AssignInteger(LuaState* state, lua_Integer value) {
|
|
return Assign(state, value);
|
|
}
|
|
|
|
|
|
inline LuaObject& LuaObject::AssignNumber(LuaState* state, lua_Number value) {
|
|
return Assign(state, value);
|
|
}
|
|
|
|
|
|
inline LuaObject& LuaObject::AssignString(LuaState* state, const char* value, int len) {
|
|
return Assign(state, value, len);
|
|
}
|
|
|
|
|
|
inline LuaObject& LuaObject::AssignUserdata(LuaState* state, void* value) {
|
|
lua_State* inL = LuaState_to_lua_State(state);
|
|
luaplus_assert(inL);
|
|
if (L)
|
|
lua_fastunref(L, ref);
|
|
L = inL;
|
|
LPCD::Type<LPCD::LuaUserdata>::Push(L, LPCD::LuaUserdata(value));
|
|
ref = lua_fastref(L);
|
|
return *this;
|
|
}
|
|
|
|
|
|
inline LuaObject& LuaObject::AssignUserdata(LuaState* state, size_t size) {
|
|
lua_State* inL = LuaState_to_lua_State(state);
|
|
luaplus_assert(inL);
|
|
if (L)
|
|
lua_fastunref(L, ref);
|
|
L = inL;
|
|
lua_newuserdata(L, size);
|
|
ref = lua_fastref(L);
|
|
return *this;
|
|
}
|
|
|
|
|
|
inline LuaObject& LuaObject::AssignLightUserdata(LuaState* state, void* value) {
|
|
return Assign(state, value);
|
|
}
|
|
|
|
|
|
inline LuaObject& LuaObject::AssignObject(LuaObject& value) {
|
|
*this = value;
|
|
return *this;
|
|
}
|
|
|
|
|
|
inline LuaObject& LuaObject::AssignNewTable(int narray, int nrec) {
|
|
luaplus_assert(L);
|
|
lua_fastunref(L, ref);
|
|
lua_createtable(L, narray, nrec);
|
|
ref = lua_fastref(L);
|
|
return *this;
|
|
}
|
|
|
|
|
|
inline LuaObject& LuaObject::AssignNewTable(lua_State* inL, int narray, int nrec) {
|
|
if (L)
|
|
lua_fastunref(L, ref);
|
|
L = inL;
|
|
lua_createtable(L, narray, nrec);
|
|
ref = lua_fastref(L);
|
|
return *this;
|
|
}
|
|
|
|
|
|
inline LuaObject& LuaObject::AssignNewTable(LuaState* state, int narray, int nrec) {
|
|
if (L)
|
|
lua_fastunref(L, ref);
|
|
L = LuaState_to_lua_State(state);
|
|
lua_createtable(L, narray, nrec);
|
|
ref = lua_fastref(L);
|
|
return *this;
|
|
}
|
|
|
|
|
|
/**
|
|
Assuming the current object is a table, registers a C function called
|
|
[funcName] within the table.
|
|
|
|
@param funcName The name of the function to register.
|
|
@param function A pointer to the C function to register.
|
|
**/
|
|
inline LuaObject& LuaObject::Register(const char* funcName, lua_CFunction function, int nupvalues) {
|
|
luaplus_assert(L);
|
|
LUA_FASTREF_PUSH(); // (table)
|
|
lua_pushcclosure(L, function, nupvalues);
|
|
lua_setfield(L, LUA_FASTREF_REF_2, funcName);
|
|
return *this;
|
|
}
|
|
|
|
|
|
inline LuaObject& LuaObject::Register(const char* funcName, int (*function)(LuaState*), int nupvalues) {
|
|
luaplus_assert(L);
|
|
LUA_FASTREF_PUSH(); // (table)
|
|
lua_pushcclosure(L, (lua_CFunction)function, nupvalues);
|
|
lua_setfield(L, LUA_FASTREF_REF_2, funcName);
|
|
return *this;
|
|
}
|
|
|
|
|
|
inline LuaObject& LuaObject::RegisterHelper(const char* funcName, lua_CFunction function, int nupvalues, const void* callee, unsigned int sizeofCallee, void* func, unsigned int sizeofFunc) {
|
|
luaplus_assert(L);
|
|
LUA_FASTREF_PUSH(); // (table)
|
|
#if !LUA_FASTREF_SUPPORT
|
|
int top = lua_gettop(L);
|
|
#endif // !LUA_FASTREF_SUPPORT
|
|
|
|
lua_pushstring(L, funcName);
|
|
|
|
if (sizeofFunc != 0)
|
|
{
|
|
unsigned char* buffer = (unsigned char*)lua_newuserdata(L, sizeofCallee + sizeofFunc);
|
|
unsigned int pos = 0;
|
|
if (sizeofCallee > 0)
|
|
{
|
|
memcpy(buffer, callee, sizeofCallee);
|
|
pos += sizeofCallee;
|
|
}
|
|
|
|
memcpy(buffer + pos, func, sizeofFunc);
|
|
|
|
lua_insert(L, -1 - (int)nupvalues);
|
|
nupvalues++;
|
|
}
|
|
|
|
lua_pushcclosure(L, (lua_CFunction)function, nupvalues);
|
|
#if LUA_FASTREF_SUPPORT
|
|
lua_rawset(L, ref);
|
|
#else
|
|
lua_rawset(L, top);
|
|
#endif // LUA_FASTREF_SUPPORT
|
|
|
|
return *this;
|
|
}
|
|
|
|
|
|
/**
|
|
Assuming the current object is a table, unregisters the function called
|
|
[funcName].
