#ifndef IMGUI_MGR_H #define IMGUI_MGR_H #include #include "core.h" class ImGuiManager { public: void Init(); void Shutdown(); void BeginFrame(); void EndFrame(); void PollEvents(SDL_Event* _p_event); private: void Draw(); private: bool m_ready = false; }; extern ImGuiManager g_ImGuiManager; #endif // !IMGUI_MGR_H