|
|
|
|
@param funcName The name of the function to unregister.
|
|
**/
|
|
inline LuaObject& LuaObject::Unregister(const char* funcName)
|
|
{
|
|
luaplus_assert(L);
|
|
return SetNil(funcName);
|
|
}
|
|
|
|
|
|
/**
|
|
**/
|
|
inline bool LuaObject::operator==(const LuaObject& right) const
|
|
{
|
|
luaplus_assert(L);
|
|
return lua_State_to_LuaState(L)->Equal(*this, right) != 0;
|
|
}
|
|
|
|
|
|
/**
|
|
**/
|
|
inline bool LuaObject::operator<(const LuaObject& right) const
|
|
{
|
|
luaplus_assert(L);
|
|
return lua_State_to_LuaState(L)->LessThan(*this, right) != 0;
|
|
}
|
|
|
|
|
|
/**
|
|
**/
|
|
inline LuaState* LuaObject::GetState() const
|
|
{
|
|
return lua_State_to_LuaState(L);
|
|
}
|
|
|
|
|
|
inline lua_State* LuaObject::GetCState() const
|
|
{
|
|
return L;
|
|
}
|
|
|
|
inline int LuaObject::GetRef() const {
|
|
return ref;
|
|
}
|
|
|
|
|
|
/**
|
|
**/
|
|
inline LuaObject LuaObject::Clone() const {
|
|
if (IsTable()) {
|
|
LuaObject tableObj(L);
|
|
// sethvalue(L, &tableObj.m_object, luaH_new(L, hvalue(&m_object)->sizearray, hvalue(&m_object)->lsizenode));
|
|
tableObj.AssignNewTable(lua_State_to_LuaState(L), 0, 0);
|
|
tableObj.SetMetatable(GetMetatable());
|
|
|
|
for (LuaTableIterator it(*this); it; ++it) {
|
|
if (it.GetValue().IsTable()) {
|
|
LuaObject clonedChildTableObj = it.GetValue().Clone();
|
|
tableObj.Set(it.GetKey(), clonedChildTableObj);
|
|
}
|
|
else
|
|
tableObj.Set(it.GetKey(), it.GetValue());
|
|
}
|
|
|
|
return tableObj;
|
|
}
|
|
|
|
return LuaObject(L, ref);
|
|
}
|
|
|
|
|
|
inline void LuaObject::DeepClone(LuaObject& outObj) const {
|
|
if (IsTable())
|
|
{
|
|
outObj.AssignNewTable(outObj.GetState());
|
|
|
|
for (LuaTableIterator it(*this); it; ++it)
|
|
{
|
|
LuaObject keyObj;
|
|
switch (it.GetKey().Type())
|
|
{
|
|
case LUA_TBOOLEAN: keyObj.AssignBoolean(outObj.GetState(), it.GetKey().GetBoolean()); break;
|
|
case LUA_TNUMBER: keyObj.AssignNumber(outObj.GetState(), it.GetKey().GetNumber()); break;
|
|
case LUA_TSTRING: keyObj.AssignString(outObj.GetState(), it.GetKey().GetString()); break;
|
|
}
|
|
|
|
switch (it.GetValue().Type())
|
|
{
|
|
case LUA_TBOOLEAN: outObj.SetBoolean(keyObj, it.GetValue().GetBoolean()); break;
|
|
case LUA_TNUMBER: outObj.SetNumber(keyObj, it.GetValue().GetNumber()); break;
|
|
case LUA_TSTRING: outObj.SetString(keyObj, it.GetValue().GetString()); break;
|
|
case LUA_TTABLE:
|
|
{
|
|
LuaObject newTableObj(outObj.GetState());
|
|
it.GetValue().DeepClone(newTableObj);
|
|
outObj.SetObject(keyObj, newTableObj);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
switch (Type())
|
|
{
|
|
case LUA_TBOOLEAN: outObj.AssignBoolean(outObj.GetState(), this->GetBoolean()); break;
|
|
case LUA_TNUMBER: outObj.AssignNumber(outObj.GetState(), this->GetNumber()); break;
|
|
case LUA_TSTRING: outObj.AssignString(outObj.GetState(), this->GetString()); break;
|
|
case LUA_TTABLE: DeepClone(outObj); break;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
inline int LuaObject_str2d (const char *s, lua_Number *result) {
|
|
char *endptr;
|
|
*result = lua_str2number(s, &endptr);
|
|
if (endptr == s) return 0; /* conversion failed */
|
|
if (*endptr == 'x' || *endptr == 'X') /* maybe an hexadecimal constant? */
|
|
*result = (lua_Number)(strtoul(s, &endptr, 16));
|
|
if (*endptr == '\0') return 1; /* most common case */
|
|
while (isspace((unsigned char)*endptr)) endptr++;
|
|
if (*endptr != '\0') return 0; /* invalid trailing characters? */
|
|
return 1;
|
|
}
|
|
|
|
|
|
inline LuaObject LuaObject::Lookup(const char* key) const {
|
|
LuaObject table = *this;
|
|
|
|
size_t keyLen = strlen(key);
|
|
#if defined(_MSC_VER)
|
|
char* buf = (char*)_alloca(keyLen + 1);
|
|
#else // !_MSC_VER
|
|
char* buf = new char[keyLen + 1];
|
|
#endif // _MSC_VER
|
|
strncpy(buf, key, keyLen);
|
|
buf[keyLen] = 0;
|
|
|
|
char* lastPos = (char*)buf;
|
|
|
|
while (true) {
|
|
lua_Number num;
|
|
|
|
char* curPos = strchr(lastPos, '.');
|
|
if (!curPos) {
|
|
if (LuaObject_str2d(lastPos, &num)) {
|
|
#if !defined(_MSC_VER)
|
|
delete [] buf;
|
|
#endif
|
|
return table[(int)num];
|
|
}
|
|
|
|
LuaObject obj = table[(const char*)lastPos];
|
|
#if !defined(_MSC_VER)
|
|
delete [] buf;
|
|
#endif
|
|
return obj;
|
|
}
|
|
|
|
*curPos = 0;
|
|
if (LuaObject_str2d(lastPos, &num)) {
|
|
table = table[(int)num];
|
|
} else {
|
|
table = table[(const char*)lastPos];
|
|
}
|
|
|
|
if (table.IsNil()) {
|
|
#if !defined(_MSC_VER)
|
|
delete [] buf;
|
|
#endif
|
|
return table;
|
|
}
|
|
|
|
lastPos = curPos + 1;
|
|
}
|
|
|
|
#if !defined(_MSC_VER)
|
|
delete [] buf;
|
|
#endif
|
|
return LuaObject(L);
|
|
}
|
|
|
|
|
|
/**
|
|
**/
|
|
inline LuaObject& LuaObject::AssignCFunction(LuaState* state, lua_CFunction function, int nupvalues) {
|
|
return AssignCFunctionHelper(state, function, nupvalues, NULL, 0, NULL, 0);
|
|
}
|
|
|
|
|
|
/**
|
|
**/
|
|
inline LuaObject& LuaObject::AssignCFunction(LuaState* state, int (*func)(LuaState*), int nupvalues) {
|
|
return AssignCFunctionHelper(state, LPCD::LuaStateFunctionDispatcher, nupvalues, NULL, 0, &func, sizeof(func));
|
|
}
|
|
|
|
|
|
/**
|
|
**/
|
|
inline LuaObject& LuaObject::AssignCFunctionHelper(LuaState* state, lua_CFunction function, int nupvalues, const void* callee, unsigned int sizeofCallee, void* func, unsigned int sizeofFunc) {
|
|
if (L)
|
|
lua_fastunref(L, ref);
|
|
|
|
L = LuaState_to_lua_State(state);
|
|
|
|
if (sizeofFunc != 0)
|
|
{
|
|
unsigned char* buffer = (unsigned char*)lua_newuserdata(L, sizeofCallee + sizeofFunc);
|
|
unsigned int pos = 0;
|
|
if (sizeofCallee > 0)
|
|
{
|
|
memcpy(buffer, callee, sizeofCallee);
|
|
pos += sizeofCallee;
|
|
}
|
|
|
|
memcpy(buffer + pos, func, sizeofFunc);
|
|
|
|
nupvalues++;
|
|
}
|
|
|
|
lua_pushcclosure(L, (lua_CFunction)function, nupvalues);
|
|
ref = lua_fastref(L);
|
|
|
|
return *this;
|
|
}
|
|
|
|
|
|
/**
|
|
**/
|
|
inline bool LuaObject::CheckUData(const char* tname, void** out) const {
|
|
LUA_FASTREF_PUSH();
|
|
void *p = lua_touserdata(L, LUA_FASTREF_REF_1);
|
|
if (p != NULL) { /* value is a userdata? */
|
|
if (lua_getmetatable(L, LUA_FASTREF_REF_1)) { /* does it have a metatable? */
|
|
lua_getfield(L, LUA_REGISTRYINDEX, tname); /* get correct metatable */
|
|
if (lua_rawequal(L, -1, -2)) { /* does it have the correct mt? */
|
|
lua_pop(L, 2); /* remove both metatables */
|
|
*out = p;
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
*out = NULL;
|
|
return false;
|
|
}
|
|
|
|
|
|
} // namespace LuaPlus
|
|
|
|
#endif // LUAPLUS__LUAOBJECT_INL
